/////////////////////////////////////////////////////////////////////////////
// Name: tglbtn.h
-// Purpose: interface of wxBitmapToggleButton
+// Purpose: interface of wxBitmapToggleButton, wxToggleButton
// Author: wxWidgets team
-// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+wxEventType wxEVT_TOGGLEBUTTON;
+
/**
@class wxToggleButton
- @wxheader{tglbtn.h}
- wxToggleButton is a button that stays pressed when clicked by the user. In
- other words, it is similar to wxCheckBox in
- functionality but looks like a wxButton.
+ wxToggleButton is a button that stays pressed when clicked by the user.
+ In other words, it is similar to wxCheckBox in functionality but looks like a wxButton.
Since wxWidgets version 2.9.0 this control emits an update UI event.
- You can see wxToggleButton in action in the sixth page of the
- controls() sample.
+ You can see wxToggleButton in action in @ref page_samples_controls.
- @beginEventTable{wxCommandEvent}
+ @beginEventEmissionTable{wxCommandEvent}
@event{EVT_TOGGLEBUTTON(id, func)}
- Handles a toggle button click event.
+ Handles a wxEVT_TOGGLEBUTTON event.
@endEventTable
@library{wxcore}
@category{ctrl}
- <!-- @appearance{togglebutton.png} -->
+ @appearance{togglebutton}
@see wxCheckBox, wxButton, wxBitmapToggleButton
*/
-class wxToggleButton : public wxControl
+class wxToggleButton : public wxAnyButton
{
public:
- //@{
+ /**
+ Default constructor.
+ */
+ wxToggleButton();
+
/**
Constructor, creating and showing a toggle button.
@param label
Text to be displayed next to the toggle button.
@param pos
- Toggle button position. If wxDefaultPosition is specified then a
- default position is chosen.
+ Toggle button position.
+ If ::wxDefaultPosition is specified then a default position is chosen.
@param size
- Toggle button size. If wxDefaultSize is specified then a
- default size is chosen.
+ Toggle button size.
+ If ::wxDefaultSize is specified then a default size is chosen.
@param style
Window style. See wxToggleButton.
- @param validator
+ @param val
Window validator.
@param name
Window name.
@see Create(), wxValidator
*/
- wxToggleButton();
wxToggleButton(wxWindow* parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val = wxDefaultValidator,
- const wxString& name = "checkBox");
- //@}
+ const wxString& name = wxCheckBoxNameStr);
/**
Destructor, destroying the toggle button.
virtual ~wxToggleButton();
/**
- Creates the toggle button for two-step construction. See wxToggleButton()
- for details.
+ Creates the toggle button for two-step construction.
+ See wxToggleButton() for details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxString& label,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val = wxDefaultValidator,
- const wxString& name = "checkBox");
+ const wxString& name = wxCheckBoxNameStr);
/**
Gets the state of the toggle button.
@return Returns @true if it is pressed, @false otherwise.
*/
- bool GetValue() const;
+ virtual bool GetValue() const;
/**
- Sets the toggle button to the given state. This does not cause a
- @c EVT_TOGGLEBUTTON event to be emitted.
+ Sets the toggle button to the given state.
+ This does not cause a @c EVT_TOGGLEBUTTON event to be emitted.
@param state
If @true, the button is pressed.
*/
- void SetValue(bool state);
+ virtual void SetValue(bool state);
};
/**
@class wxBitmapToggleButton
- @wxheader{tglbtn.h}
- wxBitmapToggleButton is a wxToggleButton
- that contains a bitmap instead of text.
+ wxBitmapToggleButton is a wxToggleButton that contains a bitmap instead of
+ text.
+
+ This class is not available in all ports currently (although it is
+ available in the major ones), test for @c wxHAS_BITMAPTOGGLEBUTTON to
+ determine whether it can be used (in addition for possibly testing for
+ @c wxUSE_TOGGLEBTN which can be set to 0 to explicitly disable support for
+ this class and wxToggleButton).
This control emits an update UI event.
- @beginEventTable{wxCommandEvent}
+ @beginEventEmissionTable{wxCommandEvent}
@event{EVT_TOGGLEBUTTON(id, func)}
- Handles a toggle button click event.
+ Handles a wxEVT_TOGGLEBUTTON event.
@endEventTable
@library{wxcore}
@category{ctrl}
- <!-- @appearance{bitmaptogglebutton.png} -->
*/
-class wxBitmapToggleButton : public wxControl
+class wxBitmapToggleButton : public wxToggleButton
{
public:
- //@{
+ /**
+ Default constructor.
+ */
+ wxBitmapToggleButton();
+
/**
Constructor, creating and showing a toggle button with the bitmap @e label.
Internally calls Create().
*/
- wxBitmapToggleButton();
wxBitmapToggleButton(wxWindow* parent, wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val = wxDefaultValidator,
- const wxString& name = "checkBox");
- //@}
+ const wxString& name = wxCheckBoxNameStr);
/**
Create method for two-step construction.
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val = wxDefaultValidator,
- const wxString& name = "checkBox");
+ const wxString& name = wxCheckBoxNameStr);
/**
Gets the state of the toggle button.
virtual bool GetValue() const;
/**
- Sets the toggle button to the given state. This does not cause a
- @c EVT_TOGGLEBUTTON event to be emitted.
+ Sets the toggle button to the given state.
+ This does not cause a @c EVT_TOGGLEBUTTON event to be emitted.
@param state
If @true, the button is pressed.