#include "wx/dcclient.h"
#include "wx/nonownedwnd.h"
#include "wx/log.h"
+ #include "wx/textctrl.h"
#endif
#ifdef __WXMAC__
#include "wx/osx/private.h"
#endif
-#include "wx/hashmap.h"
+#include "wx/evtloop.h"
#if wxUSE_CARET
#include "wx/caret.h"
#include "wx/dnd.h"
#endif
-#include <objc/objc-runtime.h>
-
-namespace
-{
-
-// stop animation of this window if one is in progress
-void StopAnimation(wxWindow *win);
-
-} // anonymous namespace
+#if wxUSE_TOOLTIPS
+ #include "wx/tooltip.h"
+#endif
+#include <objc/objc-runtime.h>
// Get the window with the focus
NSView* view = nil;
if ( [responder isKindOfClass:[NSTextView class]] )
{
- NSView* delegate = [(NSTextView*)responder delegate];
+ NSView* delegate = (NSView*) [(NSTextView*)responder delegate];
if ( [delegate isKindOfClass:[NSTextField class] ] )
view = delegate;
else
@interface wxNSView : NSView
{
NSTrackingRectTag rectTag;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+ NSTrackingArea* _trackingArea;
+#endif
}
// the tracking tag is needed to track mouse enter / exit events
- (void) setTrackingTag: (NSTrackingRectTag)tag;
- (NSTrackingRectTag) trackingTag;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+// under 10.5 we can also track mouse moved events on non-focused windows if
+// we use the new NSTrackingArea APIs.
+- (void) updateTrackingArea;
+- (NSTrackingArea*) trackingArea;
+#endif
@end // wxNSView
@interface NSView(PossibleMethods)
wxString chars;
if ( eventType != NSFlagsChanged )
{
- NSString* nschars = (wxevent.GetEventType() != wxEVT_CHAR) ? [nsEvent charactersIgnoringModifiers] : [nsEvent characters];
+ NSString* nschars = [nsEvent charactersIgnoringModifiers];
if ( charString )
{
// if charString is set, it did not come from key up / key down
UInt32 g_lastButton = 0 ;
bool g_lastButtonWasFakeRight = false ;
+// better scroll wheel support
+// see http://lists.apple.com/archives/cocoa-dev/2007/Feb/msg00050.html
+
+@interface NSEvent (DeviceDelta)
+- (float)deviceDeltaX;
+- (float)deviceDeltaY;
+@end
+
void wxWidgetCocoaImpl::SetupMouseEvent( wxMouseEvent &wxevent , NSEvent * nsEvent )
{
int eventType = [nsEvent type];
case NSScrollWheel :
{
+ float deltaX = 0.0;
+ float deltaY = 0.0;
+
wxevent.SetEventType( wxEVT_MOUSEWHEEL ) ;
+
+ // see http://developer.apple.com/qa/qa2005/qa1453.html
+ // for more details on why we have to look for the exact type
+
+ const EventRef cEvent = (EventRef) [nsEvent eventRef];
+ bool isMouseScrollEvent = false;
+ if ( cEvent )
+ isMouseScrollEvent = ::GetEventKind(cEvent) == kEventMouseScroll;
+
+ if ( isMouseScrollEvent )
+ {
+ deltaX = [nsEvent deviceDeltaX];
+ deltaY = [nsEvent deviceDeltaY];
+ }
+ else
+ {
+ deltaX = ([nsEvent deltaX] * 10);
+ deltaY = ([nsEvent deltaY] * 10);
+ }
+
wxevent.m_wheelDelta = 10;
wxevent.m_linesPerAction = 1;
-
- if ( fabs([nsEvent deltaX]) > fabs([nsEvent deltaY]) )
+
+ if ( fabs(deltaX) > fabs(deltaY) )
{
wxevent.m_wheelAxis = 1;
- wxevent.m_wheelRotation = (int)([nsEvent deltaX] * 10);
+ wxevent.m_wheelRotation = (int)deltaX;
}
else
{
- wxevent.m_wheelRotation = (int)([nsEvent deltaY] * 10);
+ wxevent.m_wheelRotation = (int)deltaY;
}
+
}
break ;
return rectTag;
}
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+- (void) updateTrackingArea
+{
+ if (_trackingArea)
+ {
