Installing wxWindows 2.1
------------------------
-This is a snapshot release of wxWindows 2.1 for
-Microsoft Windows 95, 98 and NT. This is not a production release,
+This is a beta release of wxWindows 2.1 for Microsoft
+Windows 95, 98 and NT. This is not a production release,
although a huge number of bugs found in wxWindows 2.0 have been
fixed.
IMPORTANT NOTE: If you experience problems installing, please
-re-read this instructions and other related files (todo.txt,
-bugs.txt etc.) carefully before mailing wxwin-users or
+re-read this instructions and other related files (release.txt,
+todo.txt, bugs.txt etc.) carefully before mailing wxwin-users or
the author. Preferably, try to fix the problem first and
-then send a patch to the author.
+then send a patch to the author. Please report bugs using the
+bug report form on the wxWindows web site.
Unarchiving
-----------
-If there is a setup program, run the setup program that comes with the Windows version.
-Do not install into a path that contains spaces. The installation program should set the
-WXWIN environment variable, which will be activated when your machine is rebooted.
-
-If there is no setup program, it will come as a series of .zip
-files:
-
-wx200gen.zip Generic source code and samples (required)
-wx200msw.zip Windows-specific source code and samples (required)
-wx200doc.zip Documentation source code (not required)
-wx200hlp.zip WinHelp documentation
-wx200pdf.zip Acrobat PDF documentation
-wx200htm.zip HTML documentation
-wx200vc.zip MS VC++ 5.0 project files
-wx200cw.zip Metrowerks CodeWarrior project files
-wx200bc.zip BC++ 5 project files
+A setup program is provided (setup.exe) to automatically copy files to a
+directory on your hard disk. Do not install into a path that contains spaces.
+The installation program should set the WXWIN environment variable, which
+will be activated when your machine is rebooted. The setup
+program contains the following:
+
+- All common, generic and MSW-specific wxWindows source;
+- samples;
+- documentation in Windows Help format;
+- makefiles for most Windows compilers, plus BC++ and
+ VC++ IDE files;
+- JPEG library source;
+- Object Graphics Library;
+- wxGLCanvas library;
+- wxTreeLayout library;
+- Tex2RTF source;
+- Dialog Editor binary.
+
+Alternatively, you may unarchive the set of .zip files by hand,
+where x is the minor version number and y is the release number:
+
+wx2_x_y_gen.zip Generic source code and samples (required)
+wx2_x_y_msw.zip Windows-specific source code and samples (required)
+wx2_x_y_doc.zip Documentation source code (not required)
+wx2_x_y_hlp.zip WinHelp documentation
+wx2_x_y_pdf.zip Acrobat PDF documentation
+wx2_x_y_htm.zip HTML documentation
+wx2_x_y_vc.zip MS VC++ 5.0 project files
+wx2_x_y_cw.zip Metrowerks CodeWarrior project files
+wx2_x_y_bc.zip BC++ 5 project files
+jpeg.zip Use this to allow wxImage to read and write JPEG files
+tiff.zip Use this to allow wxImage to read and write TIFF files
Unarchive the required files plus any optional documentation
files into a suitable directory such as c:\wx.
Using project files:
-1. Unarchive wx200vc.zip, the VC++ 5/6 project makefiles.
+1. Unarchive wx2_x_y_vc.zip, the VC++ 5/6 project makefiles.
2. Open src/wxvc.dsp, set Debug or Release configuration, and
compile. This will produce src/Debug/wxvc.lib or
src/Release/wxvc.lib. The project file src/wxvc_dll.dsp
will make a DLL version of wxWindow, which will go in
src/DebugDLL/wxvc.[lib,dll] and src/ReleaseDLL/wxvc.[lib,dll].
3. If you want to use JPEG in your application (such as the image
- sample), open src/jpeg/jpeg.dsp (VC++ 6 only) and compile in
- Debug and Release configurations. If you have VC++ 5 or
- earlier, use makefile.vc, but you may only have one set of object
- files at a time in use (debug or release).
-4. Open a sample project file, choose a configuration, and compile.
+ sample), open src/jpeg/jpeg.dsp (VC++ 5/6 only) and compile in
+ Debug and Release configurations. If you have VC++ 4,
+ use makefile.vc, but you may only have one set of object
+ files at a time in use (debug or release versions).
+4. Similarly for TIFF: use src/tiff/tiff.dsp.
+5. Open a sample project file, choose a configuration using
+ Build | Set Active Configuration..., and compile.
The project files don't use precompiled headers, to save
space, but you can switch PCH compiling on for greater speed.
Using makefiles:
1. Make sure your WXWIN variable is set.
-2. Change directory to wx\src\msw. Type:
+2. If you do NOT have the TIFF or JPEG source code, please remove
+ the tiff and jpeg targets from the 'all' target in
+ src\msw\makefile.vc. Also ensure the settings in
+ include\wx\msw\setup.h specify not to use JPEG or TIFF.
+3. Change directory to wx\src\msw. Type:
'nmake -f makefile.vc'
to make the wxWindows core library without debug information
(wx\lib\wx.lib).
-3. If you wish to use JPEG in your applications, do the same
- procedure in src\jpeg but add the 'all' target to the
- command line.
4. Change directory to wx\samples and type 'nmake -f makefile.vc'
to make all the samples. You can also make them individually.
suitable precompiled header file for compiling applications.
