// wxBrush
//-----------------------------------------------------------------------------
-class wxBrush: public wxGDIObject
+class wxBrush: public wxBrushBase
{
public:
wxBrush() { }
~wxBrush();
wxBrush( const wxBrush &brush )
- : wxGDIObject()
+ : wxBrushBase()
{ Ref(brush); }
wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
- int GetStyle() const;
+ virtual int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
- bool IsHatch() const
- { return (GetStyle()>=wxBDIAGONAL_HATCH) && (GetStyle()<=wxVERTICAL_HATCH); }
-
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
void SetStyle( int style );