/////////////////////////////////////////////////////////////////////////////
/*
- FIXME for virtual list controls
+ TODO
- +1. clicking on the item with a mouse is awfully slow, what is going on?
- note that selecting with keyboard seems to be much faster
- => fixed HighlightAll() - iterating over 1000000 items *is* slow
-
- 2. background colour is wrong?
- */
-
-/*
- TODO for better virtual list control support:
-
- 1. less dumb line caching, we should cache at least all those visible
- in the control itself and probably twice as many (we might also need to
- cache the first one always for geometry calculations?)
-
- +2. storing selections: we can't use an array to store the selected indices
- like right now as selecting all in a control with 1000000 items is not
- doable like this - instead, store selections as collection of individual
- items and ranges
-
- => wxSelectionStore
-
- 3. we need to implement searching/sorting somehow
-
- 4. the idea of storing the line index in the line itself is really stupid,
- we shouldn't need it - but for this we have to get rid of all calles to
- wxListLineData::GetFoo() and replace them with something like
- if ( IsVirtual()
- ... we have it ourselves ...
- else
- line->GetFoo();
+ 1. we need to implement searching/sorting for virtual controls somehow
+ ?2. when changing selection the lines are refreshed twice
*/
// ============================================================================
#ifdef __GNUG__
#pragma implementation "listctrl.h"
#pragma implementation "listctrlbase.h"
-#endif
+#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_KEY_DOWN)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_INSERT_ITEM)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_RIGHT_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_BEGIN_DRAG)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_DRAGGING)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_COL_END_DRAG)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_ACTIVATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_CACHE_HINT)
// ----------------------------------------------------------------------------
// constants
static const int WIDTH_COL_DEFAULT = 80;
static const int WIDTH_COL_MIN = 10;
+// the space between the image and the text in the report mode
+static const int IMAGE_MARGIN_IN_REPORT_MODE = 5;
+
// ============================================================================
// private classes
// ============================================================================
bool SelectItem(size_t item, bool select = TRUE);
// select the range of items
- void SelectRange(size_t itemFrom, size_t itemTo, bool select = TRUE);
+ //
+ // return true and fill the itemsChanged array with the indices of items
+ // which have changed state if "few" of them did, otherwise return false
+ // (meaning that too many items changed state to bother counting them
+ // individually)
+ bool SelectRange(size_t itemFrom, size_t itemTo,
+ bool select = TRUE,
+ wxArrayInt *itemsChanged = NULL);
// return true if the given item is selected
bool IsSelected(size_t item) const;
{
public:
wxListItemData(wxListMainWindow *owner);
- ~wxListItemData() { delete m_attr; delete m_rect; }
+ ~wxListItemData();
void SetItem( const wxListItem &info );
void SetImage( int image ) { m_image = image; }
void GetItem( wxListItem &info ) const;
- wxListItemAttr *GetAttributes() const { return m_attr; }
+ void SetAttr(wxListItemAttr *attr) { m_attr = attr; }
+ wxListItemAttr *GetAttr() const { return m_attr; }
public:
// the item image or -1
class WXDLLEXPORT wxListHeaderData : public wxObject
{
-protected:
- long m_mask;
- int m_image;
- wxString m_text;
- int m_format;
- int m_width;
- int m_xpos,
- m_ypos;
- int m_height;
-
public:
wxListHeaderData();
wxListHeaderData( const wxListItem &info );
int GetWidth() const;
int GetFormat() const;
+protected:
+ long m_mask;
+ int m_image;
+ wxString m_text;
+ int m_format;
+ int m_width;
+ int m_xpos,
+ m_ypos;
+ int m_height;
+
private:
- DECLARE_DYNAMIC_CLASS(wxListHeaderData);
+ void Init();
};
//-----------------------------------------------------------------------------
wxString GetText(int index) const;
void SetText( int index, const wxString s );
+ wxListItemAttr *GetAttr() const;
+ void SetAttr(wxListItemAttr *attr);
+
// return true if the highlighting really changed
bool Highlight( bool on );
// get the mode (i.e. style) of the list control
inline int GetMode() const;
- void SetAttributes(wxDC *dc,
+ // prepare the DC for drawing with these item's attributes, return true if
+ // we need to draw the items background to highlight it, false otherwise
+ bool SetAttributes(wxDC *dc,
const wxListItemAttr *attr,
- const wxColour& colText,
- const wxFont& font,
bool highlight);
// these are only used by GetImage/SetImage above, we don't support images
public:
wxListHeaderWindow();
- virtual ~wxListHeaderWindow();
wxListHeaderWindow( wxWindow *win,
wxWindowID id,
long style = 0,
const wxString &name = "wxlistctrlcolumntitles" );
+ virtual ~wxListHeaderWindow();
+
void DoDrawRect( wxDC *dc, int x, int y, int w, int h );
void DrawCurrent();
void AdjustDC(wxDC& dc);
bool m_dirty;
private:
+ // common part of all ctors
+ void Init();
+
