return true;
}
-void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which)
-{
- if ( bitmap.IsOk() )
- {
- switch ( which )
- {
-#if wxUSE_IMAGE
- case State_Normal:
- if ( !HasFlag(wxBU_AUTODRAW) && !m_disabledSetByUser )
- {
- wxImage img(bitmap.ConvertToImage().ConvertToGreyscale());
- wxBitmapButtonBase::DoSetBitmap(img, State_Disabled);
- }
- break;
-#endif // wxUSE_IMAGE
-
- case State_Focused:
- // if the focus bitmap is specified but current one isn't, use
- // the focus bitmap for hovering as well if this is consistent
- // with the current Windows version look and feel
- //
- // rationale: this is compatible with the old wxGTK behaviour
- // and also makes it much easier to do "the right thing" for
- // all platforms (some of them, such as Windows XP, have "hot"
- // buttons while others don't)
- if ( !m_hoverSetByUser )
- wxBitmapButtonBase::DoSetBitmap(bitmap, State_Current);
- break;
-
- case State_Current:
- // don't overwrite it with the focused bitmap
- m_hoverSetByUser = true;
- break;
-
- case State_Disabled:
- // don't overwrite it with the version automatically created
- // from the normal one
- m_disabledSetByUser = true;
- break;
-
- default:
- // nothing special to do but include the default clause to
- // suppress gcc warnings
- ;
- }
- }
-
- wxBitmapButtonBase::DoSetBitmap(bitmap, which);
-}
-
#endif // wxUSE_BMPBUTTON