// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "gdicmn.h"
#endif
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/app.h"
#include "wx/dc.h"
#include "wx/utils.h"
+#include "wx/settings.h"
+#include "wx/hashmap.h"
#include "wx/log.h"
#include <string.h>
#ifdef __WXMSW__
-#include <windows.h>
+#include "wx/msw/wrapwin.h"
#endif
#ifdef __WXMOTIF__
#endif
#endif
- IMPLEMENT_CLASS(wxColourDatabase, wxList)
- IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
- IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
- IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList)
- IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList)
- IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList)
+#ifdef __WXX11__
+#include "X11/Xlib.h"
+#endif
+
+#ifdef __WXMAC__
+#include "wx/mac/private.h"
+#include "wx/mac/uma.h"
+#endif
+
+#if wxUSE_EXTENDED_RTTI
+
+// wxPoint
+
+template<> void wxStringReadValue(const wxString &s , wxPoint &data )
+{
+ wxSscanf(s, wxT("%d,%d"), &data.x , &data.y ) ;
+}
+
+template<> void wxStringWriteValue(wxString &s , const wxPoint &data )
+{
+ s = wxString::Format(wxT("%d,%d"), data.x , data.y ) ;
+}
+
+wxCUSTOM_TYPE_INFO(wxPoint, wxToStringConverter<wxPoint> , wxFromStringConverter<wxPoint>)
+
+template<> void wxStringReadValue(const wxString &s , wxSize &data )
+{
+ wxSscanf(s, wxT("%d,%d"), &data.x , &data.y ) ;
+}
+
+template<> void wxStringWriteValue(wxString &s , const wxSize &data )
+{
+ s = wxString::Format(wxT("%d,%d"), data.x , data.y ) ;
+}
+
+wxCUSTOM_TYPE_INFO(wxSize, wxToStringConverter<wxSize> , wxFromStringConverter<wxSize>)
- IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
+#endif
-wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight)
+IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
+
+wxRect::wxRect(const wxPoint& point1, const wxPoint& point2)
{
- x = topLeft.x;
- y = topLeft.y;
- width = bottomRight.x - topLeft.x;
- height = bottomRight.y - topLeft.y;
+ x = point1.x;
+ y = point1.y;
+ width = point2.x - point1.x;
+ height = point2.y - point1.y;
if (width < 0)
{
width = -width;
- x -= width;
+ x = point2.x;
}
+ width++;
if (height < 0)
{
height = -height;
- y -= height;
+ y = point2.y;
}
+ height++;
}
wxRect::wxRect(const wxPoint& point, const wxSize& size)
(height == rect.height));
}
-const wxRect& wxRect::operator += (const wxRect& rect)
+wxRect& wxRect::operator += (const wxRect& rect)
{
- *this = (*this + rect);
- return ( *this ) ;
+ *this = (*this + rect);
+ return ( *this ) ;
}
wxRect wxRect::operator + (const wxRect& rect) const
{
- int x1 = wxMin(this->x, rect.x);
- int y1 = wxMin(this->y, rect.y);
- int y2 = wxMax(y+height, rect.height+rect.y);
- int x2 = wxMax(x+width, rect.width+rect.x);
- return wxRect(x1, y1, x2-x1, y2-y1);
+ int x1 = wxMin(this->x, rect.x);
+ int y1 = wxMin(this->y, rect.y);
+ int y2 = wxMax(y+height, rect.height+rect.y);
+ int x2 = wxMax(x+width, rect.width+rect.x);
+ return wxRect(x1, y1, x2-x1, y2-y1);
+}
+
+wxRect& wxRect::Inflate(wxCoord dx, wxCoord dy)
+{
+ x -= dx;
+ y -= dy;
+ width += 2*dx;
+ height += 2*dy;
+
+ // check that we didn't make the rectangle invalid by accident (you almost
+ // never want to have negative coords and never want negative size)
+ if ( x < 0 )
+ x = 0;
+ if ( y < 0 )
+ y = 0;
+
+ // what else can we do?
