// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "colour.h"
-#endif
-
#include "wx/gdicmn.h"
#include "wx/app.h"
{
AllocExclusive();
- m_refData = new wxColourRefData();
#if wxUSE_NANOX
M_COLDATA->m_color.red = ((unsigned short)red) ;
M_COLDATA->m_color.green = ((unsigned short)green) ;