/**
@struct wxSplitterRenderParams
- @wxheader{renderer.h}
This is just a simple @c struct used as a return value of
wxRendererNative::GetSplitterParams().
/**
@struct wxHeaderButtonParams
- @wxheader{renderer.h}
This @c struct can optionally be used with
wxRendererNative::DrawHeaderButton() to specify custom values used to draw
/**
@class wxDelegateRendererNative
- @wxheader{renderer.h}
wxDelegateRendererNative allows reuse of renderers code by forwarding all the
wxRendererNative methods to the given object and
/**
@class wxRendererNative
- @wxheader{renderer.h}
First, a brief introduction to wxRendererNative and why it is needed.
/**
@struct wxRendererVersion
- @wxheader{renderer.h}
This simple struct represents the wxRendererNative
interface version and is only used as the return value of