/////////////////////////////////////////////////////////////////////////////
-// Name: dcscreen.cpp
-// Purpose: wxScreenDC class
+// Name: src/motif/dcscreen.cpp
+// Purpose: wxScreenDCImpl class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
-// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dcscreen.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
-#include "wx/window.h"
-#include "wx/dcscreen.h"
-#include "wx/utils.h"
+#ifndef WX_PRECOMP
+ #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/frame.h"
+ #include "wx/dcscreen.h"
+#endif
#ifdef __VMS__
#pragma message disable nosimpint
#endif
#include "wx/motif/private.h"
+#include "wx/motif/dcscreen.h"
-IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
+IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
-WXWindow wxScreenDC::sm_overlayWindow = 0;
-int wxScreenDC::sm_overlayWindowX = 0;
-int wxScreenDC::sm_overlayWindowY = 0;
+WXWindow wxScreenDCImpl::sm_overlayWindow = 0;
+int wxScreenDCImpl::sm_overlayWindowX = 0;
+int wxScreenDCImpl::sm_overlayWindowY = 0;
// Create a DC representing the whole screen
-wxScreenDC::wxScreenDC()
+wxScreenDCImpl::wxScreenDCImpl(wxScreenDC *owner)
+ : wxWindowDCImpl(owner)
{
m_display = wxGetDisplay();
Display* display = (Display*) m_display;
-
+
if (sm_overlayWindow)
{
m_pixmap = sm_overlayWindow;
}
else
m_pixmap = (WXPixmap) RootWindow(display, DefaultScreen(display));
-
+
XGCValues gcvalues;
gcvalues.foreground = BlackPixel (display, DefaultScreen (display));
gcvalues.background = WhitePixel (display, DefaultScreen (display));
m_gc = XCreateGC (display, RootWindow (display, DefaultScreen (display)),
GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode,
&gcvalues);
-
- m_backgroundPixel = (int) gcvalues.background;
- m_ok = TRUE;
+
+ m_backgroundPixel = gcvalues.background;
+ m_ok = true;
}
-wxScreenDC::~wxScreenDC()
+wxScreenDCImpl::~wxScreenDCImpl()
{
+ EndDrawingOnTop();
}
-bool wxScreenDC::StartDrawingOnTop(wxWindow* window)
+bool wxScreenDCImpl::StartDrawingOnTop(wxWindow* window)
{
wxRect rect;
int x, y, width, height;
window->GetPosition(& x, & y);
- if (window->GetParent())
+ if (window->GetParent() && !window->IsKindOf(CLASSINFO(wxFrame)))
window->GetParent()->ClientToScreen(& x, & y);
window->GetSize(& width, & height);
rect.x = x; rect.y = y;
rect.width = width; rect.height = height;
-
+
return StartDrawingOnTop(& rect);
}
-bool wxScreenDC::StartDrawingOnTop(wxRect* rect)
+bool wxScreenDCImpl::StartDrawingOnTop(wxRect* rect)
{
if (sm_overlayWindow)
- return FALSE;
-
+ return false;
+
Display *dpy = (Display*) wxGetDisplay();
Pixmap screenPixmap = RootWindow(dpy, DefaultScreen(dpy));
-
+
int x = 0;
int y = 0;
int width, height;
wxDisplaySize(&width, &height);
-
+
if (rect)
{
x = rect->x; y = rect->y;
}
sm_overlayWindowX = x;
sm_overlayWindowY = y;
-
+
XSetWindowAttributes attributes;
attributes.override_redirect = True;
unsigned long valueMask = CWOverrideRedirect;
-
+
sm_overlayWindow = (WXWindow) XCreateWindow(dpy, screenPixmap, x, y, width, height, 0,
wxDisplayDepth(), InputOutput,
DefaultVisual(dpy, 0), valueMask,
& attributes);
-
+
if (sm_overlayWindow)
{
XMapWindow(dpy, (Window) sm_overlayWindow);
- return TRUE;
+ return true;
}
else
- return FALSE;
+ return false;
}
-bool wxScreenDC::EndDrawingOnTop()
+bool wxScreenDCImpl::EndDrawingOnTop()
{
if (sm_overlayWindow)
{
XDestroyWindow((Display*) wxGetDisplay(), (Window) sm_overlayWindow);
sm_overlayWindow = 0;
- return TRUE;
+ return true;
}
else
- return FALSE;
+ return false;
}