+ if ( width < 0 )
+ width = 0;
+ if ( height < 0 )
+ height = 0;
+
+ return *this;
}
bool wxRect::Inside(int cx, int cy) const
{
- return ( (cx >= x) && (cy >= y)
- && ((cy - y) < height)
- && ((cx - x) < width)
- );
+ return ( (cx >= x) && (cy >= y)
+ && ((cy - y) < height)
+ && ((cx - x) < width)
+ );
}
-wxColourDatabase::wxColourDatabase (int type) : wxList (type)
+wxRect& wxRect::Intersect(const wxRect& rect)
{
+ int x2 = GetRight(),
+ y2 = GetBottom();
+
+ if ( x < rect.x )
+ x = rect.x;
+ if ( y < rect.y )
+ y = rect.y;
+ if ( x2 > rect.GetRight() )
+ x2 = rect.GetRight();
+ if ( y2 > rect.GetBottom() )
+ y2 = rect.GetBottom();
+
+ width = x2 - x + 1;
+ height = y2 - y + 1;
+
+ if ( width <= 0 || height <= 0 )
+ {
+ width =
+ height = 0;
+ }
+
+ return *this;
+}
+
+bool wxRect::Intersects(const wxRect& rect) const
+{
+ wxRect r = Intersect(rect);
+
+ // if there is no intersection, both width and height are 0
+ return r.width != 0;
+}
+
+// ============================================================================
+// wxColourDatabase
+// ============================================================================
+
+WX_DECLARE_STRING_HASH_MAP( wxColour *, wxStringToColourHashMap );
+
+// ----------------------------------------------------------------------------
+// wxColourDatabase ctor/dtor
+// ----------------------------------------------------------------------------
+
+wxColourDatabase::wxColourDatabase ()
+{
+ // will be created on demand in Initialize()
+ m_map = NULL;
}
wxColourDatabase::~wxColourDatabase ()
{
- // Cleanup Colour allocated in Initialize()
- wxNode *node = First ();
- while (node)
+ if ( m_map )
{
- wxColour *col = (wxColour *) node->Data ();
- wxNode *next = node->Next ();
- delete col;
- node = next;
+ WX_CLEAR_HASH_MAP(wxStringToColourHashMap, *m_map);
+
+ delete m_map;
}
+
+#ifdef __WXPM__
+ delete [] m_palTable;
+#endif
}
// Colour database stuff
-void wxColourDatabase::Initialize ()
-{
- // Don't initialize for X: colours are found
- // in FindColour below.
- // Added: Not all
-
- struct cdef {
- wxChar *name;
- int r,g,b;
- };
- cdef cc;
- static cdef table[]={
-
-// #ifdef __WXMSW__
- {wxT("AQUAMARINE"),112, 219, 147},
- {wxT("BLACK"),0, 0, 0},
- {wxT("BLUE"), 0, 0, 255},
- {wxT("BLUE VIOLET"), 159, 95, 159},
- {wxT("BROWN"), 165, 42, 42},
- {wxT("CADET BLUE"), 95, 159, 159},
- {wxT("CORAL"), 255, 127, 0},
- {wxT("CORNFLOWER BLUE"), 66, 66, 111},
- {wxT("CYAN"), 0, 255, 255},
- {wxT("DARK GREY"), 47, 47, 47}, // ?
-
- {wxT("DARK GREEN"), 47, 79, 47},
- {wxT("DARK OLIVE GREEN"), 79, 79, 47},
- {wxT("DARK ORCHID"), 153, 50, 204},
- {wxT("DARK SLATE BLUE"), 107, 35, 142},
- {wxT("DARK SLATE GREY"), 47, 79, 79},
- {wxT("DARK TURQUOISE"), 112, 147, 219},
- {wxT("DIM GREY"), 84, 84, 84},
- {wxT("FIREBRICK"), 142, 35, 35},
- {wxT("FOREST GREEN"), 35, 142, 35},
- {wxT("GOLD"), 204, 127, 50},
- {wxT("GOLDENROD"), 219, 219, 112},
- {wxT("GREY"), 128, 128, 128},
- {wxT("GREEN"), 0, 255, 0},
- {wxT("GREEN YELLOW"), 147, 219, 112},
- {wxT("INDIAN RED"), 79, 47, 47},
- {wxT("KHAKI"), 159, 159, 95},
- {wxT("LIGHT BLUE"), 191, 216, 216},
- {wxT("LIGHT GREY"), 192, 192, 192},
- {wxT("LIGHT STEEL BLUE"), 143, 143, 188},
- {wxT("LIME GREEN"), 50, 204, 50},
