// Name: dde.h
// Purpose: interface of wxDDEConnection
// Author: wxWidgets team
-// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxDDEConnection
- @wxheader{dde.h}
A wxDDEConnection object represents the connection between a client and a
server. It can be created by making a connection using a wxDDEClient
- object, or by the acceptance of a connection by a wxDDEServer object. The
- bulk of a DDE (Dynamic Data Exchange) conversation is controlled by calling
+ object, or by the acceptance of a connection by a wxDDEServer object.
+ The bulk of a DDE (Dynamic Data Exchange) conversation is controlled by calling
members in a wxDDEConnection object or by overriding its members.
An application should normally derive a new connection class from
@library{wxbase}
@category{ipc}
+ @onlyfor{wxmsw}
@see wxConnectionBase, wxDDEClient, wxDDEServer, @ref overview_ipc
*/
/**
@class wxDDEClient
- @wxheader{dde.h}
A wxDDEClient object represents the client part of a client-server DDE
(Dynamic Data Exchange) conversation.
@library{wxbase}
@category{ipc}
+ @onlyfor{wxmsw}
@see wxDDEServer, wxDDEConnection, @ref overview_ipc
*/
/**
@class wxDDEServer
- @wxheader{dde.h}
A wxDDEServer object represents the server part of a client-server DDE
(Dynamic Data Exchange) conversation.
@library{wxbase}
@category{ipc}
+ @onlyfor{wxmsw}
@see wxDDEClient, wxDDEConnection, @ref overview_ipc
*/
// Global functions/macros
// ============================================================================
-/** @ingroup group_funcmacro_misc */
+/** @addtogroup group_funcmacro_misc */
//@{
/**