]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/stubs/setup.h
BC++ doesn't like periods in resource names
[wxWidgets.git] / include / wx / stubs / setup.h
index 49c2fe8b50f874a1c97c53b5018506a9d39b5ae9..b7916189034a2f54a693a0d91c9b97a43522ff53 100644 (file)
 #define wxUSE_C_MAIN 0
                                   // Set to 1 to use main.c instead of main.cpp (UNIX only)
 
 #define wxUSE_C_MAIN 0
                                   // Set to 1 to use main.c instead of main.cpp (UNIX only)
 
-#define wxUSE_ODBC                   0
-                                    // Define 1 to use ODBC classes
+#define wxUSE_ODBC                0
+                                  // Define 1 to use ODBC classes
+
+#define wxODBC_FWD_ONLY_CURSORS   1
+                                  // Some databases/ODBC drivers only allow forward scrolling cursors.
+                                  // Unless you specifically want to use backward scrolling
+                                  // cursors, and you know that all of the databases/ODBC drivers
+                                  // that you will use these odbc classes with allow backward 
+                                  // scrolling cursors, this setting should remain set to 1
+                                  // for maximum database/driver compatibilty
+
 
 #define wxUSE_IOSTREAMH     1
                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
 
 #define wxUSE_IOSTREAMH     1
                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
                                   // Use zlib for compression in streams and PNG code
 #define wxUSE_LIBPNG        1
                                   // Use PNG bitmap code
                                   // Use zlib for compression in streams and PNG code
 #define wxUSE_LIBPNG        1
                                   // Use PNG bitmap code
+#define wxUSE_LIBPNG        0
+                                  // Use JPEG bitmap code
+#define wxUSE_LIBGIF        0
+                                  // Use GIF bitmap code
 #define wxUSE_STD_IOSTREAM  1
                                   // Use standard C++ streams if 1. If 0, use wxWin
                                   // streams implementation.
 #define wxUSE_STD_IOSTREAM  1
                                   // Use standard C++ streams if 1. If 0, use wxWin
                                   // streams implementation.
 
 #define wxUSE_DYNLIB_CLASS  0
                                   // Use wxLibrary
 
 #define wxUSE_DYNLIB_CLASS  0
                                   // Use wxLibrary
+#define wxUSE_SOCKETS       1
+                                  // Set to 1 to use socket classes
 /*
  * Finer detail
  *
 /*
  * Finer detail
  *