- {wxT("LIGHT MAGENTA"), 255, 0, 255},
- {wxT("MAGENTA"), 255, 0, 255},
- {wxT("MAROON"), 142, 35, 107},
- {wxT("MEDIUM AQUAMARINE"), 50, 204, 153},
- {wxT("MEDIUM GREY"), 100, 100, 100},
- {wxT("MEDIUM BLUE"), 50, 50, 204},
- {wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
- {wxT("MEDIUM GOLDENROD"), 234, 234, 173},
- {wxT("MEDIUM ORCHID"), 147, 112, 219},
- {wxT("MEDIUM SEA GREEN"), 66, 111, 66},
- {wxT("MEDIUM SLATE BLUE"), 127, 0, 255},
- {wxT("MEDIUM SPRING GREEN"), 127, 255, 0},
- {wxT("MEDIUM TURQUOISE"), 112, 219, 219},
- {wxT("MEDIUM VIOLET RED"), 219, 112, 147},
- {wxT("MIDNIGHT BLUE"), 47, 47, 79},
- {wxT("NAVY"), 35, 35, 142},
- {wxT("ORANGE"), 204, 50, 50},
- {wxT("ORANGE RED"), 255, 0, 127},
- {wxT("ORCHID"), 219, 112, 219},
- {wxT("PALE GREEN"), 143, 188, 143},
- {wxT("PINK"), 188, 143, 234},
- {wxT("PLUM"), 234, 173, 234},
- {wxT("PURPLE"), 176, 0, 255},
- {wxT("RED"), 255, 0, 0},
- {wxT("SALMON"), 111, 66, 66},
- {wxT("SEA GREEN"), 35, 142, 107},
- {wxT("SIENNA"), 142, 107, 35},
- {wxT("SKY BLUE"), 50, 153, 204},
- {wxT("SLATE BLUE"), 0, 127, 255},
- {wxT("SPRING GREEN"), 0, 255, 127},
- {wxT("STEEL BLUE"), 35, 107, 142},
- {wxT("TAN"), 219, 147, 112},
- {wxT("THISTLE"), 216, 191, 216},
- {wxT("TURQUOISE"), 173, 234, 234},
- {wxT("VIOLET"), 79, 47, 79},
- {wxT("VIOLET RED"), 204, 50, 153},
- {wxT("WHEAT"), 216, 216, 191},
- {wxT("WHITE"), 255, 255, 255},
- {wxT("YELLOW"), 255, 255, 0},
- {wxT("YELLOW GREEN"), 153, 204, 50},
-// #endif
+void wxColourDatabase::Initialize()
+{
+ if ( m_map )
+ {
+ // already initialized
+ return;
+ }
-#if defined(__WXGTK__) || defined(__X__)
- {wxT("MEDIUM GOLDENROD"), 234, 234, 173},
- {wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
- {wxT("LIGHT MAGENTA"), 255, 0, 255},
- {wxT("MEDIUM GREY"), 100, 100, 100},
-#endif
+ m_map = new wxStringToColourHashMap;
- {0,0,0,0}
- };
- int i;
- for (i=0;cc=table[i],cc.name!=0;i++)
- {
- Append(cc.name,new wxColour(cc.r,cc.g,cc.b));
- }
+ static const struct wxColourDesc
+ {
+ const wxChar *name;
+ int r,g,b;
+ }
+ wxColourTable[] =
+ {
+ {wxT("AQUAMARINE"),112, 219, 147},
+ {wxT("BLACK"),0, 0, 0},
+ {wxT("BLUE"), 0, 0, 255},
+ {wxT("BLUE VIOLET"), 159, 95, 159},
+ {wxT("BROWN"), 165, 42, 42},
+ {wxT("CADET BLUE"), 95, 159, 159},
+ {wxT("CORAL"), 255, 127, 0},
+ {wxT("CORNFLOWER BLUE"), 66, 66, 111},
+ {wxT("CYAN"), 0, 255, 255},
+ {wxT("DARK GREY"), 47, 47, 47}, // ?
+
+ {wxT("DARK GREEN"), 47, 79, 47},
+ {wxT("DARK OLIVE GREEN"), 79, 79, 47},
+ {wxT("DARK ORCHID"), 153, 50, 204},
+ {wxT("DARK SLATE BLUE"), 107, 35, 142},
+ {wxT("DARK SLATE GREY"), 47, 79, 79},
+ {wxT("DARK TURQUOISE"), 112, 147, 219},
+ {wxT("DIM GREY"), 84, 84, 84},
+ {wxT("FIREBRICK"), 142, 35, 35},
+ {wxT("FOREST GREEN"), 35, 142, 35},
+ {wxT("GOLD"), 204, 127, 50},
+ {wxT("GOLDENROD"), 219, 219, 112},
+ {wxT("GREY"), 128, 128, 128},
+ {wxT("GREEN"), 0, 255, 0},
+ {wxT("GREEN YELLOW"), 147, 219, 112},
+ {wxT("INDIAN RED"), 79, 47, 47},
+ {wxT("KHAKI"), 159, 159, 95},
+ {wxT("LIGHT BLUE"), 191, 216, 216},
+ {wxT("LIGHT GREY"), 192, 192, 192},
+ {wxT("LIGHT STEEL BLUE"), 143, 143, 188},
+ {wxT("LIME GREEN"), 50, 204, 50},
+ {wxT("LIGHT MAGENTA"), 255, 0, 255},
+ {wxT("MAGENTA"), 255, 0, 255},