DECLARE_DYNAMIC_CLASS(wxListHeaderWindow)
DECLARE_EVENT_TABLE()
};
void RefreshLine( size_t line );
void RefreshLines( size_t lineFrom, size_t lineTo );
+ // refresh all selected items
+ void RefreshSelected();
+
// refresh all lines below the given one: the difference with
// RefreshLines() is that the index here might not be a valid one (happens
// when the last line is deleted)
// return the hit code for the corresponding position (in this line)
long HitTestLine(size_t line, int x, int y) const;
+ // bring the selected item into view, scrolling to it if necessary
+ void MoveToItem(size_t item);
+
+ // bring the current item into view
+ void MoveToFocus() { MoveToItem(m_current); }
+
+ // start editing the label of the given item
void EditLabel( long item );
+
+ // suspend/resume redrawing the control
+ void Freeze();
+ void Thaw();
+
void OnRenameTimer();
void OnRenameAccept();
void OnMouse( wxMouseEvent &event );
- void MoveToFocus();
// called to switch the selection from the current item to newCurrent,
void OnArrowChar( size_t newCurrent, const wxKeyEvent& event );
int GetSelectedItemCount();
// set the scrollbars and update the positions of the items
- void RecalculatePositions();
+ void RecalculatePositions(bool noRefresh = FALSE);
// refresh the window and the header
void RefreshAll();
// get the y position of the given line (only for report view)
wxCoord GetLineY(size_t line) const;
+ // get the brush to use for the item highlighting
+ wxBrush *GetHighlightBrush() const
+ {
+ return m_hasFocus ? m_highlightBrush : m_highlightUnfocusedBrush;
+ }
+
//protected:
// the array of all line objects for a non virtual list control
wxListLineDataArray m_lines;
// call
bool m_dirty;
- wxBrush *m_highlightBrush;
wxColour *m_highlightColour;
int m_xScroll,
m_yScroll;
// initialize the current item if needed
void UpdateCurrent();
+ // delete all items but don't refresh: called from dtor
+ void DoDeleteAllItems();
+
// called when an item is [un]focuded, i.e. becomes [not] current
//
// currently unused
size_t m_lineFrom,
m_lineTo;
+ // the brushes to use for item highlighting when we do/don't have focus
+ wxBrush *m_highlightBrush,
+ *m_highlightUnfocusedBrush;
+
+ // if this is > 0, the control is frozen and doesn't redraw itself
+ size_t m_freezeCount;
+
DECLARE_DYNAMIC_CLASS(wxListMainWindow);
DECLARE_EVENT_TABLE()
};
return FALSE;
}
-void wxSelectionStore::SelectRange(size_t itemFrom, size_t itemTo, bool select)
+bool wxSelectionStore::SelectRange(size_t itemFrom, size_t itemTo,
+ bool select,
+ wxArrayInt *itemsChanged)
{
+ // 100 is hardcoded but it shouldn't matter much: the important thing is
+ // that we don't refresh everything when really few (e.g. 1 or 2) items
+ // change state
+ static const size_t MANY_ITEMS = 100;
+
wxASSERT_MSG( itemFrom <= itemTo, _T("should be in order") );
// are we going to have more [un]selected items than the other ones?
- if ( itemTo - itemFrom > m_count / 2 )
+ if ( itemTo - itemFrom > m_count/2 )
{
if ( select != m_defaultState )
{
if ( selOld.Index(item) == wxNOT_FOUND )
m_itemsSel.Add(item);
}
+
+ // many items (> half) changed state
+ itemsChanged = NULL;
}
else // select == m_defaultState
{
// delete all of them (from end to avoid changing indices)
for ( int i = end; i >= (int)start; i-- )
{
+ if ( itemsChanged )
+ {
+ if ( itemsChanged->GetCount() > MANY_ITEMS )
+ {
+ // stop counting (see comment below)
+ itemsChanged = NULL;
+ }
+
+ itemsChanged->Add(m_itemsSel[i]);
+ }
+
m_itemsSel.RemoveAt(i);
}
}
}
else // "few" items change state
{
+ if ( itemsChanged )
+ {
+ itemsChanged->Empty();
+ }
+
// just add the items to the selection
for ( size_t item = itemFrom; item <= itemTo; item++ )
{
- SelectItem(item, select);
+ if ( SelectItem(item, select) && itemsChanged )
+ {
+ itemsChanged->Add(item);
+
+ if ( itemsChanged->GetCount() > MANY_ITEMS )
+ {
+ // stop counting them, we'll just eat gobs of memory
+ // for nothing at all - faster to refresh everything in
+ // this case
+ itemsChanged = NULL;
+ }
+ }
}
}
+
+ // we set it to NULL if there are many items changing state
+ return itemsChanged != NULL;
}
void wxSelectionStore::OnItemDelete(size_t item)
// wxListItemData
//-----------------------------------------------------------------------------
+wxListItemData::~wxListItemData()
+{
+ // in the virtual list control the attributes are managed by the main
+ // program, so don't delete them
+ if ( !m_owner->IsVirtual() )
+ {
+ delete m_attr;
+ }
+
+ delete m_rect;
+}
+
void wxListItemData::Init()
{
m_image = -1;
m_owner = owner;
- if ( owner->HasFlag(wxLC_REPORT) )
+ if ( owner->InReportView() )
{
m_rect = NULL;
}
// wxListHeaderData
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxListHeaderData,wxObject);
-
-wxListHeaderData::wxListHeaderData()
+void wxListHeaderData::Init()
{
m_mask = 0;
- m_image = 0;
+ m_image = -1;
m_format = 0;
m_width = 0;
m_xpos = 0;
m_height = 0;
}
+wxListHeaderData::wxListHeaderData()
+{
+ Init();
+}
+
wxListHeaderData::wxListHeaderData( const wxListItem &item )
{
+ Init();
+
SetItem( item );
- m_xpos = 0;
- m_ypos = 0;
- m_height = 0;
}
void wxListHeaderData::SetItem( const wxListItem &item )
{
m_mask = item.m_mask;
- m_text = item.m_text;
- m_image = item.m_image;
- m_format = item.m_format;
