//-----------------------------------------------------------------------------
// cursor movement and also selection and delete operations
-#define wxACTION_TEXT_GOTO _T("goto") // to pos in numArg
-#define wxACTION_TEXT_FIRST _T("first") // go to pos 0
-#define wxACTION_TEXT_LAST _T("last") // go to last pos
-#define wxACTION_TEXT_HOME _T("home")
-#define wxACTION_TEXT_END _T("end")
-#define wxACTION_TEXT_LEFT _T("left")
-#define wxACTION_TEXT_RIGHT _T("right")
-#define wxACTION_TEXT_UP _T("up")
-#define wxACTION_TEXT_DOWN _T("down")
-#define wxACTION_TEXT_WORD_LEFT _T("wordleft")
-#define wxACTION_TEXT_WORD_RIGHT _T("wordright")
-#define wxACTION_TEXT_PAGE_UP _T("pageup")
-#define wxACTION_TEXT_PAGE_DOWN _T("pagedown")
+#define wxACTION_TEXT_GOTO wxT("goto") // to pos in numArg
+#define wxACTION_TEXT_FIRST wxT("first") // go to pos 0
+#define wxACTION_TEXT_LAST wxT("last") // go to last pos
+#define wxACTION_TEXT_HOME wxT("home")
+#define wxACTION_TEXT_END wxT("end")
+#define wxACTION_TEXT_LEFT wxT("left")
+#define wxACTION_TEXT_RIGHT wxT("right")
+#define wxACTION_TEXT_UP wxT("up")
+#define wxACTION_TEXT_DOWN wxT("down")
+#define wxACTION_TEXT_WORD_LEFT wxT("wordleft")
+#define wxACTION_TEXT_WORD_RIGHT wxT("wordright")
+#define wxACTION_TEXT_PAGE_UP wxT("pageup")
+#define wxACTION_TEXT_PAGE_DOWN wxT("pagedown")
// clipboard operations
-#define wxACTION_TEXT_COPY _T("copy")
-#define wxACTION_TEXT_CUT _T("cut")
-#define wxACTION_TEXT_PASTE _T("paste")
+#define wxACTION_TEXT_COPY wxT("copy")
+#define wxACTION_TEXT_CUT wxT("cut")
+#define wxACTION_TEXT_PASTE wxT("paste")
// insert text at the cursor position: the text is in strArg of PerformAction
-#define wxACTION_TEXT_INSERT _T("insert")
+#define wxACTION_TEXT_INSERT wxT("insert")
// if the action starts with either of these prefixes and the rest of the
// string is one of the movement commands, it means to select/delete text from
// the current cursor position to the new one
-#define wxACTION_TEXT_PREFIX_SEL _T("sel")
-#define wxACTION_TEXT_PREFIX_DEL _T("del")
+#define wxACTION_TEXT_PREFIX_SEL wxT("sel")
+#define wxACTION_TEXT_PREFIX_DEL wxT("del")
// mouse selection
-#define wxACTION_TEXT_ANCHOR_SEL _T("anchorsel")
-#define wxACTION_TEXT_EXTEND_SEL _T("extendsel")
-#define wxACTION_TEXT_SEL_WORD _T("wordsel")
-#define wxACTION_TEXT_SEL_LINE _T("linesel")
+#define wxACTION_TEXT_ANCHOR_SEL wxT("anchorsel")
+#define wxACTION_TEXT_EXTEND_SEL wxT("extendsel")
+#define wxACTION_TEXT_SEL_WORD wxT("wordsel")
+#define wxACTION_TEXT_SEL_LINE wxT("linesel")
// undo or redo
-#define wxACTION_TEXT_UNDO _T("undo")
-#define wxACTION_TEXT_REDO _T("redo")
+#define wxACTION_TEXT_UNDO wxT("undo")
+#define wxACTION_TEXT_REDO wxT("redo")
// ----------------------------------------------------------------------------
// wxTextCtrl types
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
+class WXDLLIMPEXP_CORE wxStdTextCtrlInputHandler : public wxStdInputHandler
{
public:
wxStdTextCtrlInputHandler(wxInputHandler *inphand) : wxStdInputHandler(inphand) {}