+ {wxT("MAROON"), 142, 35, 107},
+ {wxT("MEDIUM AQUAMARINE"), 50, 204, 153},
+ {wxT("MEDIUM GREY"), 100, 100, 100},
+ {wxT("MEDIUM BLUE"), 50, 50, 204},
+ {wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
+ {wxT("MEDIUM GOLDENROD"), 234, 234, 173},
+ {wxT("MEDIUM ORCHID"), 147, 112, 219},
+ {wxT("MEDIUM SEA GREEN"), 66, 111, 66},
+ {wxT("MEDIUM SLATE BLUE"), 127, 0, 255},
+ {wxT("MEDIUM SPRING GREEN"), 127, 255, 0},
+ {wxT("MEDIUM TURQUOISE"), 112, 219, 219},
+ {wxT("MEDIUM VIOLET RED"), 219, 112, 147},
+ {wxT("MIDNIGHT BLUE"), 47, 47, 79},
+ {wxT("NAVY"), 35, 35, 142},
+ {wxT("ORANGE"), 204, 50, 50},
+ {wxT("ORANGE RED"), 255, 0, 127},
+ {wxT("ORCHID"), 219, 112, 219},
+ {wxT("PALE GREEN"), 143, 188, 143},
+ {wxT("PINK"), 188, 143, 234},
+ {wxT("PLUM"), 234, 173, 234},
+ {wxT("PURPLE"), 176, 0, 255},
+ {wxT("RED"), 255, 0, 0},
+ {wxT("SALMON"), 111, 66, 66},
+ {wxT("SEA GREEN"), 35, 142, 107},
+ {wxT("SIENNA"), 142, 107, 35},
+ {wxT("SKY BLUE"), 50, 153, 204},
+ {wxT("SLATE BLUE"), 0, 127, 255},
+ {wxT("SPRING GREEN"), 0, 255, 127},
+ {wxT("STEEL BLUE"), 35, 107, 142},
+ {wxT("TAN"), 219, 147, 112},
+ {wxT("THISTLE"), 216, 191, 216},
+ {wxT("TURQUOISE"), 173, 234, 234},
+ {wxT("VIOLET"), 79, 47, 79},
+ {wxT("VIOLET RED"), 204, 50, 153},
+ {wxT("WHEAT"), 216, 216, 191},
+ {wxT("WHITE"), 255, 255, 255},
+ {wxT("YELLOW"), 255, 255, 0},
+ {wxT("YELLOW GREEN"), 153, 204, 50}
+ };
+
+ size_t n;
+
+ for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
+ {
+ const wxColourDesc& cc = wxColourTable[n];
+ (*m_map)[cc.name] = new wxColour(cc.r, cc.g, cc.b);
+ }
+#ifdef __WXPM__
+ m_palTable = new long[n];
+ for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
+ {
+ const wxColourDesc& cc = wxColourTable[n];
+ m_palTable[n] = OS2RGB(cc.r,cc.g,cc.b);
+ }
+ m_nSize = n;
+#endif
}
-/*
- * Changed by Ian Brown, July 1994.
- *
- * When running under X, the Colour Database starts off empty. The X server
- * is queried for the colour first time after which it is entered into the
- * database. This allows our client to use the server colour database which
- * is hopefully gamma corrected for the display being used.
- */
+// ----------------------------------------------------------------------------
+// wxColourDatabase operations
+// ----------------------------------------------------------------------------
-wxColour *wxColourDatabase::FindColour(const wxString& colour)
+void wxColourDatabase::AddColour(const wxString& name, const wxColour& colour)
{
- // VZ: make the comparaison case insensitive
- wxString str = colour;
- str.MakeUpper();
+ Initialize();
- wxNode *node = Find(str);
- if (node)
- return (wxColour *)node->Data();
+ // canonicalize the colour names before using them as keys: they should be
+ // in upper case
+ wxString colName = name;
+ colName.MakeUpper();
-#ifdef __WXMSW__
- else return NULL;
-#endif
-#ifdef __WXPM__
- else return NULL;
-#endif
+ // ... and we also allow both grey/gray
+ wxString colNameAlt = colName;
+ if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
+ {
+ // but in this case it is not necessary so avoid extra search below
+ colNameAlt.clear();
+ }
-// TODO for other implementations. This should really go into
-// platform-specific directories.
