,rRect.x + GetMarginWidth()
,rRect.y + m_nHeight
};
- POINTL vPnt1 = {2, 4}; // Leave a little background border
+ POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
+
LINEBUNDLE vLine;
vLine.lColor = vColBack.GetPixel();