class PreferencesDialog : public wxDialog
{
-public:
-
+public:
+
// Constructor.
/*
\param parent The parent window. Simple constructor.
- */
+ */
PreferencesDialog( wxWindow* parent );
-
- // Destructor.
- ~PreferencesDialog();
+
+ // Destructor.
+ ~PreferencesDialog(){};
private:
-
+
// Stuff to do when "My Button" gets clicked
void OnMyButtonClicked( wxCommandEvent &event );
- // Stuff to do when a "My Checkbox" gets updated
+ // Stuff to do when a "My Checkbox" gets updated
// (drawn, or it changes its value)
- void OuUpdateUIMyCheckbox( wxUpdateUIEvent &event );
-
+ void OnUpdateUIMyCheckbox( wxUpdateUIEvent &event );
+
// Override base class functions of a wxDialog.
void OnOK( wxCommandEvent &event );
- // Any class wishing to process wxWindows events must use this macro
+ // Any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};