-#ifdef __WXMAC__
- else return NULL;
-#endif
-#ifdef __WXSTUBS__
- else return NULL;
-#endif
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() && !colNameAlt.empty() )
+ it = m_map->find(colNameAlt);
+ if ( it != m_map->end() )
+ {
+ *(it->second) = colour;
+ }
+ else // new colour
+ {
+ (*m_map)[name] = new wxColour(colour);
+ }
+}
+
+wxColour wxColourDatabase::Find(const wxString& colour) const
+{
+ wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
+ self->Initialize();
+
+ // first look among the existing colours
+
+ // make the comparaison case insensitive and also match both grey and gray
+ wxString colName = colour;
+ colName.MakeUpper();
+ wxString colNameAlt = colName;
+ if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
+ colNameAlt.clear();
-#ifdef __WXGTK__
- else {
- wxColour *col = new wxColour( colour );
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() && !colNameAlt.empty() )
+ it = m_map->find(colNameAlt);
+ if ( it != m_map->end() )
+ return *(it->second);
- if (!(col->Ok())) {
- delete col;
- return (wxColour *) NULL;
+ // if we didn't find it, query the system, maybe it knows about it
+#if defined(__WXGTK__) || defined(__X__)
+ wxColour col = wxColour::CreateByName(colour);
+
+ if ( col.Ok() )
+ {
+ // cache it
+ self->AddColour(colour, col);
}
- Append( colour, col );
- return col;
- }
-#endif
-#ifdef __X__
- else {
+ return col;
+#elif defined(__X__)
+ // TODO: move this to wxColour::CreateByName()
XColor xcolour;
#ifdef __WXMOTIF__
Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
#endif
-#ifdef __XVIEW__
- Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
- Xv_opaque root_window = xv_get(screen, XV_ROOT);
- Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
+#ifdef __WXX11__
+ Display* display = (Display*) wxGetDisplay();
#endif
-
/* MATTHEW: [4] Use wxGetMainColormap */
- if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
- return NULL;
+ if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour.ToAscii() ,&xcolour))
+ return NULL;
+#if wxUSE_NANOX
+ unsigned char r = (unsigned char)(xcolour.red);
+ unsigned char g = (unsigned char)(xcolour.green);
+ unsigned char b = (unsigned char)(xcolour.blue);
+#else
unsigned char r = (unsigned char)(xcolour.red >> 8);
unsigned char g = (unsigned char)(xcolour.green >> 8);
unsigned char b = (unsigned char)(xcolour.blue >> 8);
+#endif
- wxColour *col = new wxColour(r, g, b);
- Append(colour, col);
+ wxColour col(r, g, b);
+ AddColour(colour, col);
return col;
- }
-#endif
+#else // other platform
+ return wxNullColour;
+#endif // platforms
}
-wxString wxColourDatabase::FindName (const wxColour& colour) const
+wxString wxColourDatabase::FindName(const wxColour& colour) const
{
- wxString name;
+ wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
+ self->Initialize();
- unsigned char red = colour.Red ();
- unsigned char green = colour.Green ();
- unsigned char blue = colour.Blue ();
+ typedef wxStringToColourHashMap::iterator iterator;
- for (wxNode * node = First (); node; node = node->Next ())
+ for ( iterator it = m_map->begin(), en = m_map->end(); it != en; ++it )
{
- wxColour *col = (wxColour *) node->Data ();
-
- if (col->Red () == red && col->Green () == green && col->Blue () == blue)
- {
- const wxChar *found = node->GetKeyString();
- if ( found )
- {
- name = found;
-
- break;
- }
- }
+ if ( *(it->second) == colour )
+ return it->first;
}
- return name;
+ return wxEmptyString;
}
-void wxInitializeStockLists () {
- wxTheBrushList = new wxBrushList;
- wxThePenList = new wxPenList;
- wxTheFontList = new wxFontList;
- wxTheBitmapList = new wxBitmapList;
+// ----------------------------------------------------------------------------
+// deprecated wxColourDatabase methods
+// ----------------------------------------------------------------------------
+
+wxColour *wxColourDatabase::FindColour(const wxString& name)
+{
+ // This function is deprecated, use Find() instead.
+ // Formerly this function sometimes would return a deletable pointer and
+ // sometimes a non-deletable one (when returning a colour from the database).
+ // Trying to delete the latter anyway results in problems, so probably
+ // nobody ever freed the pointers. Currently it always returns a new
+ // instance, which means there will be memory leaks.
+ wxLogDebug(wxT("wxColourDataBase::FindColour():")
+ wxT(" Please use wxColourDataBase::Find() instead"));
+
+ // using a static variable here is not the most elegant solution but unless
+ // we want to make wxStringToColourHashMap public (i.e. move it to the
+ // header) so that we could have a member function returning
+ // wxStringToColourHashMap::iterator, there is really no good way to do it
+ // otherwise
+ //
+ // and knowing that this function is going to disappear in the next release
+ // anyhow I don't want to waste time on this
+
+ static wxColour s_col;
+
+ s_col = Find(name);
+ if ( !s_col.Ok() )
+ return NULL;
+
+ return new wxColour(s_col);
+}
+
+// ============================================================================
+// stock objects
+// ============================================================================
+
+void wxInitializeStockLists()
+{
+ wxTheColourDatabase = new wxColourDatabase;
+
+ wxTheBrushList = new wxBrushList;
+ wxThePenList = new wxPenList;
+ wxTheFontList = new wxFontList;
+ wxTheBitmapList = new wxBitmapList;
}
void wxInitializeStockObjects ()
#endif
// why under MSW fonts shouldn't have the standard system size?
