// Purpose: topic overview
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
and functions and wxWidgets is no exception. As it originated before the
addition of RTTI to the C++ standard and as support for it is still missing
from some (albeit old) compilers, wxWidgets doesn't (yet) use it, but provides
-it's own macro-based RTTI system.
+its own macro-based RTTI system.
In the future, the standard C++ RTTI will be used though and you're encouraged
to use whenever possible the wxDynamicCast macro which, for the implementations
such as DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS to record runtime
information about a class, including:
-@li It's position in the inheritance hierarchy.
+@li Its position in the inheritance hierarchy.
@li The base class name(s) (up to two base classes are permitted).
@li A string representation of the class name.
@li A function that can be called to construct an instance of this class.