- SetWidth(item.m_width);
+ if ( m_mask & wxLIST_MASK_TEXT )
+ m_text = item.m_text;
+
+ if ( m_mask & wxLIST_MASK_IMAGE )
+ m_image = item.m_image;
+
+ if ( m_mask & wxLIST_MASK_FORMAT )
+ m_format = item.m_format;
+
+ if ( m_mask & wxLIST_MASK_WIDTH )
+ SetWidth(item.m_width);
}
void wxListHeaderData::SetPosition( int x, int y )
m_width = w;
if (m_width < 0)
m_width = WIDTH_COL_DEFAULT;
- if (m_width < WIDTH_COL_MIN)
+ else if (m_width < WIDTH_COL_MIN)
m_width = WIDTH_COL_MIN;
}
bool wxListHeaderData::HasImage() const
{
- return (m_image != 0);
+ return m_image != -1;
}
bool wxListHeaderData::IsHit( int x, int y ) const
return ((x >= m_xpos) && (x <= m_xpos+m_width) && (y >= m_ypos) && (y <= m_ypos+m_height));
}
-void wxListHeaderData::GetItem( wxListItem &item )
+void wxListHeaderData::GetItem( wxListItem& item )
{
item.m_mask = m_mask;
item.m_text = m_text;
return item->GetImage();
}
-void wxListLineData::SetAttributes(wxDC *dc,
+wxListItemAttr *wxListLineData::GetAttr() const
+{
+ wxListItemDataList::Node *node = m_items.GetFirst();
+ wxCHECK_MSG( node, NULL, _T("invalid column index in GetAttr()") );
+
+ wxListItemData *item = node->GetData();
+ return item->GetAttr();
+}
+
+void wxListLineData::SetAttr(wxListItemAttr *attr)
+{
+ wxListItemDataList::Node *node = m_items.GetFirst();
+ wxCHECK_RET( node, _T("invalid column index in SetAttr()") );
+
+ wxListItemData *item = node->GetData();
+ item->SetAttr(attr);
+}
+
+bool wxListLineData::SetAttributes(wxDC *dc,
const wxListItemAttr *attr,
- const wxColour& colText,
- const wxFont& font,
- bool highlight)
+ bool highlighted)
{
- // don't use foregroud colour for drawing highlighted items - this might
+ wxWindow *listctrl = m_owner->GetParent();
+
+ // fg colour
+
+ // don't use foreground colour for drawing highlighted items - this might
// make them completely invisible (and there is no way to do bit
// arithmetics on wxColour, unfortunately)
- if ( !highlight && attr && attr->HasTextColour() )
+ wxColour colText;
+ if ( highlighted )
{
- dc->SetTextForeground(attr->GetTextColour());
+ colText = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
}
else
{
- dc->SetTextForeground(colText);
+ if ( attr && attr->HasTextColour() )
+ {
+ colText = attr->GetTextColour();
+ }
+ else
+ {
+ colText = listctrl->GetForegroundColour();
+ }
}
+ dc->SetTextForeground(colText);
+
+ // font
+ wxFont font;
if ( attr && attr->HasFont() )
{
- dc->SetFont(attr->GetFont());
+ font = attr->GetFont();
}
else
{
- dc->SetFont(font);
+ font = listctrl->GetFont();
+ }
+
+ dc->SetFont(font);
+
+ // bg colour
+ bool hasBgCol = attr && attr->HasBackgroundColour();
+ if ( highlighted || hasBgCol )
+ {
+ if ( highlighted )
+ {
+ dc->SetBrush( *m_owner->GetHighlightBrush() );
+ }
+ else
+ {
+ dc->SetBrush(wxBrush(attr->GetBackgroundColour(), wxSOLID));
+ }
+
+ dc->SetPen( *wxTRANSPARENT_PEN );
+
+ return TRUE;
}
+
+ return FALSE;
}
void wxListLineData::Draw( wxDC *dc )
wxListItemDataList::Node *node = m_items.GetFirst();
wxCHECK_RET( node, _T("no subitems at all??") );
+ bool highlighted = IsHighlighted();
+
+ wxListItemAttr *attr = GetAttr();
+
+ if ( SetAttributes(dc, attr, highlighted) )
+ {
+ dc->DrawRectangle( m_gi->m_rectHighlight );
+ }
+
wxListItemData *item = node->GetData();
if (item->HasImage())
{
if (item->HasText())
{
wxRect rectLabel = m_gi->m_rectLabel;
+
+ wxDCClipper clipper(*dc, rectLabel);
dc->DrawText( item->GetText(), rectLabel.x, rectLabel.y );
}
}
const wxRect& rectHL,
bool highlighted )
{
- // use our own flag if we maintain it
- if ( !IsVirtual() )
- highlighted = m_highlighted;
-
- // default foreground colour
- wxWindow *listctrl = m_owner->GetParent();
- wxColour colText;
- if ( highlighted )
+ // TODO: later we should support setting different attributes for
+ // different columns - to do it, just add "col" argument to
+ // GetAttr() and move these lines into the loop below
+ wxListItemAttr *attr = GetAttr();
+ if ( SetAttributes(dc, attr, highlighted) )
{
- colText = wxSystemSettings::GetSystemColour( wxSYS_COLOUR_HIGHLIGHTTEXT );
- }
- else
- {
- colText = listctrl->GetForegroundColour();
- }
-
- // default font
- wxFont font = listctrl->GetFont();
-
- // VZ: currently we set the colours/fonts only once, but like this (i.e.
- // using SetAttributes() inside the loop), it will be trivial to
- // customize the subitems (in report mode) too.
- wxListItemData *item = m_items.GetFirst()->GetData();
- wxListItemAttr *attr = item->GetAttributes();
- SetAttributes(dc, attr, colText, font, highlighted);
-
- bool hasBgCol = attr && attr->HasBackgroundColour();
- if ( highlighted || hasBgCol )
- {
- if ( highlighted )
- {
- dc->SetBrush( *m_owner->m_highlightBrush );
- }
- else
- {
- if ( hasBgCol )
- dc->SetBrush(wxBrush(attr->GetBackgroundColour(), wxSOLID));
- else
- dc->SetBrush( * wxWHITE_BRUSH );
- }
-
- dc->SetPen( * wxTRANSPARENT_PEN );
dc->DrawRectangle( rectHL );
}
{
wxListItemData *item = node->GetData();
+ int width = m_owner->GetColumnWidth(col++);
int xOld = x;
+ x += width;
if ( item->HasImage() )
{
int ix, iy;
- m_owner->DrawImage( item->GetImage(), dc, x, y );
+ m_owner->DrawImage( item->GetImage(), dc, xOld, y );
m_owner->GetImageSize( item->GetImage(), ix, iy );
- x += ix + 5; // FIXME: what is "5"?
