-}
-
-//
-//
-//
-
-#else
-
-class wxOverlayImpl
-{
-public:
- wxOverlayImpl() ;
- ~wxOverlayImpl() ;
-
-
- // clears the overlay without restoring the former state
- // to be done eg when the window content has been changed and repainted
- void Reset();
-
- // returns true if it has been setup
- bool IsOk();
-
- void Init( wxWindowDC* dc, int x , int y , int width , int height );
-
- void BeginDrawing( wxWindowDC* dc);
-
- void EndDrawing( wxWindowDC* dc);
-
- void Clear( wxWindowDC* dc);
-
-private:
- wxBitmap m_bmpSaved ;
- int m_x ;
- int m_y ;
- int m_width ;
- int m_height ;
- wxWindow* m_window ;
-} ;
-
-wxOverlayImpl::wxOverlayImpl()
-{
- m_window = NULL ;
- m_x = m_y = m_width = m_height = 0 ;
-}
-
-wxOverlayImpl::~wxOverlayImpl()
-{
-}
-
-bool wxOverlayImpl::IsOk()
-{
- return m_bmpSaved.Ok() ;
-}
-
-void wxOverlayImpl::Init( wxWindowDC* dc, int x , int y , int width , int height )
-{
- m_window = dc->GetWindow();
-
- wxMemoryDC dcMem ;
- m_bmpSaved.Create( width, height );
- dcMem.SelectObject( m_bmpSaved );
- m_x = x ;
- m_y = y ;
- m_width = width ;
- m_height = height ;
-#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
- wxPoint pt = dcWin.GetDeviceOrigin();
- x += pt.x;
- y += pt.y;
-#endif // broken wxGTK wxDC::Blit
- dcMem.Blit(0, 0, m_width, m_height,
- dc, x, y);
- dcMem.SelectObject( wxNullBitmap );
-}
-
-void wxOverlayImpl::Clear(wxWindowDC* dc)
-{
- wxMemoryDC dcMem ;
- dcMem.SelectObject( m_bmpSaved );
- dc->Blit( m_x, m_y, m_width, m_height , &dcMem , 0 , 0 );
- dcMem.SelectObject( wxNullBitmap );
-}
-
-void wxOverlayImpl::Reset()
-{
- m_bmpSaved = wxBitmap();
-}
-
-void wxOverlayImpl::BeginDrawing(wxWindowDC* WXUNUSED(dc))
-{
-}
-
-void wxOverlayImpl::EndDrawing(wxWindowDC* WXUNUSED(dc))
-{
-}
-
-#endif
-
-// common code
-
-wxOverlay::wxOverlay()
-{
- m_impl = new wxOverlayImpl();
- m_inDrawing = false;
-}
-
-wxOverlay::~wxOverlay()
-{
- wxDELETE( m_impl );
-}
-
-bool wxOverlay::IsOk()
-{
- return m_impl->IsOk();
-}
-
-void wxOverlay::Init( wxWindowDC* dc, int x , int y , int width , int height )
-{
- m_impl->Init(dc, x, y, width, height);
-}
-
-void wxOverlay::BeginDrawing( wxWindowDC* dc)
-{
- m_impl->BeginDrawing(dc);
- m_inDrawing = true ;
-}
-
-void wxOverlay::EndDrawing( wxWindowDC* dc)
-{
- m_impl->EndDrawing(dc);
- m_inDrawing = false ;
-}
-
-void wxOverlay::Clear( wxWindowDC* dc)
-{
- m_impl->Clear(dc);
-}
-
-void wxOverlay::Reset()
-{
- wxASSERT_MSG(m_inDrawing==false,wxT("cannot reset overlay during drawing"));
- m_impl->Reset();
-}
-
-// dc connector
-
-wxDCOverlay::wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc, int x , int y , int width , int height) :
- m_overlay(overlay)
-{
- Init(dc, x, y, width, height);
-}
-
-wxDCOverlay::wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc) :
- m_overlay(overlay)
-{
- int width;
- int height;
- dc->GetSize(&width,&height);
- Init(dc, 0, 0, width, height);
-}