// Brushes
wxBrush::wxBrush(void)
{
- if ( wxTheBrushList )
- wxTheBrushList->AddBrush(this);
}
wxBrush::~wxBrush()
{
- if (wxTheBrushList)
- wxTheBrushList->RemoveBrush(this);
}
wxBrush::wxBrush(const wxColour& col, int Style)
RealizeResource();
- if ( wxTheBrushList )
- wxTheBrushList->AddBrush(this);
}
wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData;
- M_BRUSHDATA->m_style = wxSTIPPLE;
M_BRUSHDATA->m_stipple = stipple;
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ else
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+
M_BRUSHDATA->m_hBrush = 0;
RealizeResource();
- if ( wxTheBrushList )
- wxTheBrushList->AddBrush(this);
}
-bool wxBrush::RealizeResource(void)
+bool wxBrush::RealizeResource(void)
{
if (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush == 0))
{
// - could choose white always for a quick solution
break;
***/
+#ifndef __WXMICROWIN__
case wxBDIAGONAL_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_BDIAGONAL,ms_colour) ;
break ;
else
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
break ;
+ case wxSTIPPLE_MASK_OPAQUE:
+ if (M_BRUSHDATA->m_stipple.Ok() && M_BRUSHDATA->m_stipple.GetMask())
+ M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreatePatternBrush((HBITMAP) M_BRUSHDATA->m_stipple.GetMask()->GetMaskBitmap());
+ else
+ M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
+ break ;
+#endif
case wxSOLID:
default:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
Unshare();
M_BRUSHDATA->m_stipple = Stipple;
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ else
+ M_BRUSHDATA->m_style = wxSTIPPLE;
RealizeResource();
}