// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "geometry.cpp"
#endif
SetTop( rect.GetTop() );
}
+wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r )
+{
+ m_x = r.m_x;
+ m_y = r.m_y;
+ m_width = r.m_width;
+ m_height = r.m_height;
+ return *this;
+}
+
// integer version
// for the following calculations always remember
// wxPoint2D
+#if wxUSE_STREAMS
void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const
{
stream.Write32( m_x );
m_x = stream.Read32();
m_y = stream.Read32();
}
+#endif // wxUSE_STREAMS
-wxDouble wxPoint2DInt::GetVectorAngle()
+wxDouble wxPoint2DInt::GetVectorAngle() const
{
if ( m_x == 0 )
{
return *this;
}
+#if wxUSE_STREAMS
void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const
{
stream.Write32( m_x );
m_width = stream.Read32();
m_height = stream.Read32();
}
+#endif // wxUSE_STREAMS
#endif // wxUSE_GEOMETRY