inline bool operator == (const wxBrush& rBrush) const { return m_refData == rBrush.m_refData; }
inline bool operator != (const wxBrush& rBrush) const { return m_refData != rBrush.m_refData; }
virtual void SetColour(const wxColour& rColour);
inline bool operator == (const wxBrush& rBrush) const { return m_refData == rBrush.m_refData; }
inline bool operator != (const wxBrush& rBrush) const { return m_refData != rBrush.m_refData; }
virtual void SetColour(const wxColour& rColour);
virtual void SetPS(HPS hPS);
virtual void SetStyle(int nStyle) ;
virtual void SetStipple(const wxBitmap& rStipple);
inline wxColour& GetColour(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_vColour : wxNullColour); };
virtual void SetPS(HPS hPS);
virtual void SetStyle(int nStyle) ;
virtual void SetStipple(const wxBitmap& rStipple);
inline wxColour& GetColour(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_vColour : wxNullColour); };
inline wxBitmap* GetStipple(void) const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_vStipple : 0); };
inline int GetPS(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_hBrush : 0); };
inline wxBitmap* GetStipple(void) const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_vStipple : 0); };
inline int GetPS(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_hBrush : 0); };