#include "wx/thread.h"
+#if wxUSE_BASE
+ #include "wx/ptr_scpd.h"
+
+ wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr)
+ wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr)
+#endif // wxUSE_BASE
+
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
-// To put pending event handlers
-wxList *wxPendingEvents = (wxList *)NULL;
+// List containing event handlers with pending events (each handler can occur
+// at most once here)
+wxList *wxPendingEvents = NULL;
#if wxUSE_THREADS
// protects wxPendingEvents list
- wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
+ wxCriticalSection *wxPendingEventsLocker = NULL;
#endif
// common event types are defined here, other event types are defined by the
wxString wxCommandEvent::GetString() const
{
- if(m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
+ if (m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
+ {
return m_cmdString;
+ }
else
{
#if wxUSE_TEXTCTRL
wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
- if(txt)
+ if ( txt )
return txt->GetValue();
else
#endif // wxUSE_TEXTCTRL
delete[] oldEventTypeTable;
}
-
// ----------------------------------------------------------------------------
// wxEvtHandler
// ----------------------------------------------------------------------------
m_enabled = true;
m_dynamicEvents = (wxList *) NULL;
m_pendingEvents = (wxList *) NULL;
-#if wxUSE_THREADS
-# if !defined(__VISAGECPP__)
- m_eventsLocker = new wxCriticalSection;
-# endif
-#endif
// no client data (yet)
m_clientData = NULL;
{
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
+#if wxUSE_WEAKREF
+ // Remove ourselves from sink destructor notifications
+ // (this has usually been been done, in wxTrackable destructor)
+ wxEvtHandler *eventSink = entry->m_eventSink;
+ if ( eventSink )
+ {
+ wxEventConnectionRef * const
+ evtConnRef = FindRefInTrackerList(eventSink);
+ if ( evtConnRef )
+ {
+ eventSink->RemoveNode(evtConnRef);
+ delete evtConnRef;
+ }
+ }
+#endif // wxUSE_WEAKREF
+
if (entry->m_callbackUserData)
delete entry->m_callbackUserData;
delete entry;
m_pendingEvents->DeleteContents(true);
delete m_pendingEvents;
-#if wxUSE_THREADS
-# if !defined(__VISAGECPP__)
- delete m_eventsLocker;
-# endif
-
// Remove us from wxPendingEvents if necessary.
- if(wxPendingEventsLocker)
- wxENTER_CRIT_SECT(*wxPendingEventsLocker);
if ( wxPendingEvents )
{
- // Delete all occurences of this from the list of pending events
- while (wxPendingEvents->DeleteObject(this)) { } // Do nothing
- }
- if(wxPendingEventsLocker)
- wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
+#if wxUSE_THREADS
+ if (wxPendingEventsLocker)
+ wxENTER_CRIT_SECT(*wxPendingEventsLocker);
#endif
+ if ( wxPendingEvents->DeleteObject(this) )
+ {
+ // check that we were present only once in the list
+ wxASSERT_MSG( !wxPendingEvents->Find(this),
+ "Handler occurs twice in wxPendingEvents list" );
+ }
+ //else: we weren't in this list at all, it's ok
+
+#if wxUSE_THREADS
+ if (wxPendingEventsLocker)
+ wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
+#endif
+ }
+
// we only delete object data, not untyped
if ( m_clientDataType == wxClientData_Object )
delete m_clientObject;
return true;
}
-void wxEvtHandler::ClearEventLocker()
-{
-#if !defined(__VISAGECPP__)
- delete m_eventsLocker;
- m_eventsLocker = NULL;
-#endif
-}
-
#endif // wxUSE_THREADS
void wxEvtHandler::AddPendingEvent(const wxEvent& event)
wxCHECK_RET( eventCopy,
_T("events of this type aren't supposed to be posted") );
- wxENTER_CRIT_SECT( Lock() );
+ wxENTER_CRIT_SECT( m_pendingEventsLock );
if ( !m_pendingEvents )
m_pendingEvents = new wxList;
m_pendingEvents->Append(eventCopy);
- wxLEAVE_CRIT_SECT( Lock() );
+ wxLEAVE_CRIT_SECT( m_pendingEventsLock );
// 2) Add this event handler to list of event handlers that
// have pending events.