+/*
#ifdef __WXMSW__
static const int sizeFont = 10;
#else
+#endif
+*/
+#if defined(__WXMAC__)
+ int sizeFont = 12;
+
+ Str255 fontName ;
+ SInt16 fontSize ;
+ Style fontStyle ;
+
+ GetThemeFont(kThemeSystemFont , GetApplicationScript() , fontName , &fontSize , &fontStyle ) ;
+ sizeFont = fontSize ;
+ wxNORMAL_FONT = new wxFont (fontSize, wxMODERN, wxNORMAL, wxNORMAL , false , wxMacMakeStringFromPascal(fontName) );
+#elif defined(__WXPM__)
static const int sizeFont = 12;
+#else
+ wxNORMAL_FONT = new wxFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
+ static const int sizeFont = wxNORMAL_FONT->GetPointSize();
#endif
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
+#if defined(__WXPM__)
+ /*
+ // Basic OS/2 has a fairly limited number of fonts and these are as good
+ // as I can do to get something that looks halfway "wx" normal
+ */
+ wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxBOLD);
+ wxSMALL_FONT = new wxFont (sizeFont - 4, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
+ wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
+ wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
+#elif defined(__WXMAC__)
+ wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
+ wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
+ GetThemeFont(kThemeSmallSystemFont , GetApplicationScript() , fontName , &fontSize , &fontStyle ) ;
+ wxSMALL_FONT = new wxFont (fontSize, wxSWISS, wxNORMAL, wxNORMAL , false , wxMacMakeStringFromPascal( fontName ) );
+#else
wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL);
wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL);
+#endif
- wxRED_PEN = new wxPen ("RED", 1, wxSOLID);
- wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID);
- wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID);
- wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID);
- wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID);
- wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT);
- wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH);
- wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID);
- wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID);
- wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID);
-
- wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID);
- wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID);
- wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID);
- wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID);
- wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT);
- wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID);
- wxRED_BRUSH = new wxBrush ("RED", wxSOLID);
- wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID);
- wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID);
- wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID);
-
- wxBLACK = new wxColour ("BLACK");
- wxWHITE = new wxColour ("WHITE");
- wxRED = new wxColour ("RED");
- wxBLUE = new wxColour ("BLUE");
- wxGREEN = new wxColour ("GREEN");
- wxCYAN = new wxColour ("CYAN");
- wxLIGHT_GREY = new wxColour ("LIGHT GREY");
+ wxRED_PEN = new wxPen (wxT("RED"), 1, wxSOLID);
+ wxCYAN_PEN = new wxPen (wxT("CYAN"), 1, wxSOLID);
+ wxGREEN_PEN = new wxPen (wxT("GREEN"), 1, wxSOLID);
+ wxBLACK_PEN = new wxPen (wxT("BLACK"), 1, wxSOLID);
+ wxWHITE_PEN = new wxPen (wxT("WHITE"), 1, wxSOLID);
+ wxTRANSPARENT_PEN = new wxPen (wxT("BLACK"), 1, wxTRANSPARENT);
+ wxBLACK_DASHED_PEN = new wxPen (wxT("BLACK"), 1, wxSHORT_DASH);
+ wxGREY_PEN = new wxPen (wxT("GREY"), 1, wxSOLID);
+ wxMEDIUM_GREY_PEN = new wxPen (wxT("MEDIUM GREY"), 1, wxSOLID);
+ wxLIGHT_GREY_PEN = new wxPen (wxT("LIGHT GREY"), 1, wxSOLID);
+
+ wxBLUE_BRUSH = new wxBrush (wxT("BLUE"), wxSOLID);
+ wxGREEN_BRUSH = new wxBrush (wxT("GREEN"), wxSOLID);
+ wxWHITE_BRUSH = new wxBrush (wxT("WHITE"), wxSOLID);
+ wxBLACK_BRUSH = new wxBrush (wxT("BLACK"), wxSOLID);
+ wxTRANSPARENT_BRUSH = new wxBrush (wxT("BLACK"), wxTRANSPARENT);
+ wxCYAN_BRUSH = new wxBrush (wxT("CYAN"), wxSOLID);
+ wxRED_BRUSH = new wxBrush (wxT("RED"), wxSOLID);
+ wxGREY_BRUSH = new wxBrush (wxT("GREY"), wxSOLID);
+ wxMEDIUM_GREY_BRUSH = new wxBrush (wxT("MEDIUM GREY"), wxSOLID);
+ wxLIGHT_GREY_BRUSH = new wxBrush (wxT("LIGHT GREY"), wxSOLID);
+
+ wxBLACK = new wxColour (wxT("BLACK"));
+ wxWHITE = new wxColour (wxT("WHITE"));
+ wxRED = new wxColour (wxT("RED"));
+ wxBLUE = new wxColour (wxT("BLUE"));
+ wxGREEN = new wxColour (wxT("GREEN"));
+ wxCYAN = new wxColour (wxT("CYAN"));
+ wxLIGHT_GREY = new wxColour (wxT("LIGHT GREY"));
wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW);
wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT);
wxDELETE(wxCROSS_CURSOR);
}
-void wxDeleteStockLists() {
+void wxDeleteStockLists()
+{
wxDELETE(wxTheBrushList);
wxDELETE(wxThePenList);
wxDELETE(wxTheFontList);
wxDELETE(wxTheBitmapList);
}
-wxBitmapList::wxBitmapList ()
+// ============================================================================
+// wxTheXXXList stuff (semi-obsolete)
+// ============================================================================
+
+wxBitmapList::wxBitmapList()
{
}
wxBitmapList::~wxBitmapList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
- wxBitmap *bitmap = (wxBitmap *) node->Data ();
- wxNode *next = node->Next ();
+ wxBitmap *bitmap = (wxBitmap *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
if (bitmap->GetVisible())
delete bitmap;
node = next;
// Pen and Brush lists
wxPenList::~wxPenList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
- wxPen *pen = (wxPen *) node->Data ();
- wxNode *next = node->Next ();
+ wxPen *pen = (wxPen *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
if (pen->GetVisible())
delete pen;
node = next;
wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ for (wxList::compatibility_iterator node = GetFirst (); node; node = node->GetNext ())
{
- wxPen *each_pen = (wxPen *) node->Data ();
- if (each_pen &&
- each_pen->GetVisible() &&
- each_pen->GetWidth () == width &&
- each_pen->GetStyle () == style &&
- each_pen->GetColour ().Red () == colour.Red () &&
- each_pen->GetColour ().Green () == colour.Green () &&
- each_pen->GetColour ().Blue () == colour.Blue ())
- return each_pen;
+ wxPen *each_pen = (wxPen *) node->GetData ();
+ if (each_pen &&
+ each_pen->GetVisible() &&
+ each_pen->GetWidth () == width &&
+ each_pen->GetStyle () == style &&
+ each_pen->GetColour ().Red () == colour.Red () &&
+ each_pen->GetColour ().Green () == colour.Green () &&
+ each_pen->GetColour ().Blue () == colour.Blue ())
+ return each_pen;
}
- wxPen *pen = new wxPen (colour, width, style);
- // Yes, we can return a pointer to this in a later FindOrCreatePen call,
- // because we created it within FindOrCreatePen. Safeguards against
- // returning a pointer to an automatic variable and hanging on to it
- // (dangling pointer).
- pen->SetVisible(TRUE);
+ wxPen *pen = new wxPen (colour, width, style);
+ if ( !pen->Ok() )
+ {
+ // don't save the invalid pens in the list
+ delete pen;
+
+ return NULL;
+ }
- return pen;
+ AddPen(pen);
+
+ // we'll delete it ourselves later
+ pen->SetVisible(TRUE);
+
+ return pen;
}
wxBrushList::~wxBrushList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
- wxBrush *brush = (wxBrush *) node->Data ();
- wxNode *next = node->Next ();
- if (brush->GetVisible())
+ wxBrush *brush = (wxBrush *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
+ if (brush && brush->GetVisible())
delete brush;
node = next;
}
wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ for (wxList::compatibility_iterator node = GetFirst (); node; node = node->GetNext ())
+ {
+ wxBrush *each_brush = (wxBrush *) node->GetData ();
+ if (each_brush &&
+ each_brush->GetVisible() &&
+ each_brush->GetStyle () == style &&
+ each_brush->GetColour ().Red () == colour.Red () &&
+ each_brush->GetColour ().Green () == colour.Green () &&
+ each_brush->GetColour ().Blue () == colour.Blue ())
+ return each_brush;
+ }
+
+ wxBrush *brush = new wxBrush (colour, style);
+
+ if ( !brush->Ok() )
{
- wxBrush *each_brush = (wxBrush *) node->Data ();
- if (each_brush &&
- each_brush->GetVisible() &&
- each_brush->GetStyle () == style &&
- each_brush->GetColour ().Red () == colour.Red () &&
- each_brush->GetColour ().Green () == colour.Green () &&
- each_brush->GetColour ().Blue () == colour.Blue ())
- return each_brush;
+ // don't put the brushes we failed to create into the list
+ delete brush;
+
+ return NULL;
}
- // Yes, we can return a pointer to this in a later FindOrCreateBrush call,
- // because we created it within FindOrCreateBrush. Safeguards against
- // returning a pointer to an automatic variable and hanging on to it
- // (dangling pointer).
- wxBrush *brush = new wxBrush (colour, style);
+ AddBrush(brush);
- brush->SetVisible(TRUE);
+ // we'll delete it ourselves later
+ brush->SetVisible(TRUE);
- return brush;
+ return brush;
}
void wxBrushList::RemoveBrush (wxBrush * brush)
wxFontList::~wxFontList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
// Only delete objects that are 'visible', i.e.
// that have been created using FindOrCreate...,
// where the pointers are expected to be shared
// (and therefore not deleted by any one part of an app).
