// wxPoint2D
+#if wxUSE_STREAMS
void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const
{
stream.Write32( m_x );
m_x = stream.Read32();
m_y = stream.Read32();
}
+#endif // wxUSE_STREAMS
-wxDouble wxPoint2DInt::GetVectorAngle()
+wxDouble wxPoint2DInt::GetVectorAngle() const
{
if ( m_x == 0 )
{
return *this;
}
+#if wxUSE_STREAMS
void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const
{
stream.Write32( m_x );
m_width = stream.Read32();
m_height = stream.Read32();
}
+#endif // wxUSE_STREAMS
#endif // wxUSE_GEOMETRY