if ( !wxPendingEvents )
wxPendingEvents = new wxList;
- wxPendingEvents->Append(this);
+ if ( !wxPendingEvents->Find(this) )
+ wxPendingEvents->Append(this);
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
void wxEvtHandler::ProcessPendingEvents()
{
+ wxENTER_CRIT_SECT( m_pendingEventsLock );
+
// this method is only called by wxApp if this handler does have
// pending events
- wxCHECK_RET( m_pendingEvents,
- wxT("Please call wxApp::ProcessPendingEvents() instead") );
-
- wxENTER_CRIT_SECT( Lock() );
-
- // we leave the loop once we have processed all events that were present at
- // the start of ProcessPendingEvents because otherwise we could get into
- // infinite loop if the pending event handler execution resulted in another
- // event being posted
- size_t n = m_pendingEvents->size();
- for ( wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
- node;
- node = m_pendingEvents->GetFirst() )
- {
- wxEvent *event = (wxEvent *)node->GetData();
-
- // It's importan we remove event from list before processing it.
- // Else a nested event loop, for example from a modal dialog, might
- // process the same event again.
+ wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
+ "should have pending events if called" );
- m_pendingEvents->Erase(node);
+ wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
+ wxEventPtr event(wx_static_cast(wxEvent *, node->GetData()));
- wxLEAVE_CRIT_SECT( Lock() );
+ // it's important we remove event from list before processing it, else a
+ // nested event loop, for example from a modal dialog, might process the
+ // same event again.
+ m_pendingEvents->Erase(node);
- ProcessEvent(*event);
+ // if there are no more pending events left, we don't need to stay in this
+ // list
+ if ( m_pendingEvents->IsEmpty() )
+ wxPendingEvents->DeleteObject(this);
- delete event;
+ wxLEAVE_CRIT_SECT( m_pendingEventsLock );
- wxENTER_CRIT_SECT( Lock() );
+ ProcessEvent(*event);
- if ( --n == 0 )
- break;
- }
-
- wxLEAVE_CRIT_SECT( Lock() );
+ // careful: this object could have been deleted by the event handler
+ // executed by the above ProcessEvent() call, so we can't access any fields
+ // of this object any more
}
/*
// Insert at the front of the list so most recent additions are found first
m_dynamicEvents->Insert( (wxObject*) entry );
+
+#if wxUSE_WEAKREF
+ // Make sure we get to know when a sink is destroyed
+ if ( eventSink && eventSink != this )
+ {
+ wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
+ if ( evtConnRef )
+ evtConnRef->IncRef( );
+ else
+ evtConnRef = new wxEventConnectionRef(this, eventSink);
+ }
+#endif // wxUSE_WEAKREF
}
bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType,
if (!m_dynamicEvents)
return false;
+#if wxUSE_WEAKREF
+ // Remove connection from tracker node (wxEventConnectionRef)
+ if ( eventSink && eventSink != this )
+ {
+ wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
+ if ( evtConnRef )
+ evtConnRef->DecRef();
+ }
+#endif // wxUSE_WEAKREF
+
wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
while (node)
{
return m_clientData;
}
+#if wxUSE_WEAKREF
+// A helper to find an wxEventConnectionRef object
+wxEventConnectionRef *
+wxEvtHandler::FindRefInTrackerList(wxEvtHandler *eventSink)
+{
+ for ( wxTrackerNode *node = eventSink->GetFirst(); node; node = node->m_nxt )
+ {
+ // we only want wxEventConnectionRef nodes here
+ wxEventConnectionRef *evtConnRef = node->ToEventConnection();
+ if ( evtConnRef && evtConnRef->m_src == this )
+ {
+ wxASSERT( evtConnRef->m_sink==eventSink );
+ return evtConnRef;
+ }
+ }
+
+ return NULL;
+}
+
+void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink )
+{
+ wxASSERT(m_dynamicEvents);
+
+ // remove all connections with this sink
+ wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(), node_nxt;
+ while (node)
+ {
+ wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
+ node_nxt = node->GetNext();
+
+ if ( entry->m_eventSink==sink )
+ {
+ if (entry->m_callbackUserData)
+ delete entry->m_callbackUserData;
+ m_dynamicEvents->Erase( node );
+ delete entry;
+ }
+ node = node_nxt;
+ }
+}
+#endif // wxUSE_WEAKREF
+
#endif // wxUSE_BASE
#if wxUSE_GUI