#ifndef WX_PRECOMP
#include "wx/checkbox.h"
#include "wx/brush.h"
+ #include "wx/dcscreen.h"
+ #include "wx/settings.h"
#endif
#include "wx/msw/private.h"
// macros
// ----------------------------------------------------------------------------
- IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl)
- IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
+IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
// ============================================================================
// implementation
}
// Single check box item
-bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name)
+bool wxCheckBox::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& validator,
+ const wxString& name)
{
SetName(name);
+#if wxUSE_VALIDATORS
SetValidator(validator);
+#endif // wxUSE_VALIDATORS
if (parent) parent->AddChild(this);
SetBackgroundColour(parent->GetBackgroundColour()) ;
m_windowStyle = style;
+ // VZ: disabling this ugliness which completely breaks checkboxes in wxGrid
+ // whoever did it, please tell me where and how does the checkbox fail
+ // to appear
+#if 0
wxString Label = label;
if (Label == wxT(""))
Label = wxT(" "); // Apparently needed or checkbox won't show
+#endif // 0
if ( id == -1 )
m_windowId = NewControlId();
if ( style & wxALIGN_RIGHT )
msStyle |= BS_LEFTTEXT;
+ if ( style & wxCLIP_SIBLINGS )
+ msStyle |= WS_CLIPSIBLINGS;
+
// We perhaps have different concepts of 3D here - a 3D border,
// versus a 3D button.
// So we only wish to give a border if this is specified
msStyle |= WS_BORDER;
*/
- m_hWnd = (WXHWND)CreateWindowEx(exStyle, wxT("BUTTON"), Label,
+ m_hWnd = (WXHWND)CreateWindowEx(exStyle, wxT("BUTTON"), label,
msStyle,
0, 0, 0, 0,
(HWND)parent->GetHWND(), (HMENU)m_windowId,
void wxCheckBox::SetLabel(const wxString& label)
{
- SetWindowText(GetHwnd(), label);
+ SetWindowText(GetHwnd(), label);
}
wxSize wxCheckBox::DoGetBestSize() const
{
- int wCheckbox, hCheckbox;
+ static int s_checkSize = 0;
+
+ if ( !s_checkSize )
+ {
+ wxScreenDC dc;
+ dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+
+ s_checkSize = (3*dc.GetCharHeight())/2;
+ }
wxString str = wxGetWindowText(GetHWND());
+ int wCheckbox, hCheckbox;
if ( !str.IsEmpty() )
{
GetTextExtent(str, &wCheckbox, &hCheckbox);
- wCheckbox += RADIO_SIZE;
+ wCheckbox += s_checkSize + GetCharWidth();
- if ( hCheckbox < RADIO_SIZE )
- hCheckbox = RADIO_SIZE;
+ if ( hCheckbox < s_checkSize )
+ hCheckbox = s_checkSize;
}
else
{
- wCheckbox = RADIO_SIZE;
- hCheckbox = RADIO_SIZE;
+ wCheckbox = s_checkSize;
+ hCheckbox = s_checkSize;
}
return wxSize(wCheckbox, hCheckbox);
#ifdef __WIN32__
return (SendMessage(GetHwnd(), BM_GETCHECK, 0, 0) == BST_CHECKED);
#else
- return ((0x003 & SendMessage(GetHwnd(), BM_GETCHECK, 0, 0)) == 0x003);
+ return ((0x001 & SendMessage(GetHwnd(), BM_GETCHECK, 0, 0)) == 0x001);
#endif
}
// wxBitmapCheckBox
// ----------------------------------------------------------------------------
-bool wxBitmapCheckBox::Create(wxWindow *parent, wxWindowID id, const wxBitmap *label,
+bool wxBitmapCheckBox::Create(wxWindow *parent, wxWindowID id, const wxBitmap *WXUNUSED(label),
const wxPoint& pos,
const wxSize& size, long style,
const wxValidator& validator,
const wxString& name)
{
SetName(name);
+#if wxUSE_VALIDATORS
SetValidator(validator);
+#endif // wxUSE_VALIDATORS
if (parent) parent->AddChild(this);
SetBackgroundColour(parent->GetBackgroundColour()) ;
return TRUE;
}
-void wxBitmapCheckBox::SetLabel(const wxBitmap& bitmap)
+void wxBitmapCheckBox::SetLabel(const wxBitmap& WXUNUSED(bitmap))
{
wxFAIL_MSG(wxT("not implemented"));
}