- }
- int width = m_owner->GetColumnWidth(col++);
+ ix += IMAGE_MARGIN_IN_REPORT_MODE;
+
+ xOld += ix;
+ width -= ix;
+ }
- wxDCClipper clipper(*dc, x, y, width, rect.height);
+ wxDCClipper clipper(*dc, xOld, y, width, rect.height);
if ( item->HasText() )
{
- dc->DrawText( item->GetText(), x, y );
+ dc->DrawText( item->GetText(), xOld, y );
}
- x = xOld + width;
-
node = node->GetNext();
}
}
EVT_SET_FOCUS (wxListHeaderWindow::OnSetFocus)
END_EVENT_TABLE()
-wxListHeaderWindow::wxListHeaderWindow( void )
+void wxListHeaderWindow::Init()
{
- m_owner = (wxListMainWindow *) NULL;
m_currentCursor = (wxCursor *) NULL;
- m_resizeCursor = (wxCursor *) NULL;
m_isDragging = FALSE;
+ m_dirty = FALSE;
}
-wxListHeaderWindow::wxListHeaderWindow( wxWindow *win, wxWindowID id, wxListMainWindow *owner,
- const wxPoint &pos, const wxSize &size,
- long style, const wxString &name ) :
- wxWindow( win, id, pos, size, style, name )
+wxListHeaderWindow::wxListHeaderWindow()
{
+ Init();
+
+ m_owner = (wxListMainWindow *) NULL;
+ m_resizeCursor = (wxCursor *) NULL;
+}
+
+wxListHeaderWindow::wxListHeaderWindow( wxWindow *win,
+ wxWindowID id,
+ wxListMainWindow *owner,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString &name )
+ : wxWindow( win, id, pos, size, style, name )
+{
+ Init();
+
m_owner = owner;
-// m_currentCursor = wxSTANDARD_CURSOR;
- m_currentCursor = (wxCursor *) NULL;
m_resizeCursor = new wxCursor( wxCURSOR_SIZEWE );
- m_isDragging = FALSE;
- m_dirty = FALSE;
SetBackgroundColour( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_BTNFACE ) );
}
-wxListHeaderWindow::~wxListHeaderWindow( void )
+wxListHeaderWindow::~wxListHeaderWindow()
{
delete m_resizeCursor;
}
int numColumns = m_owner->GetColumnCount();
wxListItem item;
- for (int i = 0; i < numColumns; i++)
+ for ( int i = 0; i < numColumns && x < w; i++ )
{
m_owner->GetColumn( i, item );
int wCol = item.m_width;
- int cw = wCol - 2; // the width of the rect to draw
- int xEnd = x + wCol;
+ // the width of the rect to draw: make it smaller to fit entirely
+ // inside the column rect
+ int cw = wCol - 2;
dc.SetPen( *wxWHITE_PEN );
DoDrawRect( &dc, x, HEADER_OFFSET_Y, cw, h-2 );
- dc.SetClippingRegion( x, HEADER_OFFSET_Y, cw-5, h-4 );
- dc.DrawText( item.GetText(), x + EXTRA_WIDTH, HEADER_OFFSET_Y + EXTRA_HEIGHT );
- dc.DestroyClippingRegion();
- x += wCol;
- if (xEnd > w+5)
- break;
+ // if we have an image, draw it on the right of the label
+ int image = item.m_image;
+ if ( image != -1 )
+ {
+ wxImageList *imageList = m_owner->m_small_image_list;
+ if ( imageList )
+ {
+ int ix, iy;
+ imageList->GetSize(image, ix, iy);
+
+ imageList->Draw
+ (
+ image,
+ dc,
+ x + cw - ix - 1,
+ HEADER_OFFSET_Y + (h - 4 - iy)/2,
+ wxIMAGELIST_DRAW_TRANSPARENT
+ );
+
+ cw -= ix + 2;
+ }
+ //else: ignore the column image
+ }
+
+ // draw the text clipping it so that it doesn't overwrite the column
+ // boundary
+ wxDCClipper clipper(dc, x, HEADER_OFFSET_Y, cw, h - 4 );
+
+ dc.DrawText( item.GetText(),
+ x + EXTRA_WIDTH, HEADER_OFFSET_Y + EXTRA_HEIGHT );
+
+ x += wCol;
}
+
dc.EndDrawing();
}
m_minX = xpos;
}
- if (event.LeftDown())
+ if (event.LeftDown() || event.RightUp())
{
- if (hit_border)
+ if (hit_border && event.LeftDown())
{
m_isDragging = TRUE;
m_currentX = x;
DrawCurrent();
CaptureMouse();
}
- else
+ else // click on a column
{
wxWindow *parent = GetParent();
- wxListEvent le( wxEVT_COMMAND_LIST_COL_CLICK, parent->GetId() );
+ wxListEvent le( event.LeftDown()
+ ? wxEVT_COMMAND_LIST_COL_CLICK
+ : wxEVT_COMMAND_LIST_COL_RIGHT_CLICK,
+ parent->GetId() );
le.SetEventObject( parent );
+ le.m_pointDrag = event.GetPosition();
+
+ // the position should be relative to the parent window, not
+ // this one for compatibility with MSW and common sense: the
+ // user code doesn't know anything at all about this header
+ // window, so why should it get positions relative to it?