+ [self removeTrackingArea: _trackingArea];
+ [_trackingArea release];
+ }
+
+ NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited|NSTrackingMouseMoved|NSTrackingActiveAlways;
+
+ NSTrackingArea* area = [[NSTrackingArea alloc] initWithRect: [self bounds] options: options owner: self userInfo: nil];
+ [self addTrackingArea: area];
+
+ _trackingArea = area;
+}
+
+- (NSTrackingArea*) trackingArea
+{
+ return _trackingArea;
+}
+#endif
@end // wxNSView
//
impl->mouseEvent(event, self, _cmd);
}
+BOOL wxOSX_acceptsFirstMouse(NSView* self, SEL _cmd, NSEvent *event)
+{
+ // This is needed to support click through, otherwise the first click on a window
+ // will not do anything unless it is the active window already.
+ return YES;
+}
+
void wxOSX_keyEvent(NSView* self, SEL _cmd, NSEvent *event)
{
wxWidgetCocoaImpl* impl = (wxWidgetCocoaImpl* ) wxWidgetImpl::FindFromWXWidget( self );
result = wxDragCopy;
else if ( sourceDragMask & NSDragOperationMove )
result = wxDragMove;
-
+
PasteboardRef pboardRef;
PasteboardCreate((CFStringRef)[pboard name], &pboardRef);
target->SetCurrentDragPasteboard(pboardRef);
{
}
+void wxWidgetCocoaImpl::controlTextDidChange()
+{
+ wxWindow* wxpeer = (wxWindow*)GetWXPeer();
+ if ( wxpeer )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, wxpeer->GetId());
+ event.SetEventObject( wxpeer );
+ event.SetString( static_cast<wxTextCtrl*>(wxpeer)->GetValue() );
+ wxpeer->HandleWindowEvent( event );
+ }
+}
+
//
#if OBJC_API_VERSION >= 2
wxOSX_CLASS_ADD_METHOD(c, @selector(mouseDragged:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(rightMouseDragged:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(otherMouseDragged:), (IMP) wxOSX_mouseEvent, "v@:@" )
+
+ wxOSX_CLASS_ADD_METHOD(c, @selector(acceptsFirstMouse:), (IMP) wxOSX_acceptsFirstMouse, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(scrollWheel:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(mouseEntered:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxWidgetCocoaImpl::~wxWidgetCocoaImpl()
{
- StopAnimation(m_wxPeer);
-
RemoveAssociations( this );
if ( !IsRootControl() )
// window animation stuff
// ----------------------------------------------------------------------------
-namespace
-{
-
-WX_DECLARE_VOIDPTR_HASH_MAP(NSViewAnimation *, wxNSViewAnimations);
-
-// all currently active animations
-//
-// this is MT-safe because windows can only be animated from the main
-// thread anyhow
-wxNSViewAnimations gs_activeAnimations;
-
-void StopAnimation(wxWindow *win)
-{
- wxNSViewAnimations::iterator it = gs_activeAnimations.find(win);
- if ( it != gs_activeAnimations.end() )
- {
- [it->second stopAnimation];
- }
-}
-
-} // anonymous namespace
-
-// define a delegate used to detect the end of the window animation
-@interface wxNSAnimationDelegate : NSObject
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
- <NSAnimationDelegate>
-#endif
+// define a delegate used to refresh the window during animation
+@interface wxNSAnimationDelegate : NSObject wxOSX_10_6_AND_LATER(<NSAnimationDelegate>)
{
- // can't use wxRect here as it has a user-defined ctor and so can't be used
- // as an Objective-C field
- struct
- {
- int x, y, w, h;
- } m_origRect;
wxWindow *m_win;
- bool m_show;
+ bool m_isDone;
}
-- (id)initWithWindow:(wxWindow *)win show:(bool)show;
