//
// Need to get a background color for mask blitting
//
- if (IsKindOf(CLASSINFO(wxPaintDC)))
+ if (IsKindOf(CLASSINFO(wxWindowDC)))
{
- wxPaintDC* pPaintDC = wxDynamicCast(this, wxPaintDC);
+ wxWindowDC* pWindowDC = wxDynamicCast(this, wxWindowDC);
- lColor = pPaintDC->m_pCanvas->GetBackgroundColour().GetPixel();
+ lColor = pWindowDC->m_pCanvas->GetBackgroundColour().GetPixel();
}
else if (GetBrush() != wxNullBrush)
lColor = GetBrush().GetColour().GetPixel();