+ le.m_pointDrag.y -= GetSize().y;
+
le.m_col = m_column;
parent->GetEventHandler()->ProcessEvent( le );
}
m_currentEdit =
m_lineLastClicked =
m_lineBeforeLastClicked = (size_t)-1;
+
+ m_freezeCount = 0;
}
void wxListMainWindow::InitScrolling()
{
Init();
- m_highlightBrush = (wxBrush *) NULL;
+ m_highlightBrush =
+ m_highlightUnfocusedBrush = (wxBrush *) NULL;
m_xScroll =
m_yScroll = 0;
{
Init();
- m_highlightBrush = new wxBrush( wxSystemSettings::GetSystemColour(wxSYS_COLOUR_HIGHLIGHT), wxSOLID );
+ m_highlightBrush = new wxBrush
+ (
+ wxSystemSettings::GetSystemColour
+ (
+ wxSYS_COLOUR_HIGHLIGHT
+ ),
+ wxSOLID
+ );
+
+ m_highlightUnfocusedBrush = new wxBrush
+ (
+ wxSystemSettings::GetSystemColour
+ (
+ wxSYS_COLOUR_BTNSHADOW
+ ),
+ wxSOLID
+ );
+
wxSize sz = size;
sz.y = 25;
wxListMainWindow::~wxListMainWindow()
{
- DeleteEverything();
+ DoDeleteAllItems();
delete m_highlightBrush;
+ delete m_highlightUnfocusedBrush;
delete m_renameTimer;
}
}
ld->SetImage(listctrl->OnGetItemImage(line));
+ ld->SetAttr(listctrl->OnGetItemAttr(line));
}
wxListLineData *wxListMainWindow::GetDummyLine() const
long wxListMainWindow::HitTestLine(size_t line, int x, int y) const
{
+ wxASSERT_MSG( line < GetItemCount(), _T("invalid line in HitTestLine") );
+
wxListLineData *ld = GetLine(line);
if ( ld->HasImage() && GetLineIconRect(line).Inside(x, y) )
}
}
-void wxListMainWindow::HighlightLines( size_t lineFrom, size_t lineTo, bool highlight )
+void wxListMainWindow::HighlightLines( size_t lineFrom,
+ size_t lineTo,
+ bool highlight )
{
if ( IsVirtual() )
{
- m_selStore.SelectRange(lineFrom, lineTo, highlight);
- RefreshLines(lineFrom, lineTo);
+ wxArrayInt linesChanged;
+ if ( !m_selStore.SelectRange(lineFrom, lineTo, highlight,
+ &linesChanged) )
+ {
+ // meny items changed state, refresh everything
+ RefreshLines(lineFrom, lineTo);
+ }
+ else // only a few items changed state, refresh only them
+ {
+ size_t count = linesChanged.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ RefreshLine(linesChanged[n]);
+ }
+ }
}
- else
+ else // iterate over all items in non report view
{
- // do it the dumb way
- bool needsRefresh = FALSE;
for ( size_t line = lineFrom; line <= lineTo; line++ )
{
if ( HighlightLine(line, highlight) )
- needsRefresh = TRUE;
+ {
+ RefreshLine(line);
+ }
}
-
- if ( needsRefresh )
- RefreshLines(lineFrom, lineTo);
}
}
else // !virtual
{
wxListLineData *ld = GetLine(line);
- wxCHECK_MSG( ld, FALSE, _T("invalid index in IsHighlighted") );
+ wxCHECK_MSG( ld, FALSE, _T("invalid index in HighlightLine") );
changed = ld->Highlight(highlight);
}
void wxListMainWindow::RefreshLine( size_t line )
{
+ if ( HasFlag(wxLC_REPORT) )
+ {
+ size_t visibleFrom, visibleTo;
+ GetVisibleLinesRange(&visibleFrom, &visibleTo);
+
+ if ( line < visibleFrom || line > visibleTo )
+ return;
+ }
+
wxRect rect = GetLineRect(line);
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
rect.x = 0;
rect.y = GetLineY(lineFrom);
rect.width = GetClientSize().x;
- rect.height = GetLineY(lineTo) - rect.y;
+ rect.height = GetLineY(lineTo) - rect.y + GetLineHeight();
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
RefreshRect( rect );
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
RefreshRect( rect );
-
}
else // !report
{
}
}
+void wxListMainWindow::RefreshSelected()
+{
+ if ( IsEmpty() )
+ return;
+
+ size_t from, to;
+ if ( InReportView() )
+ {
+ GetVisibleLinesRange(&from, &to);
+ }
+ else // !virtual
+ {
+ from = 0;
+ to = GetItemCount() - 1;
+ }
+
+ // VZ: this code would work fine if wxGTK wxWindow::Refresh() were
+ // reasonable, i.e. if it only generated one expose event for
+ // several calls to it - as it is, each Refresh() results in a
+ // repaint which provokes flicker too horrible to be seen
+ //
+ // when/if wxGTK is fixed, this code should be restored as normally it
+ // should generate _less_ flicker than the version below
+#ifndef __WXGTK__
+ if ( HasCurrent() && m_current >= from && m_current <= to )
+ {
+ RefreshLine(m_current);
+ }
+
+ for ( size_t line = from; line <= to; line++ )
+ {
+ // NB: the test works as expected even if m_current == -1
+ if ( line != m_current && IsHighlighted(line) )
+ {
+ RefreshLine(line);
+ }
+ }
+#else // __WXGTK__
+ size_t selMin = (size_t)-1,
+ selMax = 0;
+
+ for ( size_t line = from; line <= to; line++ )
+ {
+ if ( IsHighlighted(line) || (line == m_current) )
+ {
+ if ( line < selMin )
+ selMin = line;
+ if ( line > selMax )
+ selMax = line;
+ }
+ }
+
+ if ( selMin != (size_t)-1 )
+ {
+ RefreshLines(selMin, selMax);
+ }
+#endif // !__WXGTK__/__WXGTK__
+}
+
+void wxListMainWindow::Freeze()
+{
+ m_freezeCount++;
+}
+
+void wxListMainWindow::Thaw()
+{
+ wxCHECK_RET( m_freezeCount > 0, _T("thawing unfrozen list control?") );
+
+ if ( !--m_freezeCount )
+ {
+ Refresh();
+ }
+}
+
void wxListMainWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
// Note: a wxPaintDC must be constructed even if no drawing is
// done (a Windows requirement).
