int m_style;
DECLARE_DYNAMIC_CLASS(wxBufferedDC)
- DECLARE_NO_COPY_CLASS(wxBufferedDC)
+ wxDECLARE_NO_COPY_CLASS(wxBufferedDC);
};
wxPaintDC m_paintdc;
DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
- DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
+ wxDECLARE_NO_COPY_CLASS(wxBufferedPaintDC);
};
wxT("and also, if needed, paint the background manually in the paint event handler."));
}
- DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
+ wxDECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC);
};
#else // !__WXDEBUG__