/**
@class wxFrame
- @wxheader{frame.h}
A frame is a window whose size and position can (usually) be changed by the user.
data and subwindows can be cleaned up.
- @section wxframe_defaultevent Default event processing
+ @section frame_defaultevent Default event processing
wxFrame processes the following events:
@li @c wxEVT_SIZE: if the frame has exactly one child window, not counting the
status and toolbar, this child is resized to take the entire frame client area.
If two or more windows are present, they should be laid out explicitly either
- by manually handling wxEVT_SIZE or using sizers;
+ by manually handling @c wxEVT_SIZE or using sizers;
@li @c wxEVT_MENU_HIGHLIGHT: the default implementation displays the help string
associated with the selected item in the first pane of the status bar, if there is one.
combination of styles:
@code
- wxDEFAULT_FRAME_STYLE & ~(wxRESIZE_BORDER | wxRESIZE_BOX | wxMAXIMIZE_BOX)
+ wxDEFAULT_FRAME_STYLE & ~(wxRESIZE_BORDER | wxMAXIMIZE_BOX)
@endcode
See also the @ref overview_windowstyles.
look. This is an extra style.
@endExtraStyleTable
+ @beginEventEmissionTable
+ @event{EVT_CLOSE(func)}
+ The frame is being closed by the user or programmatically (see wxWindow::Close).
+ The user may generate this event clicking the close button
+ (typically the 'X' on the top-right of the title bar) if it's present
+ (see the @c wxCLOSE_BOX style). See wxCloseEvent.
+ @event{EVT_ICONIZE(func)}
+ Process a @c wxEVT_ICONIZE event. See wxIconizeEvent.
+ @event{EVT_MENU_OPEN(func)}
+ A menu is about to be opened. See wxMenuEvent.
+ @event{EVT_MENU_CLOSE(func)}
+ A menu has been just closed. See wxMenuEvent.
+ @event{EVT_MENU_HIGHLIGHT(id, func)}
+ The menu item with the specified id has been highlighted: used to show
+ help prompts in the status bar by wxFrame. See wxMenuEvent.
+ @event{EVT_MENU_HIGHLIGHT_ALL(func)}
+ A menu item has been highlighted, i.e. the currently selected menu item has changed.
+ See wxMenuEvent.
+ @endEventTable
+
@library{wxcore}
@category{managedwnd}
class wxFrame : public wxTopLevelWindow
{
public:
- //@{
+ /**
+ Default constructor.
+ */
+ wxFrame();
+
/**
Constructor, creating the window.
The window parent. This may be @NULL. If it is non-@NULL, the frame will
always be displayed on top of the parent window on Windows.
@param id
- The window identifier. It may take a value of -1 to indicate a default
- value.
+ The window identifier. It may take a value of -1 to indicate a default value.
@param title
The caption to be displayed on the frame's title bar.
@param pos
The window position. The value wxDefaultPosition indicates a default position,
- chosen by
- either the windowing system or wxWidgets, depending on platform.
+ chosen by either the windowing system or wxWidgets, depending on platform.
@param size
The window size. The value wxDefaultSize indicates a default size, chosen by
either the windowing system or wxWidgets, depending on platform.
@param style
- The window style. See wxFrame.
+ The window style. See wxFrame class description.
@param name
- The name of the window. This parameter is used to associate a name with the
- item,
- allowing the application user to set Motif resource values for
+ The name of the window. This parameter is used to associate a name with
+ the item, allowing the application user to set Motif resource values for
individual windows.
@remarks For Motif, MWM (the Motif Window Manager) should be running for
- any window styles to work (otherwise all styles take
- effect).
+ any window styles to work (otherwise all styles take effect).
@see Create()
*/
- wxFrame();
wxFrame(wxWindow* parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = "frame");
- //@}
+ const wxString& name = wxFrameNameStr);
/**
Destructor. Destroys all child windows and menu bar if present.
+
+ See @ref overview_windowdeletion for more info.
*/
- ~wxFrame();
+ virtual ~wxFrame();
/**
Centres the frame on the display.
void Centre(int direction = wxBOTH);
/**
- Used in two-step frame construction. See wxFrame()
- for further details.
+ Used in two-step frame construction.
+ See wxFrame() for further details.
*/
- bool Create(wxWindow* parent, wxWindowID id,
- const wxString& title,
+ bool Create(wxWindow* parent, wxWindowID id, const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = "frame");
+ const wxString& name = wxFrameNameStr);
/**
Creates a status bar at the bottom of the frame.
The number of fields to create. Specify a
value greater than 1 to create a multi-field status bar.
@param style
- The status bar style. See wxStatusBar for a list
- of valid styles.
+ The status bar style. See wxStatusBar for a list of valid styles.
@param id
- The status bar window identifier. If -1, an identifier will be chosen by
- wxWidgets.
+ The status bar window identifier. If -1, an identifier will be chosen
+ by wxWidgets.
@param name
The status bar window name.
@return A pointer to the status bar if it was created successfully, @NULL
- otherwise.
+ otherwise.
@remarks The width of the status bar is the whole width of the frame
(adjusted automatically when resizing), and the height
@see SetStatusText(), OnCreateStatusBar(), GetStatusBar()
*/
- virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = 0,
- wxWindowID id = -1,
- const wxString& name = "statusBar");
+ virtual wxStatusBar* CreateStatusBar(int number = 1, long style = wxSTB_DEFAULT_STYLE,
+ wxWindowID id = 0,
+ const wxString& name = wxStatusLineNameStr);
/**
Creates a toolbar at the top or left of the frame.