+- (id)init:(wxWindow *)win;
+
+- (bool)isDone;
// NSAnimationDelegate methods
+- (void)animationDidEnd:(NSAnimation*)animation;
- (void)animation:(NSAnimation*)animation
didReachProgressMark:(NSAnimationProgress)progress;
-- (void)animationDidStop:(NSAnimation *)animation;
-- (void)animationDidEnd:(NSAnimation *)animation;
-
-// private helpers
-- (void)finishAnimation:(NSAnimation *)animation;
@end
@implementation wxNSAnimationDelegate
-- (id)initWithWindow:(wxWindow *)win show:(bool)show
+- (id)init:(wxWindow *)win
{
[super init];
m_win = win;
- m_show = show;
- if ( !show )
- {
- m_win->GetPosition(&m_origRect.x, &m_origRect.y);
- m_win->GetSize(&m_origRect.w, &m_origRect.h);
- }
+ m_isDone = false;
+
return self;
}
+- (bool)isDone
+{
+ return m_isDone;
+}
+
- (void)animation:(NSAnimation*)animation
didReachProgressMark:(NSAnimationProgress)progress
{
m_win->SendSizeEvent();
}
-- (void)animationDidStop:(NSAnimation *)animation
-{
- [self finishAnimation:animation];
-}
-
-- (void)animationDidEnd:(NSAnimation *)animation
-{
- [self finishAnimation:animation];
-}
-
-- (void)finishAnimation:(NSAnimation *)animation
+- (void)animationDidEnd:(NSAnimation*)animation
{
- if ( m_show )
- {
- // the window expects to be sent a size event when it is shown normally
- // and so it should also get one when it is shown with effect
- m_win->SendSizeEvent();
- }
- else // window was being hidden
- {
- // NSViewAnimation is smart enough to hide the NSView itself but we
- // also need to ensure that it's considered to be hidden at wx level
- m_win->Hide();
-
- // and we also need to restore its original size which was changed by
- // the animation
- m_win->SetSize(m_origRect.x, m_origRect.y, m_origRect.w, m_origRect.h);
- }
-
- wxNSViewAnimations::iterator it = gs_activeAnimations.find(m_win);
- wxASSERT_MSG( it != gs_activeAnimations.end() && it->second == animation,
- "corrupted active animations list?" );
-
- gs_activeAnimations.erase(it);
-
- // we don't dare to release it immediately as we're called from its code
- // but schedule the animation itself for deletion soon
- [animation autorelease];
-
- // ensure that this delegate is definitely not needed any more before
- // destroying it
- [animation setDelegate:nil];
- [self release];
+ m_isDone = true;
}
@end
wxShowEffect effect,
unsigned timeout)
{
- // first of all, check if this window is not being already animated and
- // cancel the previous animation if it is as performing more than one
- // animation on the same window at the same time results in some really
- // unexpected effects
- StopAnimation(win);
-
-
// create the dictionary describing the animation to perform on this view
NSObject * const
viewOrWin = static_cast<NSObject *>(win->OSXGetViewOrWindow());
[dict setObject:viewOrWin forKey:NSViewAnimationTargetKey];
// determine the start and end rectangles assuming we're hiding the window
+ const wxRect rectOrig = win->GetRect();
wxRect rectStart,
rectEnd;
rectStart =
- rectEnd = win->GetRect();
+ rectEnd = rectOrig;
if ( show )
{
// animation to be visible at all (but don't restore it at its full
// rectangle as it shouldn't appear immediately)
win->SetSize(rectStart);
- win->Show(true);
+ win->Show();
}
NSView * const parentView = [viewOrWin isKindOfClass:[NSView class]]
