// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "dcclient.h"
-#endif
-
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/window.h"
#include "wx/x11/private.h"
-#include <math.h>
+#include "wx/math.h"
#if wxUSE_UNICODE
#include "glib.h"
#include "pango/pangox.h"
-#include "pango/pangoxft.h"
+#ifdef HAVE_PANGO_XFT
+ #include "pango/pangoxft.h"
+#endif
#include "pango_x.cpp"
#endif
WXPixmap mask = NULL;
if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
- if (useMask && mask)
+ bool setClipMask = false;
+
+ if (!m_currentClippingRegion.IsNull() || (useMask && mask))
+ {
+ // XSetClipMask() call is necessary (because of clip region and/or transparent mask)
+ setClipMask = true;
+ Pixmap new_pixmap = 0;
+
+ if (!m_currentClippingRegion.IsNull())
{
- WXPixmap new_mask = NULL;
-#if 0
- if (!m_currentClippingRegion.IsNull())
- {
- GdkColor col;
- new_mask = gdk_pixmap_new( wxGetRootWindow()->window, ww, hh, 1 );
- GdkGC *gc = gdk_gc_new( new_mask );
- col.pixel = 0;
- gdk_gc_set_foreground( gc, &col );
- gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, ww, hh );
- col.pixel = 0;
- gdk_gc_set_background( gc, &col );
- col.pixel = 1;
- gdk_gc_set_foreground( gc, &col );
- gdk_gc_set_clip_region( gc, m_currentClippingRegion.GetRegion() );
- gdk_gc_set_clip_origin( gc, -xx, -yy );
- gdk_gc_set_fill( gc, GDK_OPAQUE_STIPPLED );
- gdk_gc_set_stipple( gc, mask );
- gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, ww, hh );
- gdk_gc_unref( gc );
- }
-#endif
- if (is_mono)
- {
- if (new_mask)
- XSetClipMask( (Display*) m_display, (GC) m_textGC, (Pixmap) new_mask );
- else
- XSetClipMask( (Display*) m_display, (GC) m_textGC, (Pixmap) mask );
- XSetClipOrigin( (Display*) m_display, (GC) m_textGC, xx, yy );
- }
- else
+ // clipping necessary => create new_pixmap
+ Display *xdisplay = (Display*) m_display;
+ int xscreen = DefaultScreen( xdisplay );
+ Window xroot = RootWindow( xdisplay, xscreen );
+
+ new_pixmap = XCreatePixmap( xdisplay, xroot, ww, hh, 1 );
+ GC gc = XCreateGC( xdisplay, new_pixmap, 0, NULL );
+
+ XSetForeground( xdisplay, gc, BlackPixel(xdisplay,xscreen) );
+
+ XSetFillStyle( xdisplay, gc, FillSolid );
+ XFillRectangle( xdisplay, new_pixmap, gc, 0, 0, ww, hh );
+
+ XSetForeground( xdisplay, gc, WhitePixel(xdisplay,xscreen) );
+
+ if (useMask && mask)
{
- if (new_mask)
- XSetClipMask( (Display*) m_display, (GC) m_penGC, (Pixmap) new_mask );
- else
- XSetClipMask( (Display*) m_display, (GC) m_penGC, (Pixmap) mask );
- XSetClipOrigin( (Display*) m_display, (GC) m_penGC, xx, yy );
+ // transparent mask => call XSetStipple
+ XSetFillStyle( xdisplay, gc, FillStippled );
+ XSetTSOrigin( xdisplay, gc, 0, 0);
+ XSetStipple( xdisplay, gc, (Pixmap) mask);
}
- if (new_mask)
- XFreePixmap( (Display*) m_display, (Pixmap) new_mask );
+ wxCoord clip_x, clip_y, clip_w, clip_h;
+ m_currentClippingRegion.GetBox(clip_x, clip_y, clip_w, clip_h);
+ XFillRectangle( xdisplay, new_pixmap, gc, clip_x-xx, clip_y-yy, clip_w, clip_h );
+
+ XFreeGC( xdisplay, gc );
}
+ if (is_mono)
+ {
+ if (new_pixmap)
+ XSetClipMask( (Display*) m_display, (GC) m_textGC, new_pixmap );
+ else
+ XSetClipMask( (Display*) m_display, (GC) m_textGC, (Pixmap) mask );
+ XSetClipOrigin( (Display*) m_display, (GC) m_textGC, xx, yy );
+ }
+ else
+ {
+ if (new_pixmap)
+ XSetClipMask( (Display*) m_display, (GC) m_penGC, new_pixmap );
+ else
+ XSetClipMask( (Display*) m_display, (GC) m_penGC, (Pixmap) mask );
+ XSetClipOrigin( (Display*) m_display, (GC) m_penGC, xx, yy );
+ }
+
+ if (new_pixmap)
+ XFreePixmap( (Display*) m_display, new_pixmap );
+ }
+
// Draw XPixmap or XBitmap, depending on what the wxBitmap contains. For
// drawing a mono-bitmap (XBitmap) we use the current text GC
if (is_mono)
XCopyPlane( (Display*) m_display, (Pixmap) use_bitmap.GetBitmap(), (Window) m_window,
- (GC) m_textGC, 0, 0, w, h, xx, yy, 1 );
+ (GC) m_textGC, 0, 0, ww, hh, xx, yy, 1 );
else
XCopyArea( (Display*) m_display, (Pixmap) use_bitmap.GetPixmap(), (Window) m_window,
- (GC) m_penGC, 0, 0, w, h, xx, yy );
+ (GC) m_penGC, 0, 0, ww, hh, xx, yy );
// remove mask again if any
- if (useMask && mask)
+ if (setClipMask)
{
if (is_mono)
{
XSetFont( (Display*) m_display, (GC) m_textGC, xfont->fid );
#if !wxUSE_NANOX
- if ((xfont->min_byte1 == 0) && (xfont->max_byte1 == 0))
+ // This may be a test for whether the font is 16-bit, but it also
+ // seems to fail for valid 8-bit fonts too.
+ if (1) // (xfont->min_byte1 == 0) && (xfont->max_byte1 == 0))
#endif
{
XDrawString( (Display*) m_display, (Window) m_window,
#if wxUSE_UNICODE
PangoLayout *layout = pango_layout_new( m_context );
- if (!m_fontdesc)
- {
- char *crash = NULL;
- *crash = 0;
- }
-
- pango_layout_set_font_description(layout, m_fontdesc);
+ if (m_fontdesc)
+ pango_layout_set_font_description(layout, m_fontdesc);
+ else
+ pango_layout_set_font_description(layout, this->GetFont().GetNativeFontInfo()->description);
+
pango_layout_set_text(layout, "H", 1 );
int w,h;
pango_layout_get_pixel_size(layout, &w, &h);
#if wxUSE_UNICODE
PangoLayout *layout = pango_layout_new( m_context );
- if (!m_fontdesc)
- {
- char *crash = NULL;
- *crash = 0;
- }
-
- pango_layout_set_font_description(layout, m_fontdesc);
-
+ if (m_fontdesc)
+ pango_layout_set_font_description(layout, m_fontdesc);
+ else
+ pango_layout_set_font_description(layout, this->GetFont().GetNativeFontInfo()->description);
+
pango_layout_set_text(layout, "H", 1 );
int w,h;
pango_layout_get_pixel_size(layout, &w, &h);
wxCHECK_RET( Ok(), wxT("invalid dc") );
m_font = font;
+
+ return;
+
+#if wxUSE_UNICODE
+ m_fontdesc = font.GetNativeFontInfo()->description;
+#endif
}
void wxWindowDC::SetPen( const wxPen &pen )