/////////////////////////////////////////////////////////////////////////////
-// Name: brush.h
+// Name: wx/gtk1/brush.h
// Purpose:
// Author: Robert Roebling
-// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKBRUSHH__
#define __GTKBRUSHH__
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
// classes
//-----------------------------------------------------------------------------
-class wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
-class wxBrush: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBrush: public wxBrushBase
{
public:
wxBrush() { }
-
- wxBrush( const wxColour &colour, int style );
+
+ wxBrush( const wxColour &colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID );
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( wxBrush(const wxColour& col, int style) );
+#endif
wxBrush( const wxBitmap &stippleBitmap );
- ~wxBrush();
-
- wxBrush( const wxBrush &brush )
- : wxGDIObject()
- { Ref(brush); }
- wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
-
- bool Ok() const { return m_refData != NULL; }
-
- bool operator == ( const wxBrush& brush ) const;
- bool operator != (const wxBrush& brush) const { return !(*this == brush); }
+ virtual ~wxBrush();
- int GetStyle() const;
- wxColour &GetColour() const;
+ bool operator==(const wxBrush& brush) const;
+ bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
+
+ wxBrushStyle GetStyle() const;
+ wxColour GetColour() const;
wxBitmap *GetStipple() const;
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
- void SetStyle( int style );
+ void SetStyle( wxBrushStyle style );
void SetStipple( const wxBitmap& stipple );
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( void SetStyle(int style) )
+ { SetStyle((wxBrushStyle)style); }
+#endif
+
private:
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
-
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
DECLARE_DYNAMIC_CLASS(wxBrush)
};