#ifndef _WX_LAYWIN_H_G_
#define _WX_LAYWIN_H_G_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "laywin.h"
#endif
#endif // wxUSE_SASH
BEGIN_DECLARE_EVENT_TYPES()
- DECLARE_EVENT_TYPE(wxEVT_QUERY_LAYOUT_INFO, 1500)
- DECLARE_EVENT_TYPE(wxEVT_CALCULATE_LAYOUT, 1501)
+ DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_ADV, wxEVT_QUERY_LAYOUT_INFO, 1500)
+ DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_ADV, wxEVT_CALCULATE_LAYOUT, 1501)
END_DECLARE_EVENT_TYPES()
enum wxLayoutOrientation
* orientation and size.
*/
-class WXDLLEXPORT wxQueryLayoutInfoEvent: public wxEvent
+class WXDLLIMPEXP_ADV wxQueryLayoutInfoEvent: public wxEvent
{
-DECLARE_DYNAMIC_CLASS(wxQueryLayoutInfoEvent)
public:
-
wxQueryLayoutInfoEvent(wxWindowID id = 0)
{
SetEventType(wxEVT_QUERY_LAYOUT_INFO);
wxSize m_size;
wxLayoutOrientation m_orientation;
wxLayoutAlignment m_alignment;
-
+
+private:
+ DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxQueryLayoutInfoEvent)
};
typedef void (wxEvtHandler::*wxQueryLayoutInfoEventFunction)(wxQueryLayoutInfoEvent&);
* This event is used to take a bite out of the available client area.
*/
-class WXDLLEXPORT wxCalculateLayoutEvent: public wxEvent
+class WXDLLIMPEXP_ADV wxCalculateLayoutEvent: public wxEvent
{
-DECLARE_DYNAMIC_CLASS(wxCalculateLayoutEvent)
public:
wxCalculateLayoutEvent(wxWindowID id = 0)
{
protected:
int m_flags;
wxRect m_rect;
+
+private:
+ DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxCalculateLayoutEvent)
};
typedef void (wxEvtHandler::*wxCalculateLayoutEventFunction)(wxCalculateLayoutEvent&);
// This is window that can remember alignment/orientation, does its own layout,
// and can provide sashes too. Useful for implementing docked windows with sashes in
// an IDE-style interface.
-class WXDLLEXPORT wxSashLayoutWindow: public wxSashWindow
+class WXDLLIMPEXP_ADV wxSashLayoutWindow: public wxSashWindow
{
- DECLARE_CLASS(wxSashLayoutWindow)
public:
wxSashLayoutWindow()
{
}
wxSashLayoutWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = "layoutWindow")
+ const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = wxT("layoutWindow"))
{
Create(parent, id, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = "layoutWindow");
+ const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = wxT("layoutWindow"));
// Accessors
inline wxLayoutAlignment GetAlignment() const { return m_alignment; };
wxLayoutOrientation m_orientation;
wxSize m_defaultSize;
-DECLARE_EVENT_TABLE()
+private:
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxSashLayoutWindow)
+ DECLARE_EVENT_TABLE()
};
#endif // wxUSE_SASH
class WXDLLEXPORT wxFrame;
// This class implements the layout algorithm
-class WXDLLEXPORT wxLayoutAlgorithm: public wxObject
+class WXDLLIMPEXP_ADV wxLayoutAlgorithm: public wxObject
{
public:
wxLayoutAlgorithm() {}