// wxBrush
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxBrush: public wxGDIObject
+class WXDLLEXPORT wxBrush: public wxBrushBase
{
public:
wxBrush() {}
bool operator != (const wxBrush& brush) const;
bool Ok() const;
- int GetStyle() const;
+ virtual int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
- bool IsHatch() const
- { return (GetStyle()>=wxBDIAGONAL_HATCH) && (GetStyle()<=wxVERTICAL_HATCH); }
-
void SetColour(const wxColour& col);
void SetColour(unsigned char r, unsigned char g, unsigned char b);
void SetStyle(int style);