/**
@class wxListBox
- A listbox is used to select one or more of a list of strings. The
- strings are displayed in a scrolling box, with the selected string(s)
- marked in reverse video. A listbox can be single selection (if an item
- is selected, the previous selection is removed) or multiple selection
+ A listbox is used to select one or more of a list of strings.
+
+ The strings are displayed in a scrolling box, with the selected string(s)
+ marked in reverse video. A listbox can be single selection (if an item is
+ selected, the previous selection is removed) or multiple selection
(clicking an item toggles the item on or off independently of other
selections).
- List box elements are numbered from zero. Their number may be limited
- under some platforms.
+ List box elements are numbered from zero.
+ Their number may be limited under some platforms.
- A listbox callback gets an event wxEVT_COMMAND_LISTBOX_SELECTED for
- single clicks, and wxEVT_COMMAND_LISTBOX_DOUBLECLICKED for double clicks.
+ A listbox callback gets an event @c wxEVT_COMMAND_LISTBOX_SELECTED for
+ single clicks, and @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED for double clicks.
@beginStyleTable
@style{wxLB_SINGLE}
Single-selection list.
@style{wxLB_MULTIPLE}
- Multiple-selection list: the user can toggle multiple items on and
- off. This is the same as wxLB_EXTENDED in wxGTK2 port.
+ Multiple-selection list: the user can toggle multiple items on and off.
+ This is the same as wxLB_EXTENDED in wxGTK2 port.
@style{wxLB_EXTENDED}
Extended-selection list: the user can extend the selection by using
@c SHIFT or @c CTRL keys together with the cursor movement keys or
The listbox contents are sorted in alphabetical order.
@endStyleTable
+ Note that @c wxLB_SINGLE, @c wxLB_MULTIPLE and @c wxLB_EXTENDED styles are
+ mutually exclusive and you can specify at most one of them (single selection
+ is the default). See also @ref overview_windowstyles.
+
@beginEventTable{wxCommandEvent}
@event{EVT_LISTBOX(id, func)}
Process a wxEVT_COMMAND_LISTBOX_SELECTED event, when an item on the
list is selected or the selection changes.
@event{EVT_LISTBOX_DCLICK(id, func)}
- Process a wxEVT_COMMAND_LISTBOXDOUBLECLICKED event, when the
- listbox is double-clicked.
+ Process a wxEVT_COMMAND_LISTBOXDOUBLECLICKED event, when the listbox
+ is double-clicked.
@endEventTable
@library{wxcore}
@category{ctrl}
- <!-- @appearance{listbox.png} -->
+ @appearance{listbox.png}
@see wxEditableListBox, wxChoice, wxComboBox, wxListCtrl, wxCommandEvent
*/
Default constructor.
*/
wxListBox();
-
+
/**
- Constructor
+ Constructor, creating and showing a list box.
+ @param parent
+ The parent window.
+ @param id
+ The ID of this control. A value of @c wxID_ANY indicates a default value.
+ @param pos
+ The initial position.
+ @param size
+ The initial size.
+ If wxDefaultSize is specified then the window is sized appropriately.
@param n
Number of strings with which to initialise the control.
+ @param choices
+ The strings to use to initialize the control.
@param style
Window style. See wxListBox.
+ @param validator
+ The validator for this control.
+ @param name
+ The name of this class.
*/
-
+
wxListBox(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "listBox");
-
+ const wxString& name = wxListBoxNameStr);
+
/**
- Constructor
+ Constructor, creating and showing a list box.
- @param choices
- An array of strings with which to initialise the control.
- @param style
- Window style. See wxListBox.
+ See the other wxListBox() constructor; the only difference is that
+ this overload takes a wxArrayString instead of a pointer to an array
+ of wxString.
*/
-
+
wxListBox(wxWindow* parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "listBox");
+ const wxString& name = wxListBoxNameStr);
/**
Destructor, destroying the list box.
//@{
/**
- Creates the listbox for two-step construction. See wxListBox()
- for further details.
+ Creates the listbox for two-step construction.
+ See wxListBox() for further details.
*/
- bool Create(wxWindow* parent, wxWindowID id,
+ bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- int n,
- const wxString choices[] = NULL,
+ int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "listBox");
- bool Create(wxWindow* parent, wxWindowID id,
+ const wxString& name = wxListBoxNameStr);
+ bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "listBox");
+ const wxString& name = wxListBoxNameStr);
//@}
/**
@param selections
A reference to an wxArrayInt instance that is used to store the result of
- the query.
+ the query.
@return The number of selections.
virtual int GetSelections(wxArrayInt& selections) const;
/**
- Returns the item located at @e point, or @c wxNOT_FOUND if there
- is no item located at @e point.
+ Returns the item located at @a point, or @c wxNOT_FOUND if there
+ is no item located at @a point.
It is currently implemented for wxMSW, wxMac and wxGTK2 ports.
Point of item (in client coordinates) to obtain
@return Item located at point, or wxNOT_FOUND if unimplemented or the
- item does not exist.
+ item does not exist.
@since 2.7.0
*/
- int HitTest(const wxPoint point) const;
+ int HitTest(const wxPoint& point) const;
/**
Insert the given number of strings before the specified position.
Position before which to insert the items: if pos is 0 the
items will be inserted in the beginning of the listbox
*/
- void InsertItems(int nItems, const wxString *items,
+ void InsertItems(unsigned int nItems, const wxString *items,
unsigned int pos);
/**
@param items
Labels of items to be inserted
@param pos
- Position before which to insert the items: if pos is 0 the
+ Position before which to insert the items: if pos is @c 0 the
items will be inserted in the beginning of the listbox
*/
void InsertItems(const wxArrayString& items,
@param clientData
Options array of client data pointers
*/
- void Set(int n, const wxString* choices, void **clientData = NULL);
+ void Set(unsigned int n, const wxString* choices, void *clientData);
/**
- Clears the list box and adds the given strings to it. You may
- free the array from the calling program after this method
+ Clears the list box and adds the given strings to it.
+ You may free the array from the calling program after this method
has been called.
@param choices
@param clientData
Options array of client data pointers
*/
- void Set(const wxArrayString& choices,
- void **clientData = NULL);
+ void Set(const wxArrayString& choices, void *clientData);
/**
Set the specified item to be the first visible item.