}
#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
- // Some people may wish to use this, but
- // probably it shouldn't be here by default.
-#ifdef __WXDEBUG__
- // wxRedirectIOToConsole();
-#endif
-
wxBuffer = new wxChar[1500]; // FIXME
wxClassInfo::InitializeClasses();