forKey:NSViewAnimationEndFrameKey];
// create an animation using the values in the above dictionary
- //
- // notice that it will be released when it is removed from
- // gs_activeAnimations
NSViewAnimation * const
anim = [[NSViewAnimation alloc]
initWithViewAnimations:[NSArray arrayWithObject:dict]];
- gs_activeAnimations[win] = anim;
if ( !timeout )
{
for ( float f = 1./NUM_LAYOUTS; f < 1.; f += 1./NUM_LAYOUTS )
[anim addProgressMark:f];
- [anim setDelegate:[[wxNSAnimationDelegate alloc] initWithWindow:win show:show]];
+ wxNSAnimationDelegate * const
+ animDelegate = [[wxNSAnimationDelegate alloc] init:win];
+ [anim setDelegate:animDelegate];
[anim startAnimation];
+ // Cocoa is capable of doing animation asynchronously or even from separate
+ // thread but wx API doesn't provide any way to be notified about the
+ // animation end and without this we really must ensure that the window has
+ // the expected (i.e. the same as if a simple Show() had been used) size
+ // when we return, so block here until the animation finishes
+ //
+ // notice that because the default animation mode is NSAnimationBlocking,
+ // no user input events ought to be processed from here
+ {
+ wxEventLoopGuarantor ensureEventLoopExistence;
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+ while ( ![animDelegate isDone] )
+ loop->Dispatch();
+ }
+
+ if ( !show )
+ {
+ // NSViewAnimation is smart enough to hide the NSView being animated at
+ // the end but we also must ensure that it's hidden for wx too
+ win->Hide();
+
+ // and we must also restore its size because it isn't expected to
+ // change just because the window was hidden
+ win->SetSize(rectOrig);
+ }
+ else
+ {
+ // refresh it once again after the end to ensure that everything is in
+ // place
+ win->SendSizeEvent();
+ }
+
+ [anim setDelegate:nil];
+ [animDelegate release];
+ [anim release];
+
return true;
}
[m_osxView setFrame:r];
[[m_osxView superview] setNeedsDisplayInRect:r];
+ wxNSView* wxview = (wxNSView*)m_osxView;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+ if ([wxview respondsToSelector:@selector(updateTrackingArea)] )
+ [wxview updateTrackingArea];
+#else
if ([m_osxView respondsToSelector:@selector(trackingTag)] )
{
- if ( [(wxNSView*)m_osxView trackingTag] )
- [m_osxView removeTrackingRect: [(wxNSView*)m_osxView trackingTag]];
+ if ( [wxview trackingTag] )
+ [wxview removeTrackingRect: [wxview trackingTag]];
- [(wxNSView*)m_osxView setTrackingTag: [m_osxView addTrackingRect: [m_osxView bounds] owner: m_osxView userData: nil assumeInside: NO]];
+ [wxview setTrackingTag: [wxview addTrackingRect: [m_osxView bounds] owner: wxview userData: nil assumeInside: NO]];
}
+#endif
}
void wxWidgetCocoaImpl::GetPosition( int &x, int &y ) const
if ( [m_osxView respondsToSelector:@selector(setImage:)] )
{
[m_osxView setImage:bitmap.GetNSImage()];
+ [m_osxView setNeedsDisplay:YES];
}
}
[m_osxView setFont: font.OSXGetNSFont()];
}
+void wxWidgetCocoaImpl::SetToolTip(wxToolTip* tooltip)
+{
+ if (tooltip)
+ {
+ wxCFStringRef cf( tooltip->GetTip() , m_wxPeer->GetFont().GetEncoding() );
+ [m_osxView setToolTip: cf.AsNSString()];
+ }
+ else
+ [m_osxView setToolTip: nil];
+
+}
+
void wxWidgetCocoaImpl::InstallEventHandler( WXWidget control )
{
WXWidget c = control ? control : (WXWidget) m_osxView;