#include "wx/scrolwin.h"
#include "wx/timer.h"
#include "wx/dcmemory.h"
+ #include "wx/log.h"
+ #include "wx/math.h"
+ #include "wx/image.h"
#endif
#include "wx/html/forcelnk.h"
#include "wx/html/m_templ.h"
#include "wx/html/htmlwin.h"
-#include "wx/image.h"
#include "wx/gifdecod.h"
-#include "wx/log.h"
#include "wx/artprov.h"
-#include "wx/math.h"
#include <float.h>
wxFSFile *input, int w = wxDefaultCoord, int h = wxDefaultCoord,
double scale = 1.0, int align = wxHTML_ALIGN_BOTTOM,
const wxString& mapname = wxEmptyString);
- ~wxHtmlImageCell();
+ virtual ~wxHtmlImageCell();
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual wxHtmlLinkInfo *GetLink(int x = 0, int y = 0) const;
wxGIFDecoder *m_gifDecoder;
wxTimer *m_gifTimer;
int m_physX, m_physY;
+ size_t m_nCurrFrame;
#endif
double m_scale;
wxHtmlImageMapCell *m_imageMap;
m_gifDecoder = NULL;
m_gifTimer = NULL;
m_physX = m_physY = wxDefaultCoord;
+ m_nCurrFrame = 0;
#endif
if ( m_bmpW && m_bmpH )
(input->GetLocation().Matches(wxT("*.gif")) ||
input->GetLocation().Matches(wxT("*.GIF"))) )
{
- m_gifDecoder = new wxGIFDecoder(s, true);
- if ( m_gifDecoder->ReadGIF() == wxGIF_OK )
+ m_gifDecoder = new wxGIFDecoder();
+ if ( m_gifDecoder->LoadGIF(*s) == wxGIF_OK )
{
wxImage img;
- if ( m_gifDecoder->ConvertToImage(&img) )
+ if ( m_gifDecoder->ConvertToImage(0, &img) )
SetImage(img);
readImg = false;
if ( m_gifDecoder->IsAnimation() )
{
m_gifTimer = new wxGIFTimer(this);
- m_gifTimer->Start(m_gifDecoder->GetDelay(), true);
+ m_gifTimer->Start(m_gifDecoder->GetDelay(0), true);
}
else
{
{
wxImage img;
- m_gifDecoder->GoNextFrame(true);
+ // advance current frame
+ m_nCurrFrame++;
+ if (m_nCurrFrame == m_gifDecoder->GetFrameCount())
+ m_nCurrFrame = 0;
if ( m_physX == wxDefaultCoord )
{
wxRect rect(pos, wxSize(m_Width, m_Height));
if ( win->GetClientRect().Intersects(rect) &&
- m_gifDecoder->ConvertToImage(&img) )
+ m_gifDecoder->ConvertToImage(m_nCurrFrame, &img) )
{
#if !defined(__WXMSW__) || wxUSE_WXDIB
- if ( (int)m_gifDecoder->GetWidth() != m_Width ||
- (int)m_gifDecoder->GetHeight() != m_Height ||
- m_gifDecoder->GetLeft() != 0 || m_gifDecoder->GetTop() != 0 )
+ if ( m_gifDecoder->GetFrameSize(m_nCurrFrame) != wxSize(m_Width, m_Height) ||
+ m_gifDecoder->GetFramePosition(m_nCurrFrame) != wxPoint(0, 0) )
{
wxBitmap bmp(img);
wxMemoryDC dc;
dc.SelectObject(*m_bitmap);
- dc.DrawBitmap(bmp, m_gifDecoder->GetLeft(), m_gifDecoder->GetTop(),
+ dc.DrawBitmap(bmp, m_gifDecoder->GetFramePosition(m_nCurrFrame),
true /* use mask */);
}
else
win->Refresh(img.HasMask(), &rect);
}
- timer->Start(m_gifDecoder->GetDelay(), true);
+ timer->Start(m_gifDecoder->GetDelay(m_nCurrFrame), true);
}
void wxHtmlImageCell::Layout(int w)