wxPaintDC dc( this );
- if ( IsEmpty() )
+ if ( IsEmpty() || m_freezeCount )
+ {
+ // nothing to draw or not the moment to draw it
+ return;
+ }
+
+ if ( m_dirty )
{
- // empty control. nothing to draw
+ // delay the repainting until we calculate all the items positions
return;
}
size_t visibleFrom, visibleTo;
GetVisibleLinesRange(&visibleFrom, &visibleTo);
+
+ wxRect rectLine;
+ wxCoord xOrig, yOrig;
+ CalcUnscrolledPosition(0, 0, &xOrig, &yOrig);
+
+ // tell the caller cache to cache the data
+ if ( IsVirtual() )
+ {
+ wxListEvent evCache(wxEVT_COMMAND_LIST_CACHE_HINT,
+ GetParent()->GetId());
+ evCache.SetEventObject( GetParent() );
+ evCache.m_oldItemIndex = visibleFrom;
+ evCache.m_itemIndex = visibleTo;
+ GetParent()->GetEventHandler()->ProcessEvent( evCache );
+ }
+
for ( size_t line = visibleFrom; line <= visibleTo; line++ )
{
+ rectLine = GetLineRect(line);
+
+ if ( !IsExposed(rectLine.x - xOrig, rectLine.y - yOrig,
+ rectLine.width, rectLine.height) )
+ {
+ // don't redraw unaffected lines to avoid flicker
+ continue;
+ }
+
GetLine(line)->DrawInReportMode( &dc,
- GetLineRect(line),
+ rectLine,
GetLineHighlightRect(line),
IsHighlighted(line) );
}
}
}
- if ( HasCurrent() && m_hasFocus )
+ if ( HasCurrent() )
{
+ // don't draw rect outline under Max if we already have the background
+ // color but under other platforms only draw it if we do: it is a bit
+ // silly to draw "focus rect" if we don't have focus!
#ifdef __WXMAC__
- // no rect outline, we already have the background color
-#else
- dc.SetPen( *wxBLACK_PEN );
- dc.SetBrush( *wxTRANSPARENT_BRUSH );
- dc.DrawRectangle( GetLineHighlightRect(m_current) );
-#endif
+ if ( !m_hasFocus )
+#else // !__WXMAC__
+ if ( m_hasFocus )
+#endif // __WXMAC__/!__WXMAC__
+ {
+ dc.SetPen( *wxBLACK_PEN );
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ dc.DrawRectangle( GetLineHighlightRect(m_current) );
+ }
}
dc.EndDrawing();
if ( point != wxDefaultPosition )
le.m_pointDrag = point;
- GetLine(line)->GetItem( 0, le.m_item );
+ // don't try to get the line info for virtual list controls: the main
+ // program has it anyhow and if we did it would result in accessing all
+ // the lines, even those which are not visible now and this is precisely
+ // what we're trying to avoid
+ if ( !IsVirtual() && (command != wxEVT_COMMAND_LIST_DELETE_ITEM) )
+ {
+ GetLine(line)->GetItem( 0, le.m_item );
+ }
+ //else: there may be no more such item
+
GetParent()->GetEventHandler()->ProcessEvent( le );
}
int y = event.GetY();
CalcUnscrolledPosition( x, y, &x, &y );
- /* Did we actually hit an item ? */
+ // where did we hit it (if we did)?
long hitResult = 0;
size_t count = GetItemCount(),
if ( HasFlag(wxLC_REPORT) )
{
current = y / GetLineHeight();
- hitResult = HitTestLine(current, x, y);
+ if ( current < count )
+ hitResult = HitTestLine(current, x, y);
}
else // !report
{
// TODO: optimize it too! this is less simple than for report view but
// enumerating all items is still not a way to do it!!
- for ( current = 0; current < count && !hitResult; current++ )
+ for ( current = 0; current < count; current++ )
{
hitResult = HitTestLine(current, x, y);
+ if ( hitResult )
+ break;
}
}
if (event.Dragging())
{
if (m_dragCount == 0)
- m_dragStart = wxPoint(x,y);
+ {
+ // we have to report the raw, physical coords as we want to be
+ // able to call HitTest(event.m_pointDrag) from the user code to
+ // get the item being dragged
+ m_dragStart = event.GetPosition();
+ }
m_dragCount++;
}
}
-void wxListMainWindow::MoveToFocus()
+void wxListMainWindow::MoveToItem(size_t item)
{
- if ( !HasCurrent() )
+ if ( item == (size_t)-1 )
return;
- wxRect rect = GetLineRect(m_current);
+ wxRect rect = GetLineRect(item);
int client_w, client_h;
GetClientSize( &client_w, &client_h );
nevent.SetDirection( !event.ShiftDown() );
nevent.SetEventObject( GetParent()->GetParent() );
nevent.SetCurrentFocus( m_parent );
- if (GetParent()->GetParent()->GetEventHandler()->ProcessEvent( nevent )) return;
+ if (GetParent()->GetParent()->GetEventHandler()->ProcessEvent( nevent ))
+ return;
}
/* no item -> nothing to do */
case WXK_SPACE:
if ( IsSingleSel() )
{
- wxListEvent le( wxEVT_COMMAND_LIST_ITEM_ACTIVATED,
- GetParent()->GetId() );
- le.SetEventObject( GetParent() );
- le.m_itemIndex = m_current;
- GetLine(m_current)->GetItem( 0, le.m_item );
- GetParent()->GetEventHandler()->ProcessEvent( le );
- }
- else
- {
- ReverseHighlight(m_current);
+ SendNotify( m_current, wxEVT_COMMAND_LIST_ITEM_ACTIVATED );
+
+ if ( IsHighlighted(m_current) )
+ {
+ // don't unselect the item in single selection mode
+ break;
+ }
+ //else: select it in ReverseHighlight() below if unselected
}
+
+ ReverseHighlight(m_current);
break;
case WXK_RETURN:
case WXK_EXECUTE:
- {
- wxListEvent le( wxEVT_COMMAND_LIST_ITEM_ACTIVATED,
- GetParent()->GetId() );
- le.SetEventObject( GetParent() );
- le.m_itemIndex = m_current;
- GetLine(m_current)->GetItem( 0, le.m_item );
- GetParent()->GetEventHandler()->ProcessEvent( le );
- }
+ SendNotify( m_current, wxEVT_COMMAND_LIST_ITEM_ACTIVATED );
break;
default:
void wxListMainWindow::OnSetFocus( wxFocusEvent &WXUNUSED(event) )
{
- m_hasFocus = TRUE;
+ // wxGTK sends us EVT_SET_FOCUS events even if we had never got
+ // EVT_KILL_FOCUS before which means that we finish by redrawing the items
+ // which are already drawn correctly resulting in horrible flicker - avoid
+ // it
+ if ( !m_hasFocus )
+ {
+ m_hasFocus = TRUE;
- if ( HasCurrent() )
- RefreshLine( m_current );
+ RefreshSelected();
+ }
- if (!GetParent())
+ if ( !GetParent() )
return;
#ifdef __WXGTK__
{
m_hasFocus = FALSE;
- if ( HasCurrent() )
- RefreshLine( m_current );
+ RefreshSelected();
}
void wxListMainWindow::DrawImage( int index, wxDC *dc, int x, int y )
_T("SetColumnWidth() can only be called in report mode.") );
m_dirty = TRUE;
+ wxListHeaderWindow *headerWin = GetListCtrl()->m_headerWin;
+ if ( headerWin )
+ headerWin->m_dirty = TRUE;
wxListHeaderDataList::Node *node = m_columns.Item( col );
wxCHECK_RET( node, _T("no column?") );
wxCHECK_RET( id >= 0 && (size_t)id < GetItemCount(),
_T("invalid item index in SetItem") );
- if ( IsVirtual() )
+ if ( !IsVirtual() )
+ {
+ wxListLineData *line = GetLine((size_t)id);
+ line->SetItem( item.m_col, item );
+ }
+
+ if ( InReportView() )
{
// just refresh the line to show the new value of the text/image
RefreshLine((size_t)id);
}
- else // !virtual
+ else // !report
{
+ // refresh everything (resulting in horrible flicker - FIXME!)
