/////////////////////////////////////////////////////////////////////////////
// Name: fontdlg.cpp
-// Purpose: wxFontDialog class. NOTE: you can use the generic class
-// if you wish, instead of implementing this.
-// Author: AUTHOR
+// Purpose: wxFontDialog class for carbon 10.2+.
+// Author: Ryan Norton
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Ryan Norton
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "fontdlg.h"
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+ #include "wx/cmndata.h"
#endif
+#include "wx/fontdlg.h"
+
+
+#if !USE_NATIVE_FONT_DIALOG_FOR_MACOSX
+
+#undef wxFontDialog
+
#include "wx/mac/fontdlg.h"
-#include "wx/cmndata.h"
IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
-/*
- * wxFontDialog
- */
+#include "wx/mac/private.h"
+
+// ---------------------------------------------------------------------------
+// wxFontDialog stub for mac OS's without a native font dialog
+// ---------------------------------------------------------------------------
wxFontDialog::wxFontDialog()
{
m_dialogParent = NULL;
}
-wxFontDialog::wxFontDialog(wxWindow *parent, wxFontData *data)
+wxFontDialog::wxFontDialog(wxWindow *parent, const wxFontData& data)
{
Create(parent, data);
}
-bool wxFontDialog::Create(wxWindow *parent, wxFontData *data)
+wxFontDialog::~wxFontDialog()
+{
+ // empty
+}
+
+void wxFontDialog::SetData(const wxFontData& fontdata)
+{
+ m_fontData = fontdata;
+}
+
+bool wxFontDialog::Create(wxWindow *parent, const wxFontData& data)
{
m_dialogParent = parent;
- if (data)
- m_fontData = *data;
+ m_fontData = data;
// TODO: you may need to do dialog creation here, unless it's
// done in ShowModal.
return TRUE;
}
+bool wxFontDialog::IsShown() const
+{
+ return false;
+}
+
int wxFontDialog::ShowModal()
{
// TODO: show (maybe create) the dialog
return wxID_CANCEL;
}
+#endif // 10.2+