+ @param family
+ Font family, a generic way of referring to fonts without specifying actual
+ facename. One of:
+ <TABLE>
+ <TR><TD>wxFONTFAMILY_DEFAULT</TD><TD>Chooses a default font.</TD></TR>
+ <TR><TD>wxFONTFAMILY_DECORATIVE</TD><TD>A decorative font.</TD></TR>
+ <TR><TD>wxFONTFAMILY_ROMAN</TD><TD>A formal, serif font.</TD></TR>
+ <TR><TD>wxFONTFAMILY_SCRIPT</TD><TD>A handwriting font.</TD></TR>
+ <TR><TD>wxFONTFAMILY_SWISS</TD><TD>A sans-serif font.</TD></TR>
+ <TR><TD>wxFONTFAMILY_MODERN</TD><TD>A fixed pitch font.</TD></TR>
+ <TR><TD>wxFONTFAMILY_TELETYPE</TD><TD>A teletype font.</TD></TR>
+ </TABLE>
+ @param style
+ One of wxFONTSTYLE_NORMAL, wxFONTSTYLE_SLANT and wxFONTSTYLE_ITALIC.
+ @param weight
+ Font weight, sometimes also referred to as font boldness. One of:
+ <TABLE>
+ <TR><TD>wxFONTWEIGHT_NORMAL</TD><TD>Normal font.</TD></TR>
+ <TR><TD>wxFONTWEIGHT_LIGHT</TD><TD>Light font.</TD></TR>
+ <TR><TD>wxFONTWEIGHT_BOLD</TD><TD>Bold font.</TD></TR>
+ </TABLE>
+ @param underline
+ The value can be @true or @false. At present this has an effect on Windows
+ and Motif 2.x only.
+ @param faceName
+ An optional string specifying the actual typeface to be used. If it is an
+ empty string,
+ a default typeface will be chosen based on the family.
+ @param encoding
+ An encoding which may be one of
+ <TABLE>
+ <TR><TD>wxFONTENCODING_SYSTEM</TD><TD>Default system encoding.</TD></TR>
+ <TR><TD>wxFONTENCODING_DEFAULT</TD><TD>
+ Default application encoding: this
+ is the encoding set by calls to
+ SetDefaultEncoding and which may be set to,
+ say, KOI8 to create all fonts by default with KOI8 encoding. Initially, the
+ default application encoding is the same as default system encoding.</TD></TR>
+ <TR><TD>wxFONTENCODING_ISO8859_1...15</TD><TD>ISO8859 encodings.</TD></TR>
+ <TR><TD>wxFONTENCODING_KOI8</TD><TD>The standard Russian encoding for Internet.</TD></TR>
+ <TR><TD>wxFONTENCODING_CP1250...1252</TD><TD>Windows encodings similar to ISO8859 (but not identical).</TD></TR>
+ </TABLE>
+
+ If the specified encoding isn't available, no font is created
+ (see also font encoding overview).
+
+ @remarks If the desired font does not exist, the closest match will be
+ chosen. Under Windows, only scalable TrueType fonts are
+ used.
+ */
+ wxFont(int pointSize, wxFontFamily family, int style,
+ wxFontWeight weight,
+ const bool underline = false,
+ const wxString& faceName = "",
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ /**
+ Creates a font object with the specified attributes.
+