m_dirty = TRUE;
-
- wxListLineData *line = GetLine((size_t)id);
- if ( HasFlag(wxLC_REPORT) )
- item.m_width = GetColumnWidth( item.m_col );
- line->SetItem( item.m_col, item );
}
}
_T("invalid list ctrl item index in SetItem") );
size_t oldCurrent = m_current;
- size_t item = (size_t)litem; // sdafe because of the check above
+ size_t item = (size_t)litem; // safe because of the check above
+ // do we need to change the focus?
if ( stateMask & wxLIST_STATE_FOCUSED )
{
if ( state & wxLIST_STATE_FOCUSED )
m_current = item;
OnFocusLine( m_current );
- if ( IsSingleSel() && (oldCurrent != (size_t)-1) )
+ if ( oldCurrent != (size_t)-1 )
{
- HighlightLine(oldCurrent, FALSE);
+ if ( IsSingleSel() )
+ {
+ HighlightLine(oldCurrent, FALSE);
+ }
+
RefreshLine(oldCurrent);
}
{
OnUnfocusLine( m_current );
m_current = (size_t)-1;
+
+ RefreshLine( oldCurrent );
}
}
}
+ // do we need to change the selection state?
if ( stateMask & wxLIST_STATE_SELECTED )
{
bool on = (state & wxLIST_STATE_SELECTED) != 0;
m_selStore.SetItemCount(count);
m_countVirt = count;
- Refresh();
+ ResetVisibleLinesRange();
+
+ // scrollbars must be reset
+ m_dirty = TRUE;
}
int wxListMainWindow::GetSelectedItemCount()
// geometry calculation
// ----------------------------------------------------------------------------
-void wxListMainWindow::RecalculatePositions()
+void wxListMainWindow::RecalculatePositions(bool noRefresh)
{
- if ( IsEmpty() )
- return;
-
wxClientDC dc( this );
dc.SetFont( GetFont() );
SetScrollbars( m_xScroll, m_yScroll, (entireWidth+SCROLL_UNIT_X) / m_xScroll, 0, scroll_pos, 0, TRUE );
}
- // FIXME: why should we call it from here?
- UpdateCurrent();
+ if ( !noRefresh )
+ {
+ // FIXME: why should we call it from here?
+ UpdateCurrent();
- RefreshAll();
+ RefreshAll();
+ }
}
void wxListMainWindow::RefreshAll()
Refresh();
wxListHeaderWindow *headerWin = GetListCtrl()->m_headerWin;
- if ( headerWin )
+ if ( headerWin && headerWin->m_dirty )
{
headerWin->m_dirty = FALSE;
headerWin->Refresh();
size_t index = (size_t)lindex;
- m_dirty = TRUE;
-
- // select the next item when the selected one is deleted
- if ( m_current == index )
+ // we don't need to adjust the index for the previous items
+ if ( HasCurrent() && m_current >= index )
{
- // the last valid index after deleting the item will be count-2
- if ( m_current == count - 1 )
+ // if the current item is being deleted, we want the next one to
+ // become selected - unless there is no next one - so don't adjust
+ // m_current in this case
+ if ( m_current != index || m_current == count - 1 )
{
m_current--;
}
}
- SendNotify( index, wxEVT_COMMAND_LIST_DELETE_ITEM );
-
if ( InReportView() )
{
ResetVisibleLinesRange();
m_lines.RemoveAt( index );
}
+ // we need to refresh the (vert) scrollbar as the number of items changed
+ m_dirty = TRUE;
+
+ SendNotify( index, wxEVT_COMMAND_LIST_DELETE_ITEM );
+
RefreshAfter(index);
}
m_columns.DeleteNode( node );
}
-void wxListMainWindow::DeleteAllItems()
+void wxListMainWindow::DoDeleteAllItems()
{
if ( IsEmpty() )
{
return;
}
- m_dirty = TRUE;
-
ResetCurrent();
// to make the deletion of all items faster, we don't send the
{
m_countVirt = 0;
- ResetVisibleLinesRange();
+ m_selStore.Clear();
}
if ( InReportView() )
}
m_lines.Clear();
+}
- m_selStore.Clear();
+void wxListMainWindow::DeleteAllItems()
+{
+ DoDeleteAllItems();
+
+ RecalculatePositions();
}
void wxListMainWindow::DeleteEverything()
_T("invalid index in EnsureVisible") );
// We have to call this here because the label in question might just have
- // been added and no screen update taken place.
