+wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
+ : wxObject()
+ , m_current(iterator.m_current)
+ , m_numRects(iterator.m_numRects)
+ , m_rects(iterator.m_rects)
+{
+}
+
+wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
+{
+ m_current = iterator.m_current;
+ m_numRects = iterator.m_numRects;
+ m_rects = iterator.m_rects;
+ return *this;
+}
+