#endif
#ifndef NO_GUI
-#include <wx/help.h>
-#include <wx/timer.h>
+#include "wx/help.h"
+#include "wx/timer.h"
#endif
#if defined(NO_GUI) || defined(__UNIX__)
if (!InputFile || !OutputFile)
{
- cout << "Tex2RTF: input or output file is missing.\n";
+ wxSTD cout << "Tex2RTF: input or output file is missing.\n";
ShowOptions();
exit(1);
}
return FALSE;
}
-void OnError(char *msg)
+void OnError(const char *msg)
{
errorCount++;
#ifdef NO_GUI
- cerr << "Error: " << msg << "\n";
- cerr.flush();
+ wxSTD cerr << "Error: " << msg << "\n";
+ wxSTD cerr.flush();
#else
if (isInteractive && frame)
(*frame->textWindow) << "Error: " << msg << "\n";
else
#ifdef __UNIX__
{
- cerr << "Error: " << msg << "\n";
- cerr.flush();
+ wxSTD cerr << "Error: " << msg << "\n";
+ wxSTD cerr.flush();
}
#endif
#endif // NO_GUI
}
-void OnInform(char *msg)
+void OnInform(const char *msg)
{
#ifdef NO_GUI
- cout << msg << "\n";
- cout.flush();
+ wxSTD cout << msg << "\n";
+ wxSTD cout.flush();
#else
if (isInteractive && frame)
(*frame->textWindow) << msg << "\n";
else
#ifdef __WXMSW__
{
- cout << msg << "\n";
- cout.flush();
+ wxSTD cout << msg << "\n";
+ wxSTD cout.flush();
}
#endif
#ifdef __WXMSW__