#include <stdio.h>
#include "wx/setup.h"
#include "wx/window.h"
+#include "wx/app.h"
+#include "wx/frame.h"
#endif
#include "wx/os2/accel.h"
wxAcceleratorRefData::wxAcceleratorRefData()
{
- // TODO
-/*
- HACCEL m_hAccel;
-*/
-}
+ m_ok = FALSE;
+ m_hAccel = 0;
+} // end of wxAcceleratorRefData::wxAcceleratorRefData
wxAcceleratorRefData::~wxAcceleratorRefData()
{
-/*
- if (m_hAccel)
- {
- DestroyAcceleratorTable((HACCEL) m_hAccel);
- }
- m_hAccel = 0 ;
-*/
-}
+ if (m_hAccel)
+ {
+ WinDestroyAccelTable((HACCEL) m_hAccel);
+ }
+ m_hAccel = 0 ;
+} // end of wxAcceleratorRefData::~wxAcceleratorRefData
wxAcceleratorTable::wxAcceleratorTable()
{
- m_refData = NULL;
-}
+ m_refData = NULL;
+} // end of wxAcceleratorTable::wxAcceleratorTable
wxAcceleratorTable::~wxAcceleratorTable()
{
-}
+} // end of wxAcceleratorTable::~wxAcceleratorTable
// Load from .rc resource
-wxAcceleratorTable::wxAcceleratorTable(const wxString& resource)
+wxAcceleratorTable::wxAcceleratorTable(
+ const wxString& rResource
+)
{
+ HACCEL hAccel;
+ ULONG ulId;
+
m_refData = new wxAcceleratorRefData;
-/* TODO: load acelerator from resource, if appropriate for your platform
+ ulId = atol((char*)rResource.c_str());
+ hAccel = ::WinLoadAccelTable( vHabmain
+ ,NULL // resources always in .exe
+ ,(ULONG)ulId
+ );
+ if (wxTheApp->GetTopWindow() != NULL)
+ {
+ //
+ // If we have accelerators the top window is the frame
+ //
+ wxFrame* pFrame = (wxFrame*)wxTheApp->GetTopWindow();
+
+ ::WinSetAccelTable( vHabmain
+ ,hAccel
+ ,(HWND)pFrame->GetFrame()
+ );
+ }
M_ACCELDATA->m_hAccel = hAccel;
M_ACCELDATA->m_ok = (hAccel != 0);
-*/
}
-extern int wxCharCodeWXToOS2(int id, bool *isVirtual);
+extern int wxCharCodeWXToOS2(
+ int nId
+, bool* pbIsVirtual
+);
// Create from an array
-wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[])
+wxAcceleratorTable::wxAcceleratorTable(
+ int n
+, const wxAcceleratorEntry vaEntries[]
+)
{
- m_refData = new wxAcceleratorRefData;
+ int nAccelLength = ((sizeof(ACCEL) * n) + sizeof(ACCELTABLE));
+ PACCELTABLE pArr;
+ int i;
-/* TODO: create table from entries
- */
-}
+ m_refData = new wxAcceleratorRefData;
+ pArr = (PACCELTABLE) new BYTE[nAccelLength];
+
+ for (i = 0; i < n; i++)
+ {
+ USHORT uVirt = AF_CHAR;
+
+ if (vaEntries[i].GetFlags() & wxACCEL_ALT)
+ {
+ uVirt |= AF_ALT;
+ uVirt |= AF_VIRTUALKEY;
+ }
+ if (vaEntries[i].GetFlags() & wxACCEL_SHIFT)
+ {
+ uVirt |= AF_SHIFT;
+ uVirt |= AF_VIRTUALKEY;
+ }
+ if (vaEntries[i].GetFlags() & wxACCEL_CTRL)
+ {
+ uVirt |= AF_CONTROL;
+ uVirt |= AF_VIRTUALKEY;
+ }
+
+ bool bIsVirtual;
+ USHORT uKey = wxCharCodeWXToOS2( vaEntries[i].GetKeyCode()
+ ,&bIsVirtual
+ );
+ if (bIsVirtual)
+ uVirt = AF_CHAR | AF_VIRTUALKEY;
+
+ USHORT uCmd = vaEntries[i].GetCommand();
+
+ pArr->aaccel[i].fs = uVirt;
+ pArr->aaccel[i].key = uKey;
+ pArr->aaccel[i].cmd = uCmd;
+ }
+ pArr->codepage = ::WinQueryCp(wxTheApp->m_hMq);
+ pArr->cAccel = (USHORT)n;
+ M_ACCELDATA->m_hAccel = ::WinCreateAccelTable( vHabmain
+ ,pArr
+ );
+ if (wxTheApp->GetTopWindow() != NULL)
+ {
+ //
+ // If we have accelerators the top window is the frame
+ //
+ wxFrame* pFrame = (wxFrame*)wxTheApp->GetTopWindow();
+
+ ::WinSetAccelTable( vHabmain
+ ,M_ACCELDATA->m_hAccel
+ ,(HWND)pFrame->GetFrame()
+ );
+ }
+
+ delete[] pArr;
+ M_ACCELDATA->m_ok = (M_ACCELDATA->m_hAccel != 0);
+} // end of wxAcceleratorTable::wxAcceleratorTable
bool wxAcceleratorTable::Ok() const
{
- // TODO
- return FALSE;
-}
+ return(M_ACCELDATA && (M_ACCELDATA->m_ok));
+} // end of wxAcceleratorTable::Ok
void wxAcceleratorTable::SetHACCEL(WXHACCEL hAccel)
{
return (WXHACCEL) M_ACCELDATA->m_hAccel;
}
-bool wxAcceleratorTable::Translate(wxWindow *window, WXMSG *wxmsg) const
+bool wxAcceleratorTable::Translate(
+ WXHWND hWnd
+, WXMSG* pWxmsg
+) const
{
- // TODO:
-/*
- MSG *msg = (MSG *)wxmsg;
-
- return Ok() && ::TranslateAccelerator(GetHwndOf(window), GetHaccel(), msg);
-*/
- return FALSE;
-}
+ PQMSG pMsg = (PQMSG)pWxmsg;
+ BOOL rc = FALSE;
+
+ rc = ::WinTranslateAccel( vHabmain
+ ,(HWND)hWnd
+ ,GetHaccel()
+ ,pMsg
+ );
+ if (rc)
+ {
+ int x = 1;
+ }
+ return (Ok() && rc);
+} // end of wxAcceleratorTable::Translate
+
+// ---------------------------------------------------------------------------
+// function for translating labels
+// ---------------------------------------------------------------------------
+
+wxString wxPMTextToLabel(
+ const wxString& rsTitle
+)
+{
+ wxString sTitle;
+ const wxChar* zPc;
+
+ if (rsTitle.IsEmpty())
+ return(sTitle);
+
+ for (zPc = rsTitle.c_str(); *zPc != wxT('\0'); zPc++)
+ {
+ if (*zPc == wxT('&'))
+ {
+ if (*(zPc + 1) == wxT('&'))
+ {
+ zPc++;
+ sTitle << wxT('&');
+ }
+ else
+ sTitle << wxT('~');
+ }
+ else
+ {
+ if ( *zPc == wxT('~'))
+ {
+ //
+ // Tildes must be doubled to prevent them from being
+ // interpreted as accelerator character prefix by PM ???
+ //
+ sTitle << *zPc;
+ }
+ sTitle << *zPc;
+ }
+ }
+ return(sTitle);
+} // end of wxPMTextToLabel