- wxFont *font = (wxFont *) node->Data ();
- wxNode *next = node->Next ();
+ wxFont *font = (wxFont *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
if (font->GetVisible())
delete font;
node = next;
DeleteObject (font);
}
-wxFont *wxFontList::
- FindOrCreateFont (int PointSize, int FamilyOrFontId, int Style, int Weight, bool underline, const wxString& Face, wxFontEncoding encoding)
+wxFont *wxFontList::FindOrCreateFont(int pointSize,
+ int family,
+ int style,
+ int weight,
+ bool underline,
+ const wxString& facename,
+ wxFontEncoding encoding)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ wxFont *font = (wxFont *)NULL;
+ wxList::compatibility_iterator node;
+ for ( node = GetFirst(); node; node = node->GetNext() )
{
- wxFont *each_font = (wxFont *) node->Data ();
- if (each_font &&
- each_font->GetVisible() &&
- each_font->Ok() &&
- each_font->GetPointSize () == PointSize &&
- each_font->GetStyle () == Style &&
- each_font->GetWeight () == Weight &&
- each_font->GetUnderlined () == underline &&
+ font = (wxFont *)node->GetData();
+ if ( font->GetVisible() &&
+ font->Ok() &&
+ font->GetPointSize () == pointSize &&
+ font->GetStyle () == style &&
+ font->GetWeight () == weight &&
+ font->GetUnderlined () == underline )
+ {
+ int fontFamily = font->GetFamily();
+
#if defined(__WXGTK__)
- (each_font->GetFamily() == FamilyOrFontId ||
- (each_font->GetFamily() == wxSWISS && FamilyOrFontId == wxDEFAULT)) &&
-#else
- each_font->GetFamily() == FamilyOrFontId &&
-#endif
- ((each_font->GetFaceName() == wxT("")) || each_font->GetFaceName() == Face) &&
- (encoding == wxFONTENCODING_DEFAULT || each_font->GetEncoding() == encoding))
- return each_font;
+ // under GTK the default family is wxSWISS, so looking for a font
+ // with wxDEFAULT family should return a wxSWISS one instead of
+ // creating a new one
+ bool same = (fontFamily == family) ||
+ (fontFamily == wxSWISS && family == wxDEFAULT);
+#else // !GTK
+ // VZ: but why elsewhere do we require an exact match? mystery...
+ bool same = fontFamily == family;
+#endif // GTK/!GTK
+
+ // empty facename matches anything at all: this is bad because
+ // depending on which fonts are already created, we might get back
+ // a different font if we create it with empty facename, but it is
+ // still better than never matching anything in the cache at all
+ // in this case
+ if ( same && !!facename )
+ {
+ const wxString& fontFace = font->GetFaceName();
+
+ // empty facename matches everything
+ same = !fontFace || fontFace == facename;
+ }
+
+ if ( same && (encoding != wxFONTENCODING_DEFAULT) )
+ {
+ // have to match the encoding too
+ same = font->GetEncoding() == encoding;
+ }
+
+ if ( same )
+ {
+ return font;
+ }
+ }
}
- wxFont *font = new wxFont (PointSize, FamilyOrFontId, Style, Weight, underline, Face, encoding);
- font->SetVisible(TRUE);
+ if ( !node )
+ {
+ // font not found, create the new one
+ font = new wxFont(pointSize, family, style, weight,
+ underline, facename, encoding);
+
+ AddFont(font);
+
+ // and mark it as being cacheable
+ font->SetVisible(TRUE);
+ }
- return font;
+ return font;
}
void wxBitmapList::AddBitmap(wxBitmap *bitmap)
return wxSize(x, y);
}
-wxResourceCache::~wxResourceCache ()
+wxRect wxGetClientDisplayRect()
{
- wxNode *node = First ();
- while (node) {
- wxGDIObject *item = (wxGDIObject *)node->Data();
- if (item->IsKindOf(CLASSINFO(wxBrush))) {
- wxBrush *brush = (wxBrush *)item;
- delete brush;
- }
+ int x, y, width, height;
+ wxClientDisplayRect(&x, &y, &width, &height); // call plat-specific version
+ return wxRect(x, y, width, height);
+}
- if (item->IsKindOf(CLASSINFO(wxFont))) {
- wxFont *font = (wxFont *)item;
- delete font;
- }
+wxSize wxGetDisplaySizeMM()
+{
+ int x, y;
+ wxDisplaySizeMM(& x, & y);
+ return wxSize(x, y);
+}
- if (item->IsKindOf(CLASSINFO(wxBitmap))) {
- wxBitmap *bitmap = (wxBitmap *)item;
- delete bitmap;
- }
+wxResourceCache::~wxResourceCache ()
+{
+ wxList::compatibility_iterator node = GetFirst ();
+ while (node) {
+ wxObject *item = (wxObject *)node->GetData();
+ delete item;
- if (item->IsKindOf(CLASSINFO(wxColour))) {
- wxColour *colour = (wxColour *)item;
- delete colour;
+ node = node->GetNext ();
}
-
- wxNode *next = node->Next ();
- node = next;
- }
}