#if wxUSE_GRAPHICS_CONTEXT
+#include "wx/dc.h"
#include "wx/geometry.h"
#include "wx/dynarray.h"
#include "wx/graphics.h"
wxGCDC( const wxWindowDC& dc );
wxGCDC( const wxMemoryDC& dc );
wxGCDC();
-
+ virtual ~wxGCDC();
+
wxGraphicsContext* GetGraphicsContext();
void SetGraphicsContext( wxGraphicsContext* ctx );