/**
@class wxGauge
- @wxheader{gauge.h}
A gauge is a horizontal or vertical bar which shows a quantity (often
time).
/**
Destructor, destroying the gauge.
*/
- ~wxGauge();
+ virtual ~wxGauge();
/**
Creates the gauge for two-step construction. See wxGauge() for further
undefined and thus you need to explicitely call SetValue() if you
want to restore the determinate mode.
*/
- void Pulse();
+ virtual void Pulse();
/**
Sets the 3D bezel face width.