]> git.saurik.com Git - wxWidgets.git/blobdiff - src/mac/carbon/dcscreen.cpp
correct hhp2cached path
[wxWidgets.git] / src / mac / carbon / dcscreen.cpp
index 1d802afba448d938bd239e659616e413a051eba8..ad8ac0be4a413b04a1b2f1dcf5f3358a3558c58d 100644 (file)
@@ -1,32 +1,59 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        dcscreen.cpp
+// Name:        src/mac/carbon/dcscreen.cpp
 // Purpose:     wxScreenDC class
-// Author:      AUTHOR
+// Author:      Stefan Csomor
 // Modified by:
-// Created:     ??/??/98
+// Created:     1998-01-01
 // RCS-ID:      $Id$
-// Copyright:   (c) AUTHOR
-// Licence:    wxWindows licence
+// Copyright:   (c) Stefan Csomor
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "dcscreen.h"
-#endif
+#include "wx/wxprec.h"
 
 #include "wx/dcscreen.h"
+#include "wx/mac/carbon/dcscreen.h"
+
+#include "wx/mac/uma.h"
+#include "wx/graphics.h"
+
+IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
 
-IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
+// TODO : for the Screenshot use case, which doesn't work in Quartz
+// we should do a GetAsBitmap using something like
+// http://www.cocoabuilder.com/archive/message/cocoa/2005/8/13/144256
 
 // Create a DC representing the whole screen
-wxScreenDC::wxScreenDC()
+wxScreenDCImpl::wxScreenDCImpl( wxDC *owner ) :
+   wxWindowDCImpl( owner )
 {
-       m_macPort = LMGetWMgrPort() ;
-       MacSetupPort() ;
-       m_ok = TRUE ;
+#ifdef __LP64__
+    m_graphicContext = NULL;
+    m_ok = false ;
+#else
+    CGRect cgbounds ;
+    cgbounds = CGDisplayBounds(CGMainDisplayID());
+    Rect bounds;
+    bounds.top = (short)cgbounds.origin.y;
+    bounds.left = (short)cgbounds.origin.x;
+    bounds.bottom = bounds.top + (short)cgbounds.size.height;
+    bounds.right = bounds.left  + (short)cgbounds.size.width;
+    WindowAttributes overlayAttributes  = kWindowIgnoreClicksAttribute;
+    CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow );
+    ShowWindow((WindowRef)m_overlayWindow);
+    SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) );
+    m_width = (wxCoord)cgbounds.size.width;
+    m_height = (wxCoord)cgbounds.size.height;
+    m_ok = true ;
+#endif
 }
 
-wxScreenDC::~wxScreenDC()
+wxScreenDCImpl::~wxScreenDCImpl()
 {
-    // TODO
+    delete m_graphicContext;
+    m_graphicContext = NULL;
+#ifdef __LP64__
+#else
+    DisposeWindow((WindowRef) m_overlayWindow );
+#endif
 }
-