#include <limits.h> // for LONG_MAX
+#define wxUSE_LONGLONG_WX 1
+
// ----------------------------------------------------------------------------
// decide upon which class we will use
// ----------------------------------------------------------------------------
// the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
// to disable automatic testing (useful for the test program which defines
// both classes) but by default we only use one class
-#ifndef wxLongLong_t
+#if (defined(wxUSE_LONGLONG_WX) && wxUSE_LONGLONG_WX) || !defined(wxLongLong_t)
#undef wxUSE_LONGLONG_NATIVE
#define wxUSE_LONGLONG_NATIVE 0
class WXDLLEXPORT wxLongLongWx;
{ return (unsigned long)m_ll; }
// get absolute value
+ wxLongLongNative Abs() const { return wxLongLongNative(*this).Abs(); }
wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }
// convert to native long long
unsigned long GetLo() const { return m_lo; }
// get absolute value
+ wxLongLongWx Abs() const { return wxLongLongWx(*this).Abs(); }
wxLongLongWx& Abs() { if ( m_hi < 0 ) m_hi = -m_hi; return *this; }
// convert to long with range checking in the debug mode (only!)
wxLongLongWx operator~() const;
// comparison
- bool operator==(const wxLongLongWx& ll) const;
- bool operator!=(const wxLongLongWx& ll) const;
+ bool operator==(const wxLongLongWx& ll) const
+ { return m_lo == ll.m_lo && m_hi == ll.m_hi; }
+ bool operator!=(const wxLongLongWx& ll) const
+ { return !(*this == ll); }
bool operator<(const wxLongLongWx& ll) const;
bool operator>(const wxLongLongWx& ll) const;
- bool operator<=(const wxLongLongWx& ll) const;
- bool operator>=(const wxLongLongWx& ll) const;
+ bool operator<=(const wxLongLongWx& ll) const
+ { return *this < ll || *this == ll; }
+ bool operator>=(const wxLongLongWx& ll) const
+ { return *this > ll || *this == ll; }
// multiplication
wxLongLongWx operator*(const wxLongLongWx& ll) const;
#endif // wxUSE_LONGLONG_WX
+// ----------------------------------------------------------------------------
+// binary operators
+// ----------------------------------------------------------------------------
+
+inline bool WXDLLEXPORT operator<(long l, const wxLongLong& ll) { return ll > l; }
+inline bool WXDLLEXPORT operator>(long l, const wxLongLong& ll) { return ll > l; }
+inline bool WXDLLEXPORT operator<=(long l, const wxLongLong& ll) { return ll > l; }
+inline bool WXDLLEXPORT operator>=(long l, const wxLongLong& ll) { return ll > l; }
+inline bool WXDLLEXPORT operator==(long l, const wxLongLong& ll) { return ll > l; }
+inline bool WXDLLEXPORT operator!=(long l, const wxLongLong& ll) { return ll > l; }
+
+inline wxLongLong WXDLLEXPORT operator+(long l, const wxLongLong& ll) { return ll + l; }
+inline wxLongLong WXDLLEXPORT operator-(long l, const wxLongLong& ll) { return ll - l; }
+
#endif // _WX_LONGLONG_H