#pragma interface "wxLEDNumberCtrl.h"
#endif
-#ifdef GIZMOISDLL
-#define GIZMODLLEXPORT WXDLLEXPORT
-#else
-#define GIZMODLLEXPORT
-#endif
-
+#include "wx/gizmos/gizmos.h"
#include <wx/window.h>
#include <wx/control.h>
// wxLEDNumberCtrl
// ----------------------------------------------------------------------------
-class GIZMODLLEXPORT wxLEDNumberCtrl : public wxControl
+class WXDLLIMPEXP_GIZMOS wxLEDNumberCtrl : public wxControl
{
public:
// Constructors.
wxLEDNumberCtrl();
- wxLEDNumberCtrl(wxWindow *parent, wxWindowID id = -1,
+ wxLEDNumberCtrl(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLED_ALIGN_LEFT | wxLED_DRAW_FADED);
// Create functions.
- bool Create(wxWindow *parent, wxWindowID id = -1,
+ bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
bool GetDrawFaded() const { return m_DrawFaded; }
const wxString &GetValue() const { return m_Value; }
- void SetAlignment(wxLEDValueAlign Alignment, bool Redraw = TRUE);
- void SetDrawFaded(bool DrawFaded, bool Redraw = TRUE);
- void SetValue(const wxString &Value, bool Redraw = TRUE);
+ void SetAlignment(wxLEDValueAlign Alignment, bool Redraw = true);
+ void SetDrawFaded(bool DrawFaded, bool Redraw = true);
+ void SetValue(const wxString &Value, bool Redraw = true);
private:
// Members.