@param style
- The toolbar style. See wxToolBar for a list
- of valid styles.
+ The toolbar style. See wxToolBar for a list of valid styles.
@param id
- The toolbar window identifier. If -1, an identifier will be chosen by
- wxWidgets.
+ The toolbar window identifier. If -1, an identifier will be chosen
+ by wxWidgets.
@param name
The toolbar window name.
@return A pointer to the toolbar if it was created successfully, @NULL
- otherwise.
-
- @remarks By default, the toolbar is an instance of wxToolBar (which is
- defined to be a suitable toolbar class on each
- platform, such as wxToolBar95). To use a different
- class, override OnCreateToolBar().
-
- @see CreateStatusBar(), OnCreateToolBar(), SetToolBar(),
- GetToolBar()
+ otherwise.
+
+ @remarks
+ By default, the toolbar is an instance of wxToolBar.
+ To use a different class, override OnCreateToolBar().
+ When a toolbar has been created with this function, or made
+ known to the frame with wxFrame::SetToolBar(), the frame will
+ manage the toolbar position and adjust the return value from
+ wxWindow::GetClientSize() to reflect the available space for
+ application windows.
+ Under Pocket PC, you should always use this function for creating
+ the toolbar to be managed by the frame, so that wxWidgets can
+ use a combined menubar and toolbar.
+ Where you manage your own toolbars, create a wxToolBar as usual.
+
+ @see CreateStatusBar(), OnCreateToolBar(), SetToolBar(), GetToolBar()
*/
virtual wxToolBar* CreateToolBar(long style = wxBORDER_NONE | wxTB_HORIZONTAL,
- wxWindowID id = -1,
- const wxString& name = "toolBar");
+ wxWindowID id = wxID_ANY,
+ const wxString& name = wxToolBarNameStr);
/**
- Returns the origin of the frame client area (in client coordinates). It may be
- different from (0, 0) if the frame has a toolbar.
+ Returns the origin of the frame client area (in client coordinates).
+ It may be different from (0, 0) if the frame has a toolbar.
*/
- wxPoint GetClientAreaOrigin() const;
+ virtual wxPoint GetClientAreaOrigin() const;
/**
Returns a pointer to the menubar currently associated with the frame (if any).
@see SetMenuBar(), wxMenuBar, wxMenu
*/
- wxMenuBar* GetMenuBar() const;
+ virtual wxMenuBar* GetMenuBar() const;
/**
- Returns a pointer to the status bar currently associated with the frame (if
- any).
+ Returns a pointer to the status bar currently associated with the frame
+ (if any).
@see CreateStatusBar(), wxStatusBar
*/
- wxStatusBar* GetStatusBar() const;
+ virtual wxStatusBar* GetStatusBar() const;
/**
Returns the status bar pane used to display menu and toolbar help.
@see SetStatusBarPane()
*/
- int GetStatusBarPane();
+ int GetStatusBarPane() const;
/**
Returns a pointer to the toolbar currently associated with the frame (if any).
@see CreateToolBar(), wxToolBar, SetToolBar()
*/
- wxToolBar* GetToolBar() const;
+ virtual wxToolBar* GetToolBar() const;
/**
Virtual function called when a status bar is requested by CreateStatusBar().
@param id
The identifier for a menu item.
*/
- void ProcessCommand(int id);
-
- /**
- This function sends a dummy @ref overview_wxsizeevent "size event" to the frame
- forcing it to reevaluate its children positions. It is sometimes useful to call
- this function after adding or deleting a children after the frame creation or
- if a child size changes.
- Note that if the frame is using either sizers or constraints for the children
- layout, it is enough to call wxWindow::Layout directly and
- this function should not be used in this case.
- */
- void SendSizeEvent();
+ bool ProcessCommand(int id);
/**
Tells the frame to show the given menu bar.
destroyed also, so do not delete the menu bar
explicitly (except by resetting the frame's menu bar to
another frame or @NULL).
+ Under Windows, a size event is generated, so be sure to
+ initialize data members properly before calling SetMenuBar().
+ Note that on some platforms, it is not possible to call this
+ function twice for the same frame object.
@see GetMenuBar(), wxMenuBar, wxMenu.
*/
- void SetMenuBar(wxMenuBar* menuBar);
+ virtual void SetMenuBar(wxMenuBar* menuBar);
/**
Associates a status bar with the frame.
+ If @a statusBar is @NULL, then the status bar, if present, is detached from
+ the frame, but @e not deleted.
+
@see CreateStatusBar(), wxStatusBar, GetStatusBar()
*/
- void SetStatusBar(wxStatusBar* statusBar);
+ virtual void SetStatusBar(wxStatusBar* statusBar);
/**
Set the status bar pane used to display menu and toolbar help.
@param n
The number of fields in the status bar. It must be the
same used in CreateStatusBar.
- @param widths
+ @param widths_field
Must contain an array of n integers, each of which is a status field width
in pixels. A value of -1 indicates that the field is variable width; at
- least one
- field must be -1. You should delete this array after calling
- SetStatusWidths.
+ least one field must be -1. You should delete this array after calling
+ SetStatusWidths().
@remarks The widths of the variable fields are calculated from the total
width of all fields, minus the sum of widths of the
- non-variable fields, divided by the number of variable
- fields.
+ non-variable fields, divided by the number of variable fields.
*/
- virtual void SetStatusWidths(int n, int* widths);
+ virtual void SetStatusWidths(int n, const int* widths_field);
/**
Associates a toolbar with the frame.
*/
- void SetToolBar(wxToolBar* toolBar);
+ virtual void SetToolBar(wxToolBar* toolBar);
};