// Purpose: interface of wxFrame
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+/**
+ Frame specific styles
+*/
+#define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
+#define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
+#define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
+
+
/**
@class wxFrame
@li @c wxEVT_SIZE: if the frame has exactly one child window, not counting the
status and toolbar, this child is resized to take the entire frame client area.
If two or more windows are present, they should be laid out explicitly either
- by manually handling wxEVT_SIZE or using sizers;
+ by manually handling @c wxEVT_SIZE or using sizers;
@li @c wxEVT_MENU_HIGHLIGHT: the default implementation displays the help string
associated with the selected item in the first pane of the status bar, if there is one.
- @section frame_styles
-
- wxFrame supports the following styles:
-
@beginStyleTable
@style{wxDEFAULT_FRAME_STYLE}
Defined as wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxRESIZE_BORDER |
@style{wxICONIZE}
Display the frame iconized (minimized). Windows only.
@style{wxCAPTION}
- Puts a caption on the frame.
+ Puts a caption on the frame. Notice that this flag is required by
+ wxMINIMIZE_BOX, wxMAXIMIZE_BOX and wxCLOSE_BOX on most systems as
+ the corresponding buttons cannot be shown if the window has no title
+ bar at all. I.e. if wxCAPTION is not specified those styles would be
+ simply ignored.
@style{wxMINIMIZE}
Identical to wxICONIZE. Windows only.
@style{wxMINIMIZE_BOX}
Displays a minimize box on the frame.
@style{wxMAXIMIZE}
- Displays the frame maximized. Windows only.
+ Displays the frame maximized. Windows and GTK+ only.
@style{wxMAXIMIZE_BOX}
- Displays a maximize box on the frame.
+ Displays a maximize box on the frame. Notice that under wxGTK
+ wxRESIZE_BORDER must be used as well or this style is ignored.
@style{wxCLOSE_BOX}
Displays a close box on the frame.
@style{wxSTAY_ON_TOP}
Stay on top of all other windows, see also wxFRAME_FLOAT_ON_PARENT.
@style{wxSYSTEM_MENU}
- Displays a system menu.
+ Displays a system menu containing the list of various windows
+ commands in the window title bar. Unlike wxMINIMIZE_BOX,
+ wxMAXIMIZE_BOX and wxCLOSE_BOX styles this style can be used without
+ wxCAPTION, at least under Windows, and makes the system menu
+ available without showing it on screen in this case. However it is
+ recommended to only use it together with wxCAPTION for consistent
+ behaviour under all platforms.
@style{wxRESIZE_BORDER}
- Displays a resizeable border around the window.
+ Displays a resizable border around the window.
@style{wxFRAME_TOOL_WINDOW}
- Causes a frame with a small titlebar to be created; the frame does
+ Causes a frame with a small title bar to be created; the frame does
not appear in the taskbar under Windows or GTK+.
@style{wxFRAME_NO_TASKBAR}
Creates an otherwise normal frame but it does not appear in the
taskbar under Windows or GTK+ (note that it will minimize to the
desktop window under Windows which may seem strange to the users
and thus it might be better to use this style only without
- wxMINIMIZE_BOX style). In wxGTK, the flag is respected only if GTK+
- is at least version 2.2 and the window manager supports
- _NET_WM_STATE_SKIP_TASKBAR hint. Has no effect under other platforms.
+ wxMINIMIZE_BOX style). In wxGTK, the flag is respected only if the
+ window manager supports _NET_WM_STATE_SKIP_TASKBAR hint.
@style{wxFRAME_FLOAT_ON_PARENT}
The frame will always be on top of its parent (unlike wxSTAY_ON_TOP).
A frame created with this style must have a non-@NULL parent.
@style{wxFRAME_SHAPED}
- Windows with this style are allowed to have their shape changed
+ Windows with this style are allowed to have their shape changed
with the SetShape() method.
@endStyleTable
- The default frame style is for normal, resizeable frames.
- To create a frame which can not be resized by user, you may use the following
+ The default frame style is for normal, resizable frames.
+ To create a frame which cannot be resized by user, you may use the following
combination of styles:
@code
@style{wxFRAME_EX_CONTEXTHELP}
Under Windows, puts a query button on the caption. When pressed,
Windows will go into a context-sensitive help mode and wxWidgets
- will send a wxEVT_HELP event if the user clicked on an application
+ will send a @c wxEVT_HELP event if the user clicked on an application
window. Note that this is an extended style and must be set by
calling SetExtraStyle before Create is called (two-step
construction). You cannot use this style together with
look. This is an extra style.
@endExtraStyleTable
+ @beginEventEmissionTable
+ @event{EVT_CLOSE(func)}
+ Process a @c wxEVT_CLOSE_WINDOW event when the frame is being
+ closed by the user or programmatically (see wxWindow::Close).
+ The user may generate this event clicking the close button
+ (typically the 'X' on the top-right of the title bar) if it's present
+ (see the @c wxCLOSE_BOX style). See wxCloseEvent.
