return m_mainWin->FindItem( pt );
}
-long wxGenericListCtrl::HitTest( const wxPoint &point, int &flags )
+// TODO: sub item hit testing
+long wxGenericListCtrl::HitTest(const wxPoint& point, int& flags, long *)
{
return m_mainWin->HitTest( (int)point.x, (int)point.y, flags );
}