LEX = lex
YACC = yacc
+# Note: if using bison, use -y option for yacc compatibility
+# YACC = bison -y
MAKE = make
AROPTIONS = ruv
RANLIB = ranlib
# Directory for object files
OBJDIR = objects$(GUISUFFIX)
-CPPFLAGS = $(EXTRACPPFLAGS) $(XINCLUDE) $(INC) $(OPTIONS) $(GUI) $(DEBUGFLAGS) $(WARN) $(OPT)
-CFLAGS = $(EXTRACFLAGS) $(XINCLUDE) $(INC) $(COPTIONS) $(GUI) $(DEBUGFLAGS) $(CWARN) $(OPT)
+CPPFLAGS = $(EXTRACPPFLAGS) $(INC) $(XINCLUDE) $(OPTIONS) $(GUI) $(DEBUGFLAGS) $(WARN) $(OPT)
+CFLAGS = $(EXTRACFLAGS) $(INC) $(XINCLUDE) $(COPTIONS) $(GUI) $(DEBUGFLAGS) $(CWARN) $(OPT)
LDFLAGS = $(EXTRALDFLAGS) $(XLIB) -L$(WXDIR)/lib
LDLIBS = $(EXTRALDLIBS) $(GUILDLIBS)