+ @event{EVT_ICONIZE(func)}
+ Process a @c wxEVT_ICONIZE event. See wxIconizeEvent.
+ @event{EVT_MENU_OPEN(func)}
+ A menu is about to be opened. See wxMenuEvent.
+ @event{EVT_MENU_CLOSE(func)}
+ A menu has been just closed. See wxMenuEvent.
+ @event{EVT_MENU_HIGHLIGHT(id, func)}
+ The menu item with the specified id has been highlighted: used to show
+ help prompts in the status bar by wxFrame. See wxMenuEvent.
+ @event{EVT_MENU_HIGHLIGHT_ALL(func)}
+ A menu item has been highlighted, i.e. the currently selected menu item has changed.
+ See wxMenuEvent.
+ @endEventTable
+
@library{wxcore}
@category{managedwnd}
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = "frame");
+ const wxString& name = wxFrameNameStr);
/**
Destructor. Destroys all child windows and menu bar if present.
+
+ See @ref overview_windowdeletion for more info.
*/
virtual ~wxFrame();
Used in two-step frame construction.
See wxFrame() for further details.
*/
- bool Create(wxWindow* parent, wxWindowID id,
- const wxString& title,
+ bool Create(wxWindow* parent, wxWindowID id, const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = "frame");
+ const wxString& name = wxFrameNameStr);
/**
Creates a status bar at the bottom of the frame.
@see SetStatusText(), OnCreateStatusBar(), GetStatusBar()
*/
- virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = 0,
- wxWindowID id = -1,
- const wxString& name = "statusBar");
+ virtual wxStatusBar* CreateStatusBar(int number = 1, long style = wxSTB_DEFAULT_STYLE,
+ wxWindowID id = 0,
+ const wxString& name = wxStatusBarNameStr);
/**
Creates a toolbar at the top or left of the frame.
@return A pointer to the toolbar if it was created successfully, @NULL
otherwise.
- @remarks By default, the toolbar is an instance of wxToolBar (which is
- defined to be a suitable toolbar class on each
- platform, such as wxToolBar95). To use a different
- class, override OnCreateToolBar().
- When a toolbar has been created with this function, or made
- known to the frame with wxFrame::SetToolBar, the frame will
- manage the toolbar position and adjust the return value from
- wxWindow::GetClientSize to reflect the available space for
- application windows.
- Under Pocket PC, you should always use this function for creating
- the toolbar to be managed by the frame, so that wxWidgets can
- use a combined menubar and toolbar.
- Where you manage your own toolbars, create a wxToolBar as usual.
+ @remarks
+ By default, the toolbar is an instance of wxToolBar.
+ To use a different class, override OnCreateToolBar().
+ When a toolbar has been created with this function, or made
+ known to the frame with wxFrame::SetToolBar(), the frame will
+ manage the toolbar position and adjust the return value from
+ wxWindow::GetClientSize() to reflect the available space for
+ application windows.
+ Under Pocket PC, you should always use this function for creating
+ the toolbar to be managed by the frame, so that wxWidgets can
+ use a combined menubar and toolbar.
+ Where you manage your own toolbars, create a wxToolBar as usual.
@see CreateStatusBar(), OnCreateToolBar(), SetToolBar(), GetToolBar()
*/
- virtual wxToolBar* CreateToolBar(long style = wxBORDER_NONE | wxTB_HORIZONTAL,
- wxWindowID id = -1,
- const wxString& name = "toolBar");
+ virtual wxToolBar* CreateToolBar(long style = wxTB_DEFAULT_STYLE,
+ wxWindowID id = wxID_ANY,
+ const wxString& name = wxToolBarNameStr);
/**
Returns the origin of the frame client area (in client coordinates).
@param id
The identifier for a menu item.
*/
- void ProcessCommand(int id);
+ bool ProcessCommand(int id);
/**
Tells the frame to show the given menu bar.
/**
Associates a status bar with the frame.
+ If @a statusBar is @NULL, then the status bar, if present, is detached from
+ the frame, but @e not deleted.
+
@see CreateStatusBar(), wxStatusBar, GetStatusBar()
*/
virtual void SetStatusBar(wxStatusBar* statusBar);
@param n
The number of fields in the status bar. It must be the
same used in CreateStatusBar.
- @param widths
+ @param widths_field
Must contain an array of n integers, each of which is a status field width
in pixels. A value of -1 indicates that the field is variable width; at
least one field must be -1. You should delete this array after calling
@remarks The widths of the variable fields are calculated from the total
width of all fields, minus the sum of widths of the
non-variable fields, divided by the number of variable fields.
+
+ @beginWxPerlOnly
+ In wxPerl this method takes the field widths as parameters.
+ @endWxPerlOnly
*/
- virtual void SetStatusWidths(int n, int* widths);
+ virtual void SetStatusWidths(int n, const int* widths_field);
/**
Associates a toolbar with the frame.
*/
virtual void SetToolBar(wxToolBar* toolBar);
+
+
+ void PushStatusText(const wxString &text, int number = 0);
+ void PopStatusText(int number = 0);
+
};