Recent Changes for wxPython
=====================================================================
-2.7.0.1
+
+2.7.1.3
+-------
+* 25-Oct-2006
+
+wxGTK: The wx.ALWAYS_SHOW_SB style is now supported.
+
+Fixed name errors in the old wxPython package namespace. As a
+reminder, use of this package is deprecated and you are encouraged to
+switch your programs over to the wx package.
+
+Fixed wx.glcanvas.GLCanvas.SetCurrent to be compatible with prevoius
+versons.
+
+Added wx.StandardPaths.GetTmpDir.
+
+Bug fixes in the wx.ListCtrl on Mac from Kevin Olivier, allowing it to
+send events properly again. There is also a new native implementation
+of wx.ListCtrl available, which will be used for wx.LC_REPORT style
+list controls if you set the "mac.listctrl.always_use_generic"
+SystemOption to zero. In a future release this will be the default.
+
+Added a sample to the demo that shows some of what can be done with
+the new wx.GraphicsContext and wx.GraphicsPath classes.
+
+
+
+
+2.7.1.2
-------
-*
+* 21-Oct-2006
+
+Fixed a bug in the MaskedEdit controls caused by conflicting IsEmpty
+methods.
+
+Patch #1579280: Some mimetype optimizations on unix-like systems.
+
+wxMac: Several wx.webkit.WebKitCtrl enhancements/fixes, including:
+
+ - new methods for increasing/decreasing text size, getting
+ selection, getting/setting scroll position, printing, enabling
+ editing, and running JavaScripts on the page.
+
+ - added new event (wx.webkit.WebKitBeforeLoadEvent) for catching, and
+ possibly vetoing, load events before they occur.
+
+ - wx.webkit.WebKitCtrl now fires mouse events for certain events
+ that it was eating before. This improves wxSplitterWindow
+ resizing behavior.
+
+ - refactoring of the sizing logic to move the Cocoa view. Tested
+ with splitter windows, panels, notebooks and all position
+ correctly with this.
+
+Some improvements to the drawing code in CustomTreeCtrl.
+
+Fixed refcount leak in wx.Window.GetChildren.
+
+
+
+
+
+2.7.1.1
+-------
+* 18-Oct-2006
The following deprecated items have been removed:
# do something here
return super(MyPrintout, self).OnBeginDocument(start, end)
-
Note that the old way with the "base_*" function still works, but you
will get a DeprecationWarning from calling base_OnBeginDocument. The
classes affected by this are:
Changed how the stock objects (wx.RED, wx.RED_PEN, wx.RED_BRUSH, etc.)
are initialized. They are now created as uninitialized instances
using __new__. Then after the wx.App has been created, but before
-OnInit is called, the .this attribute of each obhect is initialized.
+OnInit is called, the .this attribute of each object is initialized.
This was needed because of some delayed initialization functionality
that was implemented in wxWidgets, but the end result is cleaner for
wxPython as well, and allowed me to remove some ugly code previously
Added wx.lib.expando, a multi-line textctrl that exands as more lines
are needed.
+wx.Image.Scale and Rescale methods now take an extra parameter
+specifying type of method to use for resampling the image. It
+defaults to the current behavior of just replicating pixels, if
+wx.IMAGE_QUALITY_HIGH is passed then it uses bicubic and box averaging
+resampling methods for upsampling and downsampling respectively.
+
+Added the wx.lib.buttonpanel module, which is a tweaked version of
+Andrea Gavana's FancyButtonPanel module.
+
+Added the wx.lib.flatnotebook module, from Andrea Gavana.
+
+Renamed wx.FutureCall to wx.CallLater so it is named more like
+wx.CallAfter. wx.FutureCall is now an empty subclass of wx.CallLater
+for compatibility of older code.
+
+Added the wx.lib.customtreectrl module from Andrea Gavana.
+
+Added ChangeSelection to wx.BookCtrl (the base class for wx.Notebook
+and other book controls) that is the same as SetSelection but doesn't
+send the change events.
+
+Added wx.TextCtrl.ChangeValue() which is the same as SetValue() but
+doesn't send the text changed event.
+
+For consistency, all classes having an Ok() method now also have
+IsOk(), use of the latter form is preferred although the former hasn't
+been deprecated yet
+
+Added the wx.AboutBox() function and wx.AboutDialogInfo class. They
+provide a way to show a standard About box for the application, which
+will either be a native dialog or a generic one depending on what info
+is provided and if it can all be shown with the native dialog.
+
+The code in the animate contrib has been moved into the code wxWidgets
+library, and refactored a bit along the way. For wxPython it still
+exists in the wx.animate module, but has basically been reduced to two
+classes, wx.animate.Animation, and wx.animate.AnimationCtrl. You load
+the animated GIF (and hopefully there will be other supported formats
+in the near future) in the Animation object, and then give that to the
+AnimatedCtrl for display. See the demo for an example. There is also
+still a GIFAnimationCtrl class that provides some level of backwards
+compatibility with the old implementation.
+
+wxMac: The compile option that turns on the use of CoreGraphics (a.k.a
+Quartz) for wxDC is now turned on by default. This means that all
+drawing via wxDC is done using the new APIs from apple, instead of the
+old Quick Draw API. There are, however, a few places where Quartz and
+wxDC don't fit together very well, mainly the lack of support for
+logical drawing operations such as XOR, but there is work in progress
+to provide other ways to do the same sort of thing that will work with
+Quartz and also on the other platforms.
+
+The first parts of a new 2D drawing API has been added with the
+wx.GraphicsPath and wx.GraphicsContext classes. They wrap GDI+ on
+Windows, Cairo on wxGTK and CoreGraphics on OS X. They allow path-based
+drawing with alpha-blending and anti-aliasing, and use a floating
+point cooridnate system. Currently they can only target drawing to
+windows, but other wx.DC backends are forthcoming. The APIs may
+evolve a bit more before they are finalaized with the 2.8 release, but
+there is enough there now to get a good feel for how things will work.
+There is also a transitional wx.GCDC class that provides the wx.DC API
+on top of wx.GraphicsContext. Docs and a demo are still MIA.
+
+Added a wx.AutoBufferedPaintDC that is a subclass of wx.PaintDC on
+platforms that do double buffering by default, and a subclass of
+wx.BufferedPaintDC on the platforms that don't. You can use this
+class to help avoid the overhead of buffering when it is not
+needed. There is also a wx.AutoBufferedPaintDCFactory function that
+does a little more and actually tests if the window has
+double-buffering enabled and then decides whether to return a
+wx.PaintDC or wx.BufferedPaintDC. This uses the new
+wx.Window.IsDoubleBuffered method.
+
+
+