- if (m_dirty)
- wxSafeYield();
+ // been added and its position is not known yet
+ if ( m_dirty )
+ {
+ RecalculatePositions(TRUE /* no refresh */);
+ }
- size_t oldCurrent = m_current;
- m_current = (size_t)index;
- MoveToFocus();
- m_current = oldCurrent;
+ MoveToItem((size_t)index);
}
long wxListMainWindow::FindItem(long start, const wxString& str, bool WXUNUSED(partial) )
{
CalcUnscrolledPosition( x, y, &x, &y );
+ size_t count = GetItemCount();
+
if ( HasFlag(wxLC_REPORT) )
{
size_t current = y / GetLineHeight();
- flags = HitTestLine(current, x, y);
- if ( flags )
- return current;
+ if ( current < count )
+ {
+ flags = HitTestLine(current, x, y);
+ if ( flags )
+ return current;
+ }
}
else // !report
{
// TODO: optimize it too! this is less simple than for report view but
// enumerating all items is still not a way to do it!!
- size_t count = GetItemCount();
for ( size_t current = 0; current < count; current++ )
{
flags = HitTestLine(current, x, y);
m_lines.Insert( line, id );
+ m_dirty = TRUE;
RefreshLines(id, GetItemCount() - 1);
}
// this may happen if SetScrollbars() hadn't been called yet
if ( m_lineFrom >= count )
- m_lineFrom = count;
+ m_lineFrom = count - 1;
// we redraw one extra line but this is needed to make the redrawing
// logic work when there is a fractional number of lines on screen
wxListItem::wxListItem()
{
- m_mask = 0;
- m_itemId = 0;
- m_col = 0;
- m_state = 0;
- m_stateMask = 0;
- m_image = 0;
- m_data = 0;
- m_format = wxLIST_FORMAT_CENTRE;
- m_width = 0;
-
m_attr = NULL;
+
+ Clear();
}
void wxListItem::Clear()
m_col = 0;
m_state = 0;
m_stateMask = 0;
- m_image = 0;
+ m_image = -1;
m_data = 0;
m_format = wxLIST_FORMAT_CENTRE;
m_width = 0;
- m_text = _T("");
+ m_text.clear();
ClearAttributes();
}
// -------------------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxListView, wxListCtrl)
BEGIN_EVENT_TABLE(wxListCtrl,wxControl)
EVT_SIZE(wxListCtrl::OnSize)
{
m_mainWin->DeleteEverything();
- int width = 0;
- int height = 0;
- GetClientSize( &width, &height );
+ // has the header visibility changed?
+ bool hasHeader = HasFlag(wxLC_REPORT) && !HasFlag(wxLC_NO_HEADER),
+ willHaveHeader = (flag & wxLC_REPORT) && !(flag & wxLC_NO_HEADER);
- if (flag & wxLC_REPORT)
+ if ( hasHeader != willHaveHeader )
{
- if (!HasFlag(wxLC_REPORT))
+ // toggle it
+ if ( hasHeader )
+ {
+ if ( m_headerWin )
+ {
+ // don't delete, just hide, as we can reuse it later
+ m_headerWin->Show(FALSE);
+ }
+ //else: nothing to do
+ }
+ else // must show header
{
if (!m_headerWin)
{
CreateHeaderWindow();
-
- if (HasFlag(wxLC_NO_HEADER))
- m_headerWin->Show( FALSE );
}
- else
+ else // already have it, just show
{
- if (flag & wxLC_NO_HEADER)
- m_headerWin->Show( FALSE );
- else
- m_headerWin->Show( TRUE );
+ m_headerWin->Show( TRUE );
}
}
- }
- else // !report
- {
- if ( m_mainWin->HasHeader() )
- {
- m_headerWin->Show( FALSE );
- }
+
+ ResizeReportView(willHaveHeader);
}
}
{
size_t count = m_mainWin->m_columns.GetCount();
for ( size_t n = 0; n < count; n++ )
- DeleteColumn(n);
+ DeleteColumn(0);
return TRUE;
}
if ( !m_mainWin )
return;
+ ResizeReportView(m_mainWin->HasHeader());
+
+ m_mainWin->RecalculatePositions();
+}
+
+void wxListCtrl::ResizeReportView(bool showHeader)
+{
int cw, ch;
GetClientSize( &cw, &ch );
- if ( m_mainWin->HasHeader() )
+ if ( showHeader )
{
m_headerWin->SetSize( 0, 0, cw, HEADER_HEIGHT );
m_mainWin->SetSize( 0, HEADER_HEIGHT + 1, cw, ch - HEADER_HEIGHT - 1 );
{
m_mainWin->SetSize( 0, 0, cw, ch );
}
-
- m_mainWin->RecalculatePositions();
}
void wxListCtrl::OnIdle( wxIdleEvent & event )
return -1;
}
+wxListItemAttr *wxListCtrl::OnGetItemAttr(long item) const
+{
+ wxASSERT_MSG( item >= 0 && item < GetItemCount(),
+ _T("invalid item index in OnGetItemAttr()") );
+
+ // no attributes by default
+ return NULL;
+}
+
void wxListCtrl::SetItemCount(long count)
{
wxASSERT_MSG( IsVirtual(), _T("this is for virtual controls only") );
m_mainWin->SetItemCount(count);
}
+void wxListCtrl::RefreshItem(long item)
+{
+ m_mainWin->RefreshLine(item);
+}
+
+void wxListCtrl::RefreshItems(long itemFrom, long itemTo)
+{
+ m_mainWin->RefreshLines(itemFrom, itemTo);
+}
+
+void wxListCtrl::Freeze()
+{
+ m_mainWin->Freeze();
+}
+
+void wxListCtrl::Thaw()
+{
+ m_mainWin->Thaw();
+}
+
#endif // wxUSE_LISTCTRL