A wxSVGFileDC is a device context onto which graphics and text can be
drawn, and the output produced as a vector file, in SVG format (see the W3C
A wxSVGFileDC is a device context onto which graphics and text can be
drawn, and the output produced as a vector file, in SVG format (see the W3C
/**
Convert device X coordinate to relative logical coordinate, using the
current mapping mode but ignoring the x axis orientation. Use this
function for converting a width, for example.
*/
/**
Convert device X coordinate to relative logical coordinate, using the
current mapping mode but ignoring the x axis orientation. Use this
function for converting a width, for example.
*/
/**
Convert device Y coordinate to relative logical coordinate, using the
current mapping mode but ignoring the y axis orientation. Use this
function for converting a height, for example.
*/
/**
Convert device Y coordinate to relative logical coordinate, using the
current mapping mode but ignoring the y axis orientation. Use this
function for converting a height, for example.
*/
/**
Draws an arc of a circle, centred on (@a xc, @a yc), with starting
/**
Draws an arc of a circle, centred on (@a xc, @a yc), with starting
- The programmer is responsible for deleting the list of points. The
- spline is drawn using a series of lines, using an algorithm taken from
+ The programmer is responsible for deleting the list of points.
+ The spline is drawn using a series of lines, using an algorithm taken from
Draws a three-point spline using the current pen.
*/
void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
Draws a three-point spline using the current pen.
*/
void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
-
- The optional parameter @a font specifies an alternative to the
- currently selected font: but note that this does not yet work under
- Windows, so you need to set a font for the device context first.
+ @param font
+ Specifies an alternative to the currently selected font: but note
+ that this does not yet work under Windows, so you need to set a
+ font for the device context first.
/**
Converts logical X coordinate to relative device coordinate, using the
current mapping mode but ignoring the x axis orientation. Use this for
converting a width, for example.
*/
/**
Converts logical X coordinate to relative device coordinate, using the
current mapping mode but ignoring the x axis orientation. Use this for
converting a width, for example.
*/
/**
Converts logical Y coordinate to relative device coordinate, using the
current mapping mode but ignoring the y axis orientation. Use this for
converting a height, for example.
*/
/**
Converts logical Y coordinate to relative device coordinate, using the
current mapping mode but ignoring the y axis orientation. Use this for
converting a height, for example.
*/