-def wxDLG_PNT(win, point):
- return win.ConvertDialogPointToPixels(point)
-
-def wxDLG_SZE(win, size):
- return win.ConvertDialogSizeToPixels(size)
+def wxDLG_PNT(win, point_or_x, y=None):
+ if y is None:
+ return win.ConvertDialogPointToPixels(point_or_x)
+ else:
+ return win.ConvertDialogPointToPixels(wxPoint(point_or_x, y))
+
+def wxDLG_SZE(win, size_width, height=None):
+ if height is None:
+ return win.ConvertDialogSizeToPixels(size_width)
+ else:
+ return win.ConvertDialogSizeToPixels(wxSize(size_width, height))