The resulting libraries are called:
- wx\lib\wx200_d.lib(dll) (debug version)
+ wx\lib\wx200.lib(dll) (debug version)
wx\lib\wx200.lib(dll) (release version, using FINAL=1)
2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
Similarly, in VC++ 4, optimization can cause internal compiler
errors, so edit src\makevc.env and change /O1 to /Od before
-trying build a release version of the library.
+trying build a release version of the library. Or, type:
+
+nmake -f makefile.vc noopt FINAL=1
+
+and then resume compilation in the normal way. This will build
+troublesome files with no optimization.
Note (4): some crash problems can be due to inconsistent compiler
options. If strange/weird/impossible things start to happen please
change the alignment, add a suitable option to the $(CFG) target code
in src/msw/makefile.b32.
+Note (4): if you get undefined _SQL... symbols at link time,
+either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
+directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
+recompile wxWindows. The same applies if compiling using the IDE.
+
+Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder;
+you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove
+the jpeg target from src\msw\makefile.b32.
+
+Note (6): If using C++Builder 4 and above (BC++ 5.4), change LINK=tlink32 to
+LINK=ilink32 in src\makeb32.env.
+
Compiling using the IDE files:
-1. Load src\bc32.ide (or src\bc32d.ide for a debugging version).
+1. Load src\bc32.ide (Release settings)
2. Go to Options|Project... and specify the correct BC++ include and lib path for
your file structure.
3. Press F9 to compile the wxWindows library.
4. Load samples\bc32.ide.
5. Go to Options|Project... and specify the correct BC++ include and lib path for
your file structure.
-6. Press F9 to compile the samples.
+6. Press F9 to compile the samples (build each node separately if
+ you prefer, by right clicking and choose Build Node).
+7. Run each sample: you may need to run from each sample's directory
+ since some (notably the wxHTML samples) look for files
+ relative to the working directory.
-Note that to make the png, xpm and zlib libraries (needed for
-some samples) you need to compile with bc32.ide. bc32d.ide only
-makes the wxWindows library (lib\wx32d.lib).
+Note that to make the png, xpm, zlib and jpeg libraries (needed for
+some samples) you need to compile them with bc32.ide.
The debug version of the wxWindows library is about 37 MB, and the
release version is around 3 MB.
imagjpeg.cpp doesn't compile.
Note (2): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom
directory. See the notes in that directory.
+Note (3): if variant.cpp is compiled with date/time class
+options, the linker gives up. So the date/time option is switched
+off for Watcom C++. Also, wxAutomationObject is not compiled with
+Watcom C++.
+Note (4): if Watcom can't read the precompiled header when
+building a sample, try deleting src\msw\watcom.pch and
+compiling the sample again.
+Note (5): if you get _popen_ and _pclose_ link errors, try
+recompiling wxWindows with XPM support disabled in setup.h.
+Alternatively, make sure these lines exist at the top of
+src\xpm\xpmi.h:
+
+// Added by JACS for Watcom C++/wxWindows compilation (no popen/pclose functions)
+#ifdef __WATCOMC__
+#define NO_ZPIPE
+#endif
Metrowerks CodeWarrior compilation
----------------------------------
-1. Downloaded and unzip wx200cw.zip.
+1. Downloaded and unzip wx2_x_y_cw.zip.
2. Load the make_cw.mcp project in wx\src, and compile.
3. Load the make_cw.mcp project in wx\samples\minimal, and compile.
Further project files for samples will be available in due
extra files to use the wxWindows makefiles. You can find these
files in ports/mingw32 on the ftp site or CD-ROM, as extra.zip.
These should be extracted to the Mingw32 directory.
- If you have already have downloaded bison, flex, make, rm, mv
+ If you have already have downloaded bison, flex, make, rm, cp, mv
from elsewhere, you won't need this.
If using Mingw32 2.8.1, see also see mingw32.txt in this directory
Notes:
-- libwx.a is 48 MB or more - but much less if compiled with no
- debug info (-g0) and level 4 optimization (-O4).
-
-- install.exe doesn't have built-in decompression because lzexpand.lib
- isn't available with Cygwin. However, you can use it with external
- decompression utilities.
+1. See also the Cygwin/Mingw32 on the web site or CD-ROM for
+ further information about using wxWindows with these compilers.
-- Doesn't compile src/msw/ole files, so no drag and drop.
+2. libwx.a is 48 MB or more - but much less if compiled with no
+ debug info (-g0) and level 4 optimization (-O4).
-- There's a bug in Mingw32 headers for some early distributions.
+3. There's a bug in Mingw32 headers for some early distributions.
- in include/windows32/defines.h, where it says:
+ in include/windows32/defines.h, where it says:
- #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
+ #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
- it should say:
+ it should say:
- #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
+ #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
- (a missing bracket).
+ (a missing bracket).
-- If there's a problem with the copy command in
- src/msw/makefile.g95, you may need to change the relevant
- section to the following:
+4. If there's a problem with the copy command in
+ src/msw/makefile.g95, you may need to change the COPY and
+ COPYSEP variables in makeg95.env.
- COPY = command /c copy
- $(COMMDIR)/y_tab.c: $(COMMDIR)/dosyacc.c
- $(COPY) ..\\common\\dosyacc.c ..\\common\\y_tab.c
-
- $(COMMDIR)/lex_yy.c: $(COMMDIR)/doslex.c
- $(COPY) ..\\common\\doslex.c ..\\common\\lex_yy.c
+5. If there's a problem executing the windres program, try
+ commenting out RCPREPROCESSOR in makeg95.env.
References:
include/wx/msw/setup.h is missing. This is deliberate, to avoid
developers' different setup.h configurations getting confused.
Please copy setup0.h to setup.h before compiling.
+