/**
@class wxGraphicsPath
- @wxheader{graphics.h}
A wxGraphicsPath is a native representation of an geometric path. The contents
are specific an private to the respective renderer. Instances are ref counted and can
- therefore be assigned as usual. The only way to get a valid instance is via a
- CreatePath call on the graphics context or the renderer instance.
+ therefore be assigned as usual. The only way to get a valid instance is via
+ wxGraphicsContext::CreatePath or wxGraphicsRenderer::CreatePath.
@library{wxcore}
@category{FIXME}
/**
@class wxGraphicsObject
- @wxheader{graphics.h}
This class is the superclass of native graphics objects like pens etc. It
allows reference counting. Not instantiated by user code.
/**
@class wxGraphicsContext
- @wxheader{graphics.h}
A wxGraphicsContext instance is the object that is drawn upon. It is created by
a renderer using wxGraphicsRenderer::CreateContext(). This can be either directly
/**
@class wxGraphicsRenderer
- @wxheader{graphics.h}
A wxGraphicsRenderer is the instance corresponding to the rendering engine
used. There may be multiple instances on a system, if there are different
/**
@class wxGraphicsBrush
- @wxheader{graphics.h}
+ A wxGraphicsBrush is a native representation of a brush. The contents
+ are specific and private to the respective renderer. Instances are ref counted and can
+ therefore be assigned as usual. The only way to get a valid instance is via
+ wxGraphicsContext::CreateBrush or wxGraphicsRenderer::CreateBrush.
@library{wxcore}
@category{FIXME}
/**
@class wxGraphicsFont
- @wxheader{graphics.h}
+ A wxGraphicsFont is a native representation of a font. The contents
+ are specific and private to the respective renderer. Instances are ref counted and can
+ therefore be assigned as usual. The only way to get a valid instance is via
+ wxGraphicsContext::CreateFont or wxGraphicsRenderer::CreateFont.
@library{wxcore}
@category{FIXME}
/**
@class wxGraphicsPen
- @wxheader{graphics.h}
+ A wxGraphicsPen is a native representation of a pen. The contents
+ are specific and private to the respective renderer. Instances are ref counted and can
+ therefore be assigned as usual. The only way to get a valid instance is via
+ wxGraphicsContext::CreatePen or wxGraphicsRenderer::CreatePen.
@library{wxcore}
@category{FIXME}
/**
@class wxGraphicsMatrix
- @wxheader{graphics.h}
A wxGraphicsMatrix is a native representation of an affine matrix. The contents
- are specific and private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a CreateMatrix call on the graphics context or the renderer instance.
+ are specific and private to the respective renderer. Instances are ref counted and can
+ therefore be assigned as usual. The only way to get a valid instance is via
+ wxGraphicsContext::CreateMatrix or wxGraphicsRenderer::CreateMatrix.
@